2021-12-24 18:15:44 +08:00

401 lines
17 KiB
Python

# The PEP 484 type hints stub file for the Qt3DInput module.
#
# Generated by SIP 5.4.0
#
# Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
#
# This file is part of PyQt3D.
#
# This file may be used under the terms of the GNU General Public License
# version 3.0 as published by the Free Software Foundation and appearing in
# the file LICENSE included in the packaging of this file. Please review the
# following information to ensure the GNU General Public License version 3.0
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
#
# If you do not wish to use this file under the terms of the GPL version 3.0
# then you may purchase a commercial license. For more information contact
# info@riverbankcomputing.com.
#
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
import typing
from PyQt5 import sip
from PyQt5 import QtGui
from PyQt5 import QtCore
from PyQt5 import Qt3DCore
# Support for QDate, QDateTime and QTime.
import datetime
# Convenient type aliases.
PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
# Convenient aliases for complicated OpenGL types.
PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
sip.Buffer, None]
PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
typing.Sequence[float], sip.Buffer, int, None]
class QAbstractActionInput(Qt3DCore.QNode): ...
class QAbstractAxisInput(Qt3DCore.QNode):
def sourceDeviceChanged(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ...
def setSourceDevice(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ...
def sourceDevice(self) -> 'QAbstractPhysicalDevice': ...
class QAbstractPhysicalDevice(Qt3DCore.QNode):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def axisSettings(self) -> typing.List['QAxisSetting']: ...
def removeAxisSetting(self, axisSetting: 'QAxisSetting') -> None: ...
def addAxisSetting(self, axisSetting: 'QAxisSetting') -> None: ...
def buttonIdentifier(self, name: str) -> int: ...
def axisIdentifier(self, name: str) -> int: ...
def buttonNames(self) -> typing.List[str]: ...
def axisNames(self) -> typing.List[str]: ...
def buttonCount(self) -> int: ...
def axisCount(self) -> int: ...
class QAction(Qt3DCore.QNode):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def activeChanged(self, isActive: bool) -> None: ...
def inputs(self) -> typing.List['QAbstractActionInput']: ...
def removeInput(self, input: 'QAbstractActionInput') -> None: ...
def addInput(self, input: 'QAbstractActionInput') -> None: ...
def isActive(self) -> bool: ...
class QActionInput('QAbstractActionInput'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def buttonsChanged(self, buttons: typing.Iterable[int]) -> None: ...
def sourceDeviceChanged(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ...
def setButtons(self, buttons: typing.Iterable[int]) -> None: ...
def setSourceDevice(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ...
def buttons(self) -> typing.List[int]: ...
def sourceDevice(self) -> 'QAbstractPhysicalDevice': ...
class QAnalogAxisInput('QAbstractAxisInput'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def axisChanged(self, axis: int) -> None: ...
def setAxis(self, axis: int) -> None: ...
def axis(self) -> int: ...
class QAxis(Qt3DCore.QNode):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def valueChanged(self, value: float) -> None: ...
def value(self) -> float: ...
def inputs(self) -> typing.List['QAbstractAxisInput']: ...
def removeInput(self, input: 'QAbstractAxisInput') -> None: ...
def addInput(self, input: 'QAbstractAxisInput') -> None: ...
class QAxisAccumulator(Qt3DCore.QComponent):
class SourceAxisType(int): ...
Velocity = ... # type: 'QAxisAccumulator.SourceAxisType'
Acceleration = ... # type: 'QAxisAccumulator.SourceAxisType'
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def scaleChanged(self, scale: float) -> None: ...
def velocityChanged(self, value: float) -> None: ...
def valueChanged(self, value: float) -> None: ...
def sourceAxisTypeChanged(self, sourceAxisType: 'QAxisAccumulator.SourceAxisType') -> None: ...
def sourceAxisChanged(self, sourceAxis: 'QAxis') -> None: ...
def setScale(self, scale: float) -> None: ...
def setSourceAxisType(self, sourceAxisType: 'QAxisAccumulator.SourceAxisType') -> None: ...
def setSourceAxis(self, sourceAxis: 'QAxis') -> None: ...
def scale(self) -> float: ...
def velocity(self) -> float: ...
def value(self) -> float: ...
def sourceAxisType(self) -> 'QAxisAccumulator.SourceAxisType': ...
def sourceAxis(self) -> 'QAxis': ...
class QAxisSetting(Qt3DCore.QNode):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def smoothChanged(self, smooth: bool) -> None: ...
def axesChanged(self, axes: typing.Iterable[int]) -> None: ...
def deadZoneRadiusChanged(self, deadZoneRadius: float) -> None: ...
def setSmoothEnabled(self, enabled: bool) -> None: ...
def setAxes(self, axes: typing.Iterable[int]) -> None: ...
def setDeadZoneRadius(self, deadZoneRadius: float) -> None: ...
def isSmoothEnabled(self) -> bool: ...
def axes(self) -> typing.List[int]: ...
def deadZoneRadius(self) -> float: ...
class QButtonAxisInput('QAbstractAxisInput'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def decelerationChanged(self, deceleration: float) -> None: ...
def accelerationChanged(self, acceleration: float) -> None: ...
def buttonsChanged(self, buttons: typing.Iterable[int]) -> None: ...
def scaleChanged(self, scale: float) -> None: ...
def setDeceleration(self, deceleration: float) -> None: ...
def setAcceleration(self, acceleration: float) -> None: ...
def setButtons(self, buttons: typing.Iterable[int]) -> None: ...
def setScale(self, scale: float) -> None: ...
def deceleration(self) -> float: ...
def acceleration(self) -> float: ...
def buttons(self) -> typing.List[int]: ...
def scale(self) -> float: ...
class QInputAspect(Qt3DCore.QAbstractAspect):
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
def availablePhysicalDevices(self) -> typing.List[str]: ...
def createPhysicalDevice(self, name: str) -> 'QAbstractPhysicalDevice': ...
class QInputChord('QAbstractActionInput'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def timeoutChanged(self, timeout: int) -> None: ...
def setTimeout(self, timeout: int) -> None: ...
def chords(self) -> typing.List['QAbstractActionInput']: ...
def removeChord(self, input: 'QAbstractActionInput') -> None: ...
def addChord(self, input: 'QAbstractActionInput') -> None: ...
def timeout(self) -> int: ...
class QInputSequence('QAbstractActionInput'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def buttonIntervalChanged(self, buttonInterval: int) -> None: ...
def timeoutChanged(self, timeout: int) -> None: ...
def setButtonInterval(self, buttonInterval: int) -> None: ...
def setTimeout(self, timeout: int) -> None: ...
def sequences(self) -> typing.List['QAbstractActionInput']: ...
def removeSequence(self, input: 'QAbstractActionInput') -> None: ...
def addSequence(self, input: 'QAbstractActionInput') -> None: ...
def buttonInterval(self) -> int: ...
def timeout(self) -> int: ...
class QInputSettings(Qt3DCore.QComponent):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def eventSourceChanged(self, a0: QtCore.QObject) -> None: ...
def setEventSource(self, eventSource: QtCore.QObject) -> None: ...
def eventSource(self) -> QtCore.QObject: ...
class QKeyboardDevice('QAbstractPhysicalDevice'):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def activeInputChanged(self, activeInput: 'QKeyboardHandler') -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def buttonIdentifier(self, name: str) -> int: ...
def axisIdentifier(self, name: str) -> int: ...
def buttonNames(self) -> typing.List[str]: ...
def axisNames(self) -> typing.List[str]: ...
def buttonCount(self) -> int: ...
def axisCount(self) -> int: ...
def activeInput(self) -> 'QKeyboardHandler': ...
class QKeyboardHandler(Qt3DCore.QComponent):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def released(self, event: 'QKeyEvent') -> None: ...
def pressed(self, event: 'QKeyEvent') -> None: ...
def volumeDownPressed(self, event: 'QKeyEvent') -> None: ...
def volumeUpPressed(self, event: 'QKeyEvent') -> None: ...
def menuPressed(self, event: 'QKeyEvent') -> None: ...
def flipPressed(self, event: 'QKeyEvent') -> None: ...
def hangupPressed(self, event: 'QKeyEvent') -> None: ...
def callPressed(self, event: 'QKeyEvent') -> None: ...
def context4Pressed(self, event: 'QKeyEvent') -> None: ...
def context3Pressed(self, event: 'QKeyEvent') -> None: ...
def context2Pressed(self, event: 'QKeyEvent') -> None: ...
def context1Pressed(self, event: 'QKeyEvent') -> None: ...
def noPressed(self, event: 'QKeyEvent') -> None: ...
def yesPressed(self, event: 'QKeyEvent') -> None: ...
def selectPressed(self, event: 'QKeyEvent') -> None: ...
def cancelPressed(self, event: 'QKeyEvent') -> None: ...
def backPressed(self, event: 'QKeyEvent') -> None: ...
def spacePressed(self, event: 'QKeyEvent') -> None: ...
def deletePressed(self, event: 'QKeyEvent') -> None: ...
def enterPressed(self, event: 'QKeyEvent') -> None: ...
def returnPressed(self, event: 'QKeyEvent') -> None: ...
def escapePressed(self, event: 'QKeyEvent') -> None: ...
def numberSignPressed(self, event: 'QKeyEvent') -> None: ...
def asteriskPressed(self, event: 'QKeyEvent') -> None: ...
def backtabPressed(self, event: 'QKeyEvent') -> None: ...
def tabPressed(self, event: 'QKeyEvent') -> None: ...
def downPressed(self, event: 'QKeyEvent') -> None: ...
def upPressed(self, event: 'QKeyEvent') -> None: ...
def rightPressed(self, event: 'QKeyEvent') -> None: ...
def leftPressed(self, event: 'QKeyEvent') -> None: ...
def digit9Pressed(self, event: 'QKeyEvent') -> None: ...
def digit8Pressed(self, event: 'QKeyEvent') -> None: ...
def digit7Pressed(self, event: 'QKeyEvent') -> None: ...
def digit6Pressed(self, event: 'QKeyEvent') -> None: ...
def digit5Pressed(self, event: 'QKeyEvent') -> None: ...
def digit4Pressed(self, event: 'QKeyEvent') -> None: ...
def digit3Pressed(self, event: 'QKeyEvent') -> None: ...
def digit2Pressed(self, event: 'QKeyEvent') -> None: ...
def digit1Pressed(self, event: 'QKeyEvent') -> None: ...
def digit0Pressed(self, event: 'QKeyEvent') -> None: ...
def focusChanged(self, focus: bool) -> None: ...
def sourceDeviceChanged(self, keyboardDevice: 'QKeyboardDevice') -> None: ...
def setFocus(self, focus: bool) -> None: ...
def setSourceDevice(self, keyboardDevice: 'QKeyboardDevice') -> None: ...
def focus(self) -> bool: ...
def sourceDevice(self) -> 'QKeyboardDevice': ...
class QKeyEvent(QtCore.QObject):
@typing.overload
def __init__(self, type: QtCore.QEvent.Type, key: int, modifiers: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier], text: str = ..., autorep: bool = ..., count: int = ...) -> None: ...
@typing.overload
def __init__(self, ke: QtGui.QKeyEvent) -> None: ...
def matches(self, key_: QtGui.QKeySequence.StandardKey) -> bool: ...
def type(self) -> QtCore.QEvent.Type: ...
def setAccepted(self, accepted: bool) -> None: ...
def isAccepted(self) -> bool: ...
def nativeScanCode(self) -> int: ...
def count(self) -> int: ...
def isAutoRepeat(self) -> bool: ...
def modifiers(self) -> int: ...
def text(self) -> str: ...
def key(self) -> int: ...
class QLogicalDevice(Qt3DCore.QComponent):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def axes(self) -> typing.List['QAxis']: ...
def removeAxis(self, axis: 'QAxis') -> None: ...
def addAxis(self, axis: 'QAxis') -> None: ...
def actions(self) -> typing.List['QAction']: ...
def removeAction(self, action: 'QAction') -> None: ...
def addAction(self, action: 'QAction') -> None: ...
class QMouseDevice('QAbstractPhysicalDevice'):
class Axis(int): ...
X = ... # type: 'QMouseDevice.Axis'
Y = ... # type: 'QMouseDevice.Axis'
WheelX = ... # type: 'QMouseDevice.Axis'
WheelY = ... # type: 'QMouseDevice.Axis'
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def updateAxesContinuouslyChanged(self, updateAxesContinuously: bool) -> None: ...
def setUpdateAxesContinuously(self, updateAxesContinuously: bool) -> None: ...
def updateAxesContinuously(self) -> bool: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def sensitivityChanged(self, value: float) -> None: ...
def setSensitivity(self, value: float) -> None: ...
def sensitivity(self) -> float: ...
def buttonIdentifier(self, name: str) -> int: ...
def axisIdentifier(self, name: str) -> int: ...
def buttonNames(self) -> typing.List[str]: ...
def axisNames(self) -> typing.List[str]: ...
def buttonCount(self) -> int: ...
def axisCount(self) -> int: ...
class QMouseEvent(QtCore.QObject):
class Modifiers(int): ...
NoModifier = ... # type: 'QMouseEvent.Modifiers'
ShiftModifier = ... # type: 'QMouseEvent.Modifiers'
ControlModifier = ... # type: 'QMouseEvent.Modifiers'
AltModifier = ... # type: 'QMouseEvent.Modifiers'
MetaModifier = ... # type: 'QMouseEvent.Modifiers'
KeypadModifier = ... # type: 'QMouseEvent.Modifiers'
class Buttons(int): ...
LeftButton = ... # type: 'QMouseEvent.Buttons'
RightButton = ... # type: 'QMouseEvent.Buttons'
MiddleButton = ... # type: 'QMouseEvent.Buttons'
BackButton = ... # type: 'QMouseEvent.Buttons'
NoButton = ... # type: 'QMouseEvent.Buttons'
def __init__(self, e: QtGui.QMouseEvent) -> None: ...
def type(self) -> QtCore.QEvent.Type: ...
def setAccepted(self, accepted: bool) -> None: ...
def isAccepted(self) -> bool: ...
def modifiers(self) -> 'QMouseEvent.Modifiers': ...
def buttons(self) -> int: ...
def button(self) -> 'QMouseEvent.Buttons': ...
def wasHeld(self) -> bool: ...
def y(self) -> int: ...
def x(self) -> int: ...
class QWheelEvent(QtCore.QObject):
class Modifiers(int): ...
NoModifier = ... # type: 'QWheelEvent.Modifiers'
ShiftModifier = ... # type: 'QWheelEvent.Modifiers'
ControlModifier = ... # type: 'QWheelEvent.Modifiers'
AltModifier = ... # type: 'QWheelEvent.Modifiers'
MetaModifier = ... # type: 'QWheelEvent.Modifiers'
KeypadModifier = ... # type: 'QWheelEvent.Modifiers'
class Buttons(int): ...
LeftButton = ... # type: 'QWheelEvent.Buttons'
RightButton = ... # type: 'QWheelEvent.Buttons'
MiddleButton = ... # type: 'QWheelEvent.Buttons'
BackButton = ... # type: 'QWheelEvent.Buttons'
NoButton = ... # type: 'QWheelEvent.Buttons'
def __init__(self, e: QtGui.QWheelEvent) -> None: ...
def type(self) -> QtCore.QEvent.Type: ...
def setAccepted(self, accepted: bool) -> None: ...
def isAccepted(self) -> bool: ...
def modifiers(self) -> 'QWheelEvent.Modifiers': ...
def buttons(self) -> int: ...
def angleDelta(self) -> QtCore.QPoint: ...
def y(self) -> int: ...
def x(self) -> int: ...
class QMouseHandler(Qt3DCore.QComponent):
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
def wheel(self, wheel: 'QWheelEvent') -> None: ...
def positionChanged(self, mouse: 'QMouseEvent') -> None: ...
def pressAndHold(self, mouse: 'QMouseEvent') -> None: ...
def released(self, mouse: 'QMouseEvent') -> None: ...
def pressed(self, mouse: 'QMouseEvent') -> None: ...
def exited(self) -> None: ...
def entered(self) -> None: ...
def doubleClicked(self, mouse: 'QMouseEvent') -> None: ...
def clicked(self, mouse: 'QMouseEvent') -> None: ...
def containsMouseChanged(self, containsMouse: bool) -> None: ...
def sourceDeviceChanged(self, mouseDevice: 'QMouseDevice') -> None: ...
def setSourceDevice(self, mouseDevice: 'QMouseDevice') -> None: ...
def containsMouse(self) -> bool: ...
def sourceDevice(self) -> 'QMouseDevice': ...
class QPhysicalDeviceCreatedChangeBase(Qt3DCore.QNodeCreatedChangeBase):
def __init__(self, device: 'QAbstractPhysicalDevice') -> None: ...
def axisSettingIds(self) -> typing.List[Qt3DCore.QNodeId]: ...