2358 lines
114 KiB
Python
2358 lines
114 KiB
Python
# The PEP 484 type hints stub file for the Qt3DRender module.
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#
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# Generated by SIP 5.4.0
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#
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# Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
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#
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# This file is part of PyQt3D.
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#
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# This file may be used under the terms of the GNU General Public License
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# version 3.0 as published by the Free Software Foundation and appearing in
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# the file LICENSE included in the packaging of this file. Please review the
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# following information to ensure the GNU General Public License version 3.0
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# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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#
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# If you do not wish to use this file under the terms of the GPL version 3.0
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# then you may purchase a commercial license. For more information contact
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# info@riverbankcomputing.com.
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#
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# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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import typing
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from PyQt5 import sip
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from PyQt5 import QtGui
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from PyQt5 import QtCore
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from PyQt5 import Qt3DCore
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# Support for QDate, QDateTime and QTime.
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import datetime
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# Convenient type aliases.
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PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
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# Convenient aliases for complicated OpenGL types.
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PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
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sip.Buffer, None]
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PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
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typing.Sequence[float], sip.Buffer, int, None]
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class QAbstractFunctor(sip.simplewrapper):
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def id(self) -> sip.voidptr: ...
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class QAbstractLight(Qt3DCore.QComponent):
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class Type(int): ...
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PointLight = ... # type: 'QAbstractLight.Type'
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DirectionalLight = ... # type: 'QAbstractLight.Type'
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SpotLight = ... # type: 'QAbstractLight.Type'
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def intensityChanged(self, intensity: float) -> None: ...
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def colorChanged(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
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def setIntensity(self, intensity: float) -> None: ...
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def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
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def intensity(self) -> float: ...
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def color(self) -> QtGui.QColor: ...
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def type(self) -> 'QAbstractLight.Type': ...
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class QAbstractRayCaster(Qt3DCore.QComponent):
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class FilterMode(int): ...
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AcceptAnyMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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AcceptAllMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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DiscardAnyMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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DiscardAllMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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class RunMode(int): ...
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Continuous = ... # type: 'QAbstractRayCaster.RunMode'
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SingleShot = ... # type: 'QAbstractRayCaster.RunMode'
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
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def filterModeChanged(self, filterMode: 'QAbstractRayCaster.FilterMode') -> None: ...
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def hitsChanged(self, hits: typing.Iterable['QRayCasterHit']) -> None: ...
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def runModeChanged(self, runMode: 'QAbstractRayCaster.RunMode') -> None: ...
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def setFilterMode(self, filterMode: 'QAbstractRayCaster.FilterMode') -> None: ...
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def setRunMode(self, runMode: 'QAbstractRayCaster.RunMode') -> None: ...
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def layers(self) -> typing.List['QLayer']: ...
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def removeLayer(self, layer: 'QLayer') -> None: ...
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def addLayer(self, layer: 'QLayer') -> None: ...
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def hits(self) -> typing.List['QRayCasterHit']: ...
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def filterMode(self) -> 'QAbstractRayCaster.FilterMode': ...
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def runMode(self) -> 'QAbstractRayCaster.RunMode': ...
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class QAbstractTexture(Qt3DCore.QNode):
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class HandleType(int): ...
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NoHandle = ... # type: 'QAbstractTexture.HandleType'
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OpenGLTextureId = ... # type: 'QAbstractTexture.HandleType'
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class ComparisonMode(int): ...
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CompareRefToTexture = ... # type: 'QAbstractTexture.ComparisonMode'
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CompareNone = ... # type: 'QAbstractTexture.ComparisonMode'
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class ComparisonFunction(int): ...
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CompareLessEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareGreaterEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareLess = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareGreater = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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CommpareNotEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareAlways = ... # type: 'QAbstractTexture.ComparisonFunction'
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CompareNever = ... # type: 'QAbstractTexture.ComparisonFunction'
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class CubeMapFace(int): ...
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CubeMapPositiveX = ... # type: 'QAbstractTexture.CubeMapFace'
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CubeMapNegativeX = ... # type: 'QAbstractTexture.CubeMapFace'
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CubeMapPositiveY = ... # type: 'QAbstractTexture.CubeMapFace'
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CubeMapNegativeY = ... # type: 'QAbstractTexture.CubeMapFace'
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CubeMapPositiveZ = ... # type: 'QAbstractTexture.CubeMapFace'
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CubeMapNegativeZ = ... # type: 'QAbstractTexture.CubeMapFace'
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AllFaces = ... # type: 'QAbstractTexture.CubeMapFace'
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class Filter(int): ...
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Nearest = ... # type: 'QAbstractTexture.Filter'
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Linear = ... # type: 'QAbstractTexture.Filter'
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NearestMipMapNearest = ... # type: 'QAbstractTexture.Filter'
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NearestMipMapLinear = ... # type: 'QAbstractTexture.Filter'
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LinearMipMapNearest = ... # type: 'QAbstractTexture.Filter'
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LinearMipMapLinear = ... # type: 'QAbstractTexture.Filter'
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class TextureFormat(int): ...
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NoFormat = ... # type: 'QAbstractTexture.TextureFormat'
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Automatic = ... # type: 'QAbstractTexture.TextureFormat'
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R8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R8U = ... # type: 'QAbstractTexture.TextureFormat'
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RG8U = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8U = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA8U = ... # type: 'QAbstractTexture.TextureFormat'
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R16U = ... # type: 'QAbstractTexture.TextureFormat'
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RG16U = ... # type: 'QAbstractTexture.TextureFormat'
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RGB16U = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA16U = ... # type: 'QAbstractTexture.TextureFormat'
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R32U = ... # type: 'QAbstractTexture.TextureFormat'
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RG32U = ... # type: 'QAbstractTexture.TextureFormat'
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RGB32U = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA32U = ... # type: 'QAbstractTexture.TextureFormat'
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R8I = ... # type: 'QAbstractTexture.TextureFormat'
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RG8I = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8I = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA8I = ... # type: 'QAbstractTexture.TextureFormat'
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R16I = ... # type: 'QAbstractTexture.TextureFormat'
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RG16I = ... # type: 'QAbstractTexture.TextureFormat'
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RGB16I = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA16I = ... # type: 'QAbstractTexture.TextureFormat'
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R32I = ... # type: 'QAbstractTexture.TextureFormat'
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RG32I = ... # type: 'QAbstractTexture.TextureFormat'
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RGB32I = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA32I = ... # type: 'QAbstractTexture.TextureFormat'
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R16F = ... # type: 'QAbstractTexture.TextureFormat'
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RG16F = ... # type: 'QAbstractTexture.TextureFormat'
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RGB16F = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA16F = ... # type: 'QAbstractTexture.TextureFormat'
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R32F = ... # type: 'QAbstractTexture.TextureFormat'
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RG32F = ... # type: 'QAbstractTexture.TextureFormat'
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RGB32F = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA32F = ... # type: 'QAbstractTexture.TextureFormat'
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RGB9E5 = ... # type: 'QAbstractTexture.TextureFormat'
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RG11B10F = ... # type: 'QAbstractTexture.TextureFormat'
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RG3B2 = ... # type: 'QAbstractTexture.TextureFormat'
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R5G6B5 = ... # type: 'QAbstractTexture.TextureFormat'
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RGB5A1 = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA4 = ... # type: 'QAbstractTexture.TextureFormat'
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RGB10A2 = ... # type: 'QAbstractTexture.TextureFormat'
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D16 = ... # type: 'QAbstractTexture.TextureFormat'
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D24 = ... # type: 'QAbstractTexture.TextureFormat'
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D24S8 = ... # type: 'QAbstractTexture.TextureFormat'
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D32 = ... # type: 'QAbstractTexture.TextureFormat'
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D32F = ... # type: 'QAbstractTexture.TextureFormat'
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D32FS8X24 = ... # type: 'QAbstractTexture.TextureFormat'
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RGB_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA_DXT3 = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA_DXT5 = ... # type: 'QAbstractTexture.TextureFormat'
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R_ATI1N_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R_ATI1N_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG_ATI2N_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG_ATI2N_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB_BP_UNSIGNED_FLOAT = ... # type: 'QAbstractTexture.TextureFormat'
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RGB_BP_SIGNED_FLOAT = ... # type: 'QAbstractTexture.TextureFormat'
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RGB_BP_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R11_EAC_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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R11_EAC_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG11_EAC_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RG11_EAC_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB8_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8_PunchThrough_Alpha1_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB8_PunchThrough_Alpha1_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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RGBA8_ETC2_EAC = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB8_Alpha8_ETC2_EAC = ... # type: 'QAbstractTexture.TextureFormat'
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RGB8_ETC1 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB8 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB8_Alpha8 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB_Alpha_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB_Alpha_DXT3 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB_Alpha_DXT5 = ... # type: 'QAbstractTexture.TextureFormat'
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SRGB_BP_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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DepthFormat = ... # type: 'QAbstractTexture.TextureFormat'
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AlphaFormat = ... # type: 'QAbstractTexture.TextureFormat'
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RGBFormat = ... # type: 'QAbstractTexture.TextureFormat'
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RGBAFormat = ... # type: 'QAbstractTexture.TextureFormat'
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LuminanceFormat = ... # type: 'QAbstractTexture.TextureFormat'
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LuminanceAlphaFormat = ... # type: 'QAbstractTexture.TextureFormat'
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RGB10A2U = ... # type: 'QAbstractTexture.TextureFormat'
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class Target(int): ...
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TargetAutomatic = ... # type: 'QAbstractTexture.Target'
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Target1D = ... # type: 'QAbstractTexture.Target'
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Target1DArray = ... # type: 'QAbstractTexture.Target'
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Target2D = ... # type: 'QAbstractTexture.Target'
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Target2DArray = ... # type: 'QAbstractTexture.Target'
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Target3D = ... # type: 'QAbstractTexture.Target'
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TargetCubeMap = ... # type: 'QAbstractTexture.Target'
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TargetCubeMapArray = ... # type: 'QAbstractTexture.Target'
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Target2DMultisample = ... # type: 'QAbstractTexture.Target'
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Target2DMultisampleArray = ... # type: 'QAbstractTexture.Target'
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TargetRectangle = ... # type: 'QAbstractTexture.Target'
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TargetBuffer = ... # type: 'QAbstractTexture.Target'
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class Status(int): ...
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None_ = ... # type: 'QAbstractTexture.Status'
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Loading = ... # type: 'QAbstractTexture.Status'
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Ready = ... # type: 'QAbstractTexture.Status'
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Error = ... # type: 'QAbstractTexture.Status'
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@typing.overload
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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@typing.overload
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def __init__(self, target: 'QAbstractTexture.Target', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def updateData(self, update: 'QTextureDataUpdate') -> None: ...
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def handleChanged(self, handle: typing.Any) -> None: ...
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def handleTypeChanged(self, handleType: 'QAbstractTexture.HandleType') -> None: ...
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def handle(self) -> typing.Any: ...
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def handleType(self) -> 'QAbstractTexture.HandleType': ...
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def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
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def setStatus(self, status: 'QAbstractTexture.Status') -> None: ...
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def samplesChanged(self, samples: int) -> None: ...
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def layersChanged(self, layers: int) -> None: ...
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def comparisonModeChanged(self, comparisonMode: 'QAbstractTexture.ComparisonMode') -> None: ...
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def comparisonFunctionChanged(self, comparisonFunction: 'QAbstractTexture.ComparisonFunction') -> None: ...
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def maximumAnisotropyChanged(self, maximumAnisotropy: float) -> None: ...
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def minificationFilterChanged(self, minificationFilter: 'QAbstractTexture.Filter') -> None: ...
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def magnificationFilterChanged(self, magnificationFilter: 'QAbstractTexture.Filter') -> None: ...
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def depthChanged(self, depth: int) -> None: ...
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def heightChanged(self, height: int) -> None: ...
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def widthChanged(self, width: int) -> None: ...
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def generateMipMapsChanged(self, generateMipMaps: bool) -> None: ...
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def statusChanged(self, status: 'QAbstractTexture.Status') -> None: ...
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def formatChanged(self, format: 'QAbstractTexture.TextureFormat') -> None: ...
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def setSamples(self, samples: int) -> None: ...
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def setLayers(self, layers: int) -> None: ...
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def setComparisonMode(self, mode: 'QAbstractTexture.ComparisonMode') -> None: ...
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def setComparisonFunction(self, function: 'QAbstractTexture.ComparisonFunction') -> None: ...
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def setMaximumAnisotropy(self, anisotropy: float) -> None: ...
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def setMagnificationFilter(self, f: 'QAbstractTexture.Filter') -> None: ...
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def setMinificationFilter(self, f: 'QAbstractTexture.Filter') -> None: ...
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def setDepth(self, depth: int) -> None: ...
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def setHeight(self, height: int) -> None: ...
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def setWidth(self, width: int) -> None: ...
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def setGenerateMipMaps(self, gen: bool) -> None: ...
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def setFormat(self, format: 'QAbstractTexture.TextureFormat') -> None: ...
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def dataGenerator(self) -> 'QTextureGenerator': ...
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def samples(self) -> int: ...
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def layers(self) -> int: ...
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def depth(self) -> int: ...
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def height(self) -> int: ...
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def width(self) -> int: ...
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def comparisonMode(self) -> 'QAbstractTexture.ComparisonMode': ...
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def comparisonFunction(self) -> 'QAbstractTexture.ComparisonFunction': ...
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def maximumAnisotropy(self) -> float: ...
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def magnificationFilter(self) -> 'QAbstractTexture.Filter': ...
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def minificationFilter(self) -> 'QAbstractTexture.Filter': ...
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def setSize(self, width: int, height: int = ..., depth: int = ...) -> None: ...
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def wrapMode(self) -> 'QTextureWrapMode': ...
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def setWrapMode(self, wrapMode: 'QTextureWrapMode') -> None: ...
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def textureImages(self) -> typing.List['QAbstractTextureImage']: ...
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def removeTextureImage(self, textureImage: 'QAbstractTextureImage') -> None: ...
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def addTextureImage(self, textureImage: 'QAbstractTextureImage') -> None: ...
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def status(self) -> 'QAbstractTexture.Status': ...
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def generateMipMaps(self) -> bool: ...
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def format(self) -> 'QAbstractTexture.TextureFormat': ...
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def target(self) -> 'QAbstractTexture.Target': ...
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class QAbstractTextureImage(Qt3DCore.QNode):
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def dataGenerator(self) -> 'QTextureImageDataGenerator': ...
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def notifyDataGeneratorChanged(self) -> None: ...
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def faceChanged(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
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def layerChanged(self, layer: int) -> None: ...
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def mipLevelChanged(self, mipLevel: int) -> None: ...
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def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
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def setLayer(self, layer: int) -> None: ...
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def setMipLevel(self, level: int) -> None: ...
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def face(self) -> 'QAbstractTexture.CubeMapFace': ...
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def layer(self) -> int: ...
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def mipLevel(self) -> int: ...
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class QRenderState(Qt3DCore.QNode): ...
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class QAlphaCoverage('QRenderState'):
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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class QAlphaTest('QRenderState'):
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class AlphaFunction(int): ...
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Never = ... # type: 'QAlphaTest.AlphaFunction'
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Always = ... # type: 'QAlphaTest.AlphaFunction'
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Less = ... # type: 'QAlphaTest.AlphaFunction'
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LessOrEqual = ... # type: 'QAlphaTest.AlphaFunction'
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Equal = ... # type: 'QAlphaTest.AlphaFunction'
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GreaterOrEqual = ... # type: 'QAlphaTest.AlphaFunction'
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Greater = ... # type: 'QAlphaTest.AlphaFunction'
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NotEqual = ... # type: 'QAlphaTest.AlphaFunction'
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def referenceValueChanged(self, referenceValue: float) -> None: ...
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def alphaFunctionChanged(self, alphaFunction: 'QAlphaTest.AlphaFunction') -> None: ...
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def setReferenceValue(self, referenceValue: float) -> None: ...
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def setAlphaFunction(self, alphaFunction: 'QAlphaTest.AlphaFunction') -> None: ...
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def referenceValue(self) -> float: ...
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def alphaFunction(self) -> 'QAlphaTest.AlphaFunction': ...
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class QAttribute(Qt3DCore.QNode):
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class VertexBaseType(int): ...
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Byte = ... # type: 'QAttribute.VertexBaseType'
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UnsignedByte = ... # type: 'QAttribute.VertexBaseType'
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Short = ... # type: 'QAttribute.VertexBaseType'
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UnsignedShort = ... # type: 'QAttribute.VertexBaseType'
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Int = ... # type: 'QAttribute.VertexBaseType'
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UnsignedInt = ... # type: 'QAttribute.VertexBaseType'
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HalfFloat = ... # type: 'QAttribute.VertexBaseType'
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Float = ... # type: 'QAttribute.VertexBaseType'
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Double = ... # type: 'QAttribute.VertexBaseType'
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class AttributeType(int): ...
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VertexAttribute = ... # type: 'QAttribute.AttributeType'
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IndexAttribute = ... # type: 'QAttribute.AttributeType'
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DrawIndirectAttribute = ... # type: 'QAttribute.AttributeType'
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@typing.overload
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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@typing.overload
|
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def __init__(self, buf: 'QBuffer', vertexBaseType: 'QAttribute.VertexBaseType', vertexSize: int, count: int, offset: int = ..., stride: int = ..., parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, buf: 'QBuffer', name: str, vertexBaseType: 'QAttribute.VertexBaseType', vertexSize: int, count: int, offset: int = ..., stride: int = ..., parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def vertexSizeChanged(self, vertexSize: int) -> None: ...
|
|
def vertexBaseTypeChanged(self, vertexBaseType: 'QAttribute.VertexBaseType') -> None: ...
|
|
def attributeTypeChanged(self, attributeType: 'QAttribute.AttributeType') -> None: ...
|
|
def divisorChanged(self, divisor: int) -> None: ...
|
|
def byteOffsetChanged(self, byteOffset: int) -> None: ...
|
|
def byteStrideChanged(self, byteStride: int) -> None: ...
|
|
def countChanged(self, count: int) -> None: ...
|
|
def dataSizeChanged(self, vertexSize: int) -> None: ...
|
|
def dataTypeChanged(self, vertexBaseType: 'QAttribute.VertexBaseType') -> None: ...
|
|
def nameChanged(self, name: str) -> None: ...
|
|
def bufferChanged(self, buffer: 'QBuffer') -> None: ...
|
|
def setVertexSize(self, size: int) -> None: ...
|
|
def setVertexBaseType(self, type: 'QAttribute.VertexBaseType') -> None: ...
|
|
def setAttributeType(self, attributeType: 'QAttribute.AttributeType') -> None: ...
|
|
def setDivisor(self, divisor: int) -> None: ...
|
|
def setByteOffset(self, byteOffset: int) -> None: ...
|
|
def setByteStride(self, byteStride: int) -> None: ...
|
|
def setCount(self, count: int) -> None: ...
|
|
def setDataSize(self, size: int) -> None: ...
|
|
def setDataType(self, type: 'QAttribute.VertexBaseType') -> None: ...
|
|
def setName(self, name: str) -> None: ...
|
|
def setBuffer(self, buffer: 'QBuffer') -> None: ...
|
|
@staticmethod
|
|
def defaultJointWeightsAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultJointIndicesAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultTangentAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultTextureCoordinate2AttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultTextureCoordinate1AttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultTextureCoordinateAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultColorAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultNormalAttributeName() -> str: ...
|
|
@staticmethod
|
|
def defaultPositionAttributeName() -> str: ...
|
|
def attributeType(self) -> 'QAttribute.AttributeType': ...
|
|
def divisor(self) -> int: ...
|
|
def byteOffset(self) -> int: ...
|
|
def byteStride(self) -> int: ...
|
|
def count(self) -> int: ...
|
|
def vertexSize(self) -> int: ...
|
|
def vertexBaseType(self) -> 'QAttribute.VertexBaseType': ...
|
|
def name(self) -> str: ...
|
|
def buffer(self) -> 'QBuffer': ...
|
|
|
|
class QBlendEquation('QRenderState'):
|
|
|
|
class BlendFunction(int): ...
|
|
Add = ... # type: 'QBlendEquation.BlendFunction'
|
|
Subtract = ... # type: 'QBlendEquation.BlendFunction'
|
|
ReverseSubtract = ... # type: 'QBlendEquation.BlendFunction'
|
|
Min = ... # type: 'QBlendEquation.BlendFunction'
|
|
Max = ... # type: 'QBlendEquation.BlendFunction'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def blendFunctionChanged(self, blendFunction: 'QBlendEquation.BlendFunction') -> None: ...
|
|
def setBlendFunction(self, blendFunction: 'QBlendEquation.BlendFunction') -> None: ...
|
|
def blendFunction(self) -> 'QBlendEquation.BlendFunction': ...
|
|
|
|
class QBlendEquationArguments('QRenderState'):
|
|
|
|
class Blending(int): ...
|
|
Zero = ... # type: 'QBlendEquationArguments.Blending'
|
|
One = ... # type: 'QBlendEquationArguments.Blending'
|
|
SourceColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
SourceAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
Source1Alpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
Source1Color = ... # type: 'QBlendEquationArguments.Blending'
|
|
DestinationColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
DestinationAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
SourceAlphaSaturate = ... # type: 'QBlendEquationArguments.Blending'
|
|
ConstantColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
ConstantAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusSourceColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusSourceAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusDestinationAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusDestinationColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusConstantColor = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusConstantAlpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusSource1Alpha = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusSource1Color0 = ... # type: 'QBlendEquationArguments.Blending'
|
|
OneMinusSource1Color = ... # type: 'QBlendEquationArguments.Blending'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def bufferIndexChanged(self, index: int) -> None: ...
|
|
def destinationRgbaChanged(self, destinationRgba: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def sourceRgbaChanged(self, sourceRgba: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def destinationAlphaChanged(self, destinationAlpha: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def destinationRgbChanged(self, destinationRgb: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def sourceAlphaChanged(self, sourceAlpha: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def sourceRgbChanged(self, sourceRgb: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setBufferIndex(self, index: int) -> None: ...
|
|
def setDestinationRgba(self, destinationRgba: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setSourceRgba(self, sourceRgba: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setDestinationAlpha(self, destinationAlpha: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setSourceAlpha(self, sourceAlpha: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setDestinationRgb(self, destinationRgb: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def setSourceRgb(self, sourceRgb: 'QBlendEquationArguments.Blending') -> None: ...
|
|
def bufferIndex(self) -> int: ...
|
|
def destinationAlpha(self) -> 'QBlendEquationArguments.Blending': ...
|
|
def sourceAlpha(self) -> 'QBlendEquationArguments.Blending': ...
|
|
def destinationRgb(self) -> 'QBlendEquationArguments.Blending': ...
|
|
def sourceRgb(self) -> 'QBlendEquationArguments.Blending': ...
|
|
|
|
class QFrameGraphNode(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def parentFrameGraphNode(self) -> 'QFrameGraphNode': ...
|
|
|
|
class QBlitFramebuffer('QFrameGraphNode'):
|
|
|
|
class InterpolationMethod(int): ...
|
|
Nearest = ... # type: 'QBlitFramebuffer.InterpolationMethod'
|
|
Linear = ... # type: 'QBlitFramebuffer.InterpolationMethod'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def interpolationMethodChanged(self) -> None: ...
|
|
def destinationAttachmentPointChanged(self) -> None: ...
|
|
def sourceAttachmentPointChanged(self) -> None: ...
|
|
def destinationRectChanged(self) -> None: ...
|
|
def sourceRectChanged(self) -> None: ...
|
|
def destinationChanged(self) -> None: ...
|
|
def sourceChanged(self) -> None: ...
|
|
def setInterpolationMethod(self, interpolationMethod: 'QBlitFramebuffer.InterpolationMethod') -> None: ...
|
|
def setDestinationAttachmentPoint(self, destinationAttachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
|
|
def setSourceAttachmentPoint(self, sourceAttachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
|
|
def setDestinationRect(self, destinationRect: QtCore.QRectF) -> None: ...
|
|
def setSourceRect(self, sourceRect: QtCore.QRectF) -> None: ...
|
|
def setDestination(self, destination: 'QRenderTarget') -> None: ...
|
|
def setSource(self, source: 'QRenderTarget') -> None: ...
|
|
def interpolationMethod(self) -> 'QBlitFramebuffer.InterpolationMethod': ...
|
|
def destinationAttachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
|
|
def sourceAttachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
|
|
def destinationRect(self) -> QtCore.QRectF: ...
|
|
def sourceRect(self) -> QtCore.QRectF: ...
|
|
def destination(self) -> 'QRenderTarget': ...
|
|
def source(self) -> 'QRenderTarget': ...
|
|
|
|
class QBuffer(Qt3DCore.QNode):
|
|
|
|
class AccessType(int): ...
|
|
Write = ... # type: 'QBuffer.AccessType'
|
|
Read = ... # type: 'QBuffer.AccessType'
|
|
ReadWrite = ... # type: 'QBuffer.AccessType'
|
|
|
|
class UsageType(int): ...
|
|
StreamDraw = ... # type: 'QBuffer.UsageType'
|
|
StreamRead = ... # type: 'QBuffer.UsageType'
|
|
StreamCopy = ... # type: 'QBuffer.UsageType'
|
|
StaticDraw = ... # type: 'QBuffer.UsageType'
|
|
StaticRead = ... # type: 'QBuffer.UsageType'
|
|
StaticCopy = ... # type: 'QBuffer.UsageType'
|
|
DynamicDraw = ... # type: 'QBuffer.UsageType'
|
|
DynamicRead = ... # type: 'QBuffer.UsageType'
|
|
DynamicCopy = ... # type: 'QBuffer.UsageType'
|
|
|
|
class BufferType(int): ...
|
|
VertexBuffer = ... # type: 'QBuffer.BufferType'
|
|
IndexBuffer = ... # type: 'QBuffer.BufferType'
|
|
PixelPackBuffer = ... # type: 'QBuffer.BufferType'
|
|
PixelUnpackBuffer = ... # type: 'QBuffer.BufferType'
|
|
UniformBuffer = ... # type: 'QBuffer.BufferType'
|
|
ShaderStorageBuffer = ... # type: 'QBuffer.BufferType'
|
|
DrawIndirectBuffer = ... # type: 'QBuffer.BufferType'
|
|
|
|
@typing.overload
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, ty: 'QBuffer.BufferType', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def dataAvailable(self) -> None: ...
|
|
def accessTypeChanged(self, access: 'QBuffer.AccessType') -> None: ...
|
|
def setAccessType(self, access: 'QBuffer.AccessType') -> None: ...
|
|
def accessType(self) -> 'QBuffer.AccessType': ...
|
|
def updateData(self, offset: int, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def syncDataChanged(self, syncData: bool) -> None: ...
|
|
def usageChanged(self, usage: 'QBuffer.UsageType') -> None: ...
|
|
def typeChanged(self, type: 'QBuffer.BufferType') -> None: ...
|
|
def dataChanged(self, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setSyncData(self, syncData: bool) -> None: ...
|
|
def setUsage(self, usage: 'QBuffer.UsageType') -> None: ...
|
|
def setType(self, type: 'QBuffer.BufferType') -> None: ...
|
|
def dataGenerator(self) -> 'QBufferDataGenerator': ...
|
|
def setDataGenerator(self, functor: 'QBufferDataGenerator') -> None: ...
|
|
def data(self) -> QtCore.QByteArray: ...
|
|
def setData(self, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def isSyncData(self) -> bool: ...
|
|
def type(self) -> 'QBuffer.BufferType': ...
|
|
def usage(self) -> 'QBuffer.UsageType': ...
|
|
|
|
class QBufferDataGenerator('QAbstractFunctor'):
|
|
|
|
def __call__(self) -> QtCore.QByteArray: ...
|
|
|
|
class QCamera(Qt3DCore.QEntity):
|
|
|
|
class CameraTranslationOption(int): ...
|
|
TranslateViewCenter = ... # type: 'QCamera.CameraTranslationOption'
|
|
DontTranslateViewCenter = ... # type: 'QCamera.CameraTranslationOption'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def viewEntity(self, entity: Qt3DCore.QEntity) -> None: ...
|
|
def viewSphere(self, center: QtGui.QVector3D, radius: float) -> None: ...
|
|
def viewAll(self) -> None: ...
|
|
def exposureChanged(self, exposure: float) -> None: ...
|
|
def setExposure(self, exposure: float) -> None: ...
|
|
def exposure(self) -> float: ...
|
|
def viewMatrixChanged(self) -> None: ...
|
|
def viewVectorChanged(self, viewVector: QtGui.QVector3D) -> None: ...
|
|
def viewCenterChanged(self, viewCenter: QtGui.QVector3D) -> None: ...
|
|
def upVectorChanged(self, upVector: QtGui.QVector3D) -> None: ...
|
|
def positionChanged(self, position: QtGui.QVector3D) -> None: ...
|
|
def projectionMatrixChanged(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
|
|
def topChanged(self, top: float) -> None: ...
|
|
def bottomChanged(self, bottom: float) -> None: ...
|
|
def rightChanged(self, right: float) -> None: ...
|
|
def leftChanged(self, left: float) -> None: ...
|
|
def aspectRatioChanged(self, aspectRatio: float) -> None: ...
|
|
def fieldOfViewChanged(self, fieldOfView: float) -> None: ...
|
|
def farPlaneChanged(self, farPlane: float) -> None: ...
|
|
def nearPlaneChanged(self, nearPlane: float) -> None: ...
|
|
def projectionTypeChanged(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
|
|
def setViewCenter(self, viewCenter: QtGui.QVector3D) -> None: ...
|
|
def setUpVector(self, upVector: QtGui.QVector3D) -> None: ...
|
|
def setPosition(self, position: QtGui.QVector3D) -> None: ...
|
|
def setProjectionMatrix(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
|
|
def setTop(self, top: float) -> None: ...
|
|
def setBottom(self, bottom: float) -> None: ...
|
|
def setRight(self, right: float) -> None: ...
|
|
def setLeft(self, left: float) -> None: ...
|
|
def setAspectRatio(self, aspectRatio: float) -> None: ...
|
|
def setFieldOfView(self, fieldOfView: float) -> None: ...
|
|
def setFarPlane(self, farPlane: float) -> None: ...
|
|
def setNearPlane(self, nearPlane: float) -> None: ...
|
|
def setProjectionType(self, type: 'QCameraLens.ProjectionType') -> None: ...
|
|
def viewMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def viewVector(self) -> QtGui.QVector3D: ...
|
|
def viewCenter(self) -> QtGui.QVector3D: ...
|
|
def upVector(self) -> QtGui.QVector3D: ...
|
|
def position(self) -> QtGui.QVector3D: ...
|
|
def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def top(self) -> float: ...
|
|
def bottom(self) -> float: ...
|
|
def right(self) -> float: ...
|
|
def left(self) -> float: ...
|
|
def aspectRatio(self) -> float: ...
|
|
def fieldOfView(self) -> float: ...
|
|
def farPlane(self) -> float: ...
|
|
def nearPlane(self) -> float: ...
|
|
def projectionType(self) -> 'QCameraLens.ProjectionType': ...
|
|
def rotateAboutViewCenter(self, q: QtGui.QQuaternion) -> None: ...
|
|
def rotate(self, q: QtGui.QQuaternion) -> None: ...
|
|
def rollAboutViewCenter(self, angle: float) -> None: ...
|
|
@typing.overload
|
|
def panAboutViewCenter(self, angle: float) -> None: ...
|
|
@typing.overload
|
|
def panAboutViewCenter(self, angle: float, axis: QtGui.QVector3D) -> None: ...
|
|
def tiltAboutViewCenter(self, angle: float) -> None: ...
|
|
def roll(self, angle: float) -> None: ...
|
|
@typing.overload
|
|
def pan(self, angle: float) -> None: ...
|
|
@typing.overload
|
|
def pan(self, angle: float, axis: QtGui.QVector3D) -> None: ...
|
|
def tilt(self, angle: float) -> None: ...
|
|
def translateWorld(self, vWorld: QtGui.QVector3D, option: 'QCamera.CameraTranslationOption' = ...) -> None: ...
|
|
def translate(self, vLocal: QtGui.QVector3D, option: 'QCamera.CameraTranslationOption' = ...) -> None: ...
|
|
def rotation(self, angle: float, axis: QtGui.QVector3D) -> QtGui.QQuaternion: ...
|
|
def rollRotation(self, angle: float) -> QtGui.QQuaternion: ...
|
|
def panRotation(self, angle: float) -> QtGui.QQuaternion: ...
|
|
def tiltRotation(self, angle: float) -> QtGui.QQuaternion: ...
|
|
def transform(self) -> Qt3DCore.QTransform: ...
|
|
def lens(self) -> 'QCameraLens': ...
|
|
|
|
class QCameraLens(Qt3DCore.QComponent):
|
|
|
|
class ProjectionType(int): ...
|
|
OrthographicProjection = ... # type: 'QCameraLens.ProjectionType'
|
|
PerspectiveProjection = ... # type: 'QCameraLens.ProjectionType'
|
|
FrustumProjection = ... # type: 'QCameraLens.ProjectionType'
|
|
CustomProjection = ... # type: 'QCameraLens.ProjectionType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def viewSphere(self, center: QtGui.QVector3D, radius: float) -> None: ...
|
|
def viewEntity(self, entityId: Qt3DCore.QNodeId, cameraId: Qt3DCore.QNodeId) -> None: ...
|
|
def viewAll(self, cameraId: Qt3DCore.QNodeId) -> None: ...
|
|
def exposureChanged(self, exposure: float) -> None: ...
|
|
def setExposure(self, exposure: float) -> None: ...
|
|
def exposure(self) -> float: ...
|
|
def projectionMatrixChanged(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
|
|
def topChanged(self, top: float) -> None: ...
|
|
def bottomChanged(self, bottom: float) -> None: ...
|
|
def rightChanged(self, right: float) -> None: ...
|
|
def leftChanged(self, left: float) -> None: ...
|
|
def aspectRatioChanged(self, aspectRatio: float) -> None: ...
|
|
def fieldOfViewChanged(self, fieldOfView: float) -> None: ...
|
|
def farPlaneChanged(self, farPlane: float) -> None: ...
|
|
def nearPlaneChanged(self, nearPlane: float) -> None: ...
|
|
def projectionTypeChanged(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
|
|
def setProjectionMatrix(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
|
|
def setTop(self, top: float) -> None: ...
|
|
def setBottom(self, bottom: float) -> None: ...
|
|
def setRight(self, right: float) -> None: ...
|
|
def setLeft(self, left: float) -> None: ...
|
|
def setAspectRatio(self, aspectRatio: float) -> None: ...
|
|
def setFieldOfView(self, fieldOfView: float) -> None: ...
|
|
def setFarPlane(self, farPlane: float) -> None: ...
|
|
def setNearPlane(self, nearPlane: float) -> None: ...
|
|
def setProjectionType(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
|
|
def setPerspectiveProjection(self, fieldOfView: float, aspect: float, nearPlane: float, farPlane: float) -> None: ...
|
|
def setFrustumProjection(self, left: float, right: float, bottom: float, top: float, nearPlane: float, farPlane: float) -> None: ...
|
|
def setOrthographicProjection(self, left: float, right: float, bottom: float, top: float, nearPlane: float, farPlane: float) -> None: ...
|
|
def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def top(self) -> float: ...
|
|
def bottom(self) -> float: ...
|
|
def right(self) -> float: ...
|
|
def left(self) -> float: ...
|
|
def aspectRatio(self) -> float: ...
|
|
def fieldOfView(self) -> float: ...
|
|
def farPlane(self) -> float: ...
|
|
def nearPlane(self) -> float: ...
|
|
def projectionType(self) -> 'QCameraLens.ProjectionType': ...
|
|
|
|
class QCameraSelector('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def cameraChanged(self, camera: Qt3DCore.QEntity) -> None: ...
|
|
def setCamera(self, camera: Qt3DCore.QEntity) -> None: ...
|
|
def camera(self) -> Qt3DCore.QEntity: ...
|
|
|
|
class QClearBuffers('QFrameGraphNode'):
|
|
|
|
class BufferType(int): ...
|
|
None_ = ... # type: 'QClearBuffers.BufferType'
|
|
ColorBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
DepthBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
StencilBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
DepthStencilBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
ColorDepthBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
ColorDepthStencilBuffer = ... # type: 'QClearBuffers.BufferType'
|
|
AllBuffers = ... # type: 'QClearBuffers.BufferType'
|
|
|
|
class BufferTypeFlags(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, f: typing.Union['QClearBuffers.BufferTypeFlags', 'QClearBuffers.BufferType']) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QClearBuffers.BufferTypeFlags') -> None: ...
|
|
|
|
def __hash__(self) -> int: ...
|
|
def __bool__(self) -> int: ...
|
|
def __invert__(self) -> 'QClearBuffers.BufferTypeFlags': ...
|
|
def __index__(self) -> int: ...
|
|
def __int__(self) -> int: ...
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def colorBufferChanged(self, buffer: 'QRenderTargetOutput') -> None: ...
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|
def clearStencilValueChanged(self, clearStencilValue: int) -> None: ...
|
|
def clearDepthValueChanged(self, clearDepthValue: float) -> None: ...
|
|
def clearColorChanged(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def buffersChanged(self, buffers: 'QClearBuffers.BufferType') -> None: ...
|
|
def setColorBuffer(self, buffer: 'QRenderTargetOutput') -> None: ...
|
|
def setClearStencilValue(self, clearStencilValue: int) -> None: ...
|
|
def setClearDepthValue(self, clearDepthValue: float) -> None: ...
|
|
def setClearColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setBuffers(self, buffers: 'QClearBuffers.BufferType') -> None: ...
|
|
def colorBuffer(self) -> 'QRenderTargetOutput': ...
|
|
def clearStencilValue(self) -> int: ...
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|
def clearDepthValue(self) -> float: ...
|
|
def clearColor(self) -> QtGui.QColor: ...
|
|
def buffers(self) -> 'QClearBuffers.BufferType': ...
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|
|
|
class QClipPlane('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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|
|
|
def distanceChanged(self, distance: float) -> None: ...
|
|
def normalChanged(self, normal: QtGui.QVector3D) -> None: ...
|
|
def planeIndexChanged(self, planeIndex: int) -> None: ...
|
|
def setDistance(self, a0: float) -> None: ...
|
|
def setNormal(self, a0: QtGui.QVector3D) -> None: ...
|
|
def setPlaneIndex(self, a0: int) -> None: ...
|
|
def distance(self) -> float: ...
|
|
def normal(self) -> QtGui.QVector3D: ...
|
|
def planeIndex(self) -> int: ...
|
|
|
|
class QComputeCommand(Qt3DCore.QComponent):
|
|
|
|
class RunType(int): ...
|
|
Continuous = ... # type: 'QComputeCommand.RunType'
|
|
Manual = ... # type: 'QComputeCommand.RunType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def runTypeChanged(self) -> None: ...
|
|
@typing.overload
|
|
def trigger(self, frameCount: int = ...) -> None: ...
|
|
@typing.overload
|
|
def trigger(self, workGroupX: int, workGroupY: int, workGroupZ: int, frameCount: int = ...) -> None: ...
|
|
def setRunType(self, runType: 'QComputeCommand.RunType') -> None: ...
|
|
def runType(self) -> 'QComputeCommand.RunType': ...
|
|
def workGroupZChanged(self) -> None: ...
|
|
def workGroupYChanged(self) -> None: ...
|
|
def workGroupXChanged(self) -> None: ...
|
|
def setWorkGroupZ(self, workGroupZ: int) -> None: ...
|
|
def setWorkGroupY(self, workGroupY: int) -> None: ...
|
|
def setWorkGroupX(self, workGroupX: int) -> None: ...
|
|
def workGroupZ(self) -> int: ...
|
|
def workGroupY(self) -> int: ...
|
|
def workGroupX(self) -> int: ...
|
|
|
|
class QColorMask('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def alphaMaskedChanged(self, alphaMasked: bool) -> None: ...
|
|
def blueMaskedChanged(self, blueMasked: bool) -> None: ...
|
|
def greenMaskedChanged(self, greenMasked: bool) -> None: ...
|
|
def redMaskedChanged(self, redMasked: bool) -> None: ...
|
|
def setAlphaMasked(self, alphaMasked: bool) -> None: ...
|
|
def setBlueMasked(self, blueMasked: bool) -> None: ...
|
|
def setGreenMasked(self, greenMasked: bool) -> None: ...
|
|
def setRedMasked(self, redMasked: bool) -> None: ...
|
|
def isAlphaMasked(self) -> bool: ...
|
|
def isBlueMasked(self) -> bool: ...
|
|
def isGreenMasked(self) -> bool: ...
|
|
def isRedMasked(self) -> bool: ...
|
|
|
|
class QCullFace('QRenderState'):
|
|
|
|
class CullingMode(int): ...
|
|
NoCulling = ... # type: 'QCullFace.CullingMode'
|
|
Front = ... # type: 'QCullFace.CullingMode'
|
|
Back = ... # type: 'QCullFace.CullingMode'
|
|
FrontAndBack = ... # type: 'QCullFace.CullingMode'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def modeChanged(self, mode: 'QCullFace.CullingMode') -> None: ...
|
|
def setMode(self, mode: 'QCullFace.CullingMode') -> None: ...
|
|
def mode(self) -> 'QCullFace.CullingMode': ...
|
|
|
|
class QDepthRange('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def farValueChanged(self, farValue: float) -> None: ...
|
|
def nearValueChanged(self, nearValue: float) -> None: ...
|
|
def setFarValue(self, value: float) -> None: ...
|
|
def setNearValue(self, value: float) -> None: ...
|
|
def farValue(self) -> float: ...
|
|
def nearValue(self) -> float: ...
|
|
|
|
class QDepthTest('QRenderState'):
|
|
|
|
class DepthFunction(int): ...
|
|
Never = ... # type: 'QDepthTest.DepthFunction'
|
|
Always = ... # type: 'QDepthTest.DepthFunction'
|
|
Less = ... # type: 'QDepthTest.DepthFunction'
|
|
LessOrEqual = ... # type: 'QDepthTest.DepthFunction'
|
|
Equal = ... # type: 'QDepthTest.DepthFunction'
|
|
GreaterOrEqual = ... # type: 'QDepthTest.DepthFunction'
|
|
Greater = ... # type: 'QDepthTest.DepthFunction'
|
|
NotEqual = ... # type: 'QDepthTest.DepthFunction'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def depthFunctionChanged(self, depthFunction: 'QDepthTest.DepthFunction') -> None: ...
|
|
def setDepthFunction(self, depthFunction: 'QDepthTest.DepthFunction') -> None: ...
|
|
def depthFunction(self) -> 'QDepthTest.DepthFunction': ...
|
|
|
|
class QDirectionalLight('QAbstractLight'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def worldDirectionChanged(self, worldDirection: QtGui.QVector3D) -> None: ...
|
|
def setWorldDirection(self, worldDirection: QtGui.QVector3D) -> None: ...
|
|
def worldDirection(self) -> QtGui.QVector3D: ...
|
|
|
|
class QDispatchCompute('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def workGroupZChanged(self) -> None: ...
|
|
def workGroupYChanged(self) -> None: ...
|
|
def workGroupXChanged(self) -> None: ...
|
|
def setWorkGroupZ(self, workGroupZ: int) -> None: ...
|
|
def setWorkGroupY(self, workGroupY: int) -> None: ...
|
|
def setWorkGroupX(self, workGroupX: int) -> None: ...
|
|
def workGroupZ(self) -> int: ...
|
|
def workGroupY(self) -> int: ...
|
|
def workGroupX(self) -> int: ...
|
|
|
|
class QDithering('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QEffect(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def techniques(self) -> typing.List['QTechnique']: ...
|
|
def removeTechnique(self, t: 'QTechnique') -> None: ...
|
|
def addTechnique(self, t: 'QTechnique') -> None: ...
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, parameter: 'QParameter') -> None: ...
|
|
def addParameter(self, parameter: 'QParameter') -> None: ...
|
|
|
|
class QEnvironmentLight(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def specularChanged(self, environmentSpecular: 'QAbstractTexture') -> None: ...
|
|
def irradianceChanged(self, environmentIrradiance: 'QAbstractTexture') -> None: ...
|
|
def setSpecular(self, specular: 'QAbstractTexture') -> None: ...
|
|
def setIrradiance(self, irradiance: 'QAbstractTexture') -> None: ...
|
|
def specular(self) -> 'QAbstractTexture': ...
|
|
def irradiance(self) -> 'QAbstractTexture': ...
|
|
|
|
class QFilterKey(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def valueChanged(self, value: typing.Any) -> None: ...
|
|
def nameChanged(self, name: str) -> None: ...
|
|
def setName(self, customType: str) -> None: ...
|
|
def setValue(self, value: typing.Any) -> None: ...
|
|
def name(self) -> str: ...
|
|
def value(self) -> typing.Any: ...
|
|
|
|
class QFrontFace('QRenderState'):
|
|
|
|
class WindingDirection(int): ...
|
|
ClockWise = ... # type: 'QFrontFace.WindingDirection'
|
|
CounterClockWise = ... # type: 'QFrontFace.WindingDirection'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def directionChanged(self, direction: 'QFrontFace.WindingDirection') -> None: ...
|
|
def setDirection(self, direction: 'QFrontFace.WindingDirection') -> None: ...
|
|
def direction(self) -> 'QFrontFace.WindingDirection': ...
|
|
|
|
class QFrustumCulling('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QGeometry(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def maxExtentChanged(self, maxExtent: QtGui.QVector3D) -> None: ...
|
|
def minExtentChanged(self, minExtent: QtGui.QVector3D) -> None: ...
|
|
def maxExtent(self) -> QtGui.QVector3D: ...
|
|
def minExtent(self) -> QtGui.QVector3D: ...
|
|
def boundingVolumePositionAttributeChanged(self, boundingVolumePositionAttribute: 'QAttribute') -> None: ...
|
|
def setBoundingVolumePositionAttribute(self, boundingVolumePositionAttribute: 'QAttribute') -> None: ...
|
|
def boundingVolumePositionAttribute(self) -> 'QAttribute': ...
|
|
def removeAttribute(self, attribute: 'QAttribute') -> None: ...
|
|
def addAttribute(self, attribute: 'QAttribute') -> None: ...
|
|
def attributes(self) -> typing.List['QAttribute']: ...
|
|
|
|
class QGeometryFactory('QAbstractFunctor'):
|
|
|
|
def __call__(self) -> 'QGeometry': ...
|
|
|
|
class QGeometryRenderer(Qt3DCore.QComponent):
|
|
|
|
class PrimitiveType(int): ...
|
|
Points = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
Lines = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
LineLoop = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
LineStrip = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
Triangles = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
TriangleStrip = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
TriangleFan = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
LinesAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
TrianglesAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
LineStripAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
TriangleStripAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
Patches = ... # type: 'QGeometryRenderer.PrimitiveType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def indexBufferByteOffsetChanged(self, offset: int) -> None: ...
|
|
def setIndexBufferByteOffset(self, offset: int) -> None: ...
|
|
def indexBufferByteOffset(self) -> int: ...
|
|
def primitiveTypeChanged(self, primitiveType: 'QGeometryRenderer.PrimitiveType') -> None: ...
|
|
def geometryChanged(self, geometry: 'QGeometry') -> None: ...
|
|
def primitiveRestartEnabledChanged(self, primitiveRestartEnabled: bool) -> None: ...
|
|
def verticesPerPatchChanged(self, verticesPerPatch: int) -> None: ...
|
|
def restartIndexValueChanged(self, restartIndexValue: int) -> None: ...
|
|
def firstVertexChanged(self, firstVertex: int) -> None: ...
|
|
def firstInstanceChanged(self, firstInstance: int) -> None: ...
|
|
def indexOffsetChanged(self, indexOffset: int) -> None: ...
|
|
def vertexCountChanged(self, vertexCount: int) -> None: ...
|
|
def instanceCountChanged(self, instanceCount: int) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: 'QGeometryRenderer.PrimitiveType') -> None: ...
|
|
def setGeometry(self, geometry: 'QGeometry') -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool) -> None: ...
|
|
def setVerticesPerPatch(self, verticesPerPatch: int) -> None: ...
|
|
def setRestartIndexValue(self, index: int) -> None: ...
|
|
def setFirstVertex(self, firstVertex: int) -> None: ...
|
|
def setFirstInstance(self, firstInstance: int) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int) -> None: ...
|
|
def setVertexCount(self, vertexCount: int) -> None: ...
|
|
def setInstanceCount(self, instanceCount: int) -> None: ...
|
|
def setGeometryFactory(self, factory: 'QGeometryFactory') -> None: ...
|
|
def geometryFactory(self) -> 'QGeometryFactory': ...
|
|
def primitiveType(self) -> 'QGeometryRenderer.PrimitiveType': ...
|
|
def geometry(self) -> 'QGeometry': ...
|
|
def primitiveRestartEnabled(self) -> bool: ...
|
|
def verticesPerPatch(self) -> int: ...
|
|
def restartIndexValue(self) -> int: ...
|
|
def firstVertex(self) -> int: ...
|
|
def firstInstance(self) -> int: ...
|
|
def indexOffset(self) -> int: ...
|
|
def vertexCount(self) -> int: ...
|
|
def instanceCount(self) -> int: ...
|
|
|
|
class QGraphicsApiFilter(QtCore.QObject):
|
|
|
|
class OpenGLProfile(int): ...
|
|
NoProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
|
|
CoreProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
|
|
CompatibilityProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
|
|
|
|
class Api(int): ...
|
|
OpenGLES = ... # type: 'QGraphicsApiFilter.Api'
|
|
OpenGL = ... # type: 'QGraphicsApiFilter.Api'
|
|
Vulkan = ... # type: 'QGraphicsApiFilter.Api'
|
|
DirectX = ... # type: 'QGraphicsApiFilter.Api'
|
|
RHI = ... # type: 'QGraphicsApiFilter.Api'
|
|
|
|
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
|
|
|
|
def graphicsApiFilterChanged(self) -> None: ...
|
|
def vendorChanged(self, vendor: str) -> None: ...
|
|
def extensionsChanged(self, extensions: typing.Iterable[str]) -> None: ...
|
|
def majorVersionChanged(self, majorVersion: int) -> None: ...
|
|
def minorVersionChanged(self, minorVersion: int) -> None: ...
|
|
def profileChanged(self, profile: 'QGraphicsApiFilter.OpenGLProfile') -> None: ...
|
|
def apiChanged(self, api: 'QGraphicsApiFilter.Api') -> None: ...
|
|
def setVendor(self, vendor: str) -> None: ...
|
|
def setExtensions(self, extensions: typing.Iterable[str]) -> None: ...
|
|
def setMajorVersion(self, majorVersion: int) -> None: ...
|
|
def setMinorVersion(self, minorVersion: int) -> None: ...
|
|
def setProfile(self, profile: 'QGraphicsApiFilter.OpenGLProfile') -> None: ...
|
|
def setApi(self, api: 'QGraphicsApiFilter.Api') -> None: ...
|
|
def vendor(self) -> str: ...
|
|
def extensions(self) -> typing.List[str]: ...
|
|
def majorVersion(self) -> int: ...
|
|
def minorVersion(self) -> int: ...
|
|
def profile(self) -> 'QGraphicsApiFilter.OpenGLProfile': ...
|
|
def api(self) -> 'QGraphicsApiFilter.Api': ...
|
|
|
|
class QLayer(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def recursiveChanged(self) -> None: ...
|
|
def setRecursive(self, recursive: bool) -> None: ...
|
|
def recursive(self) -> bool: ...
|
|
|
|
class QLayerFilter('QFrameGraphNode'):
|
|
|
|
class FilterMode(int): ...
|
|
AcceptAnyMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
|
|
AcceptAllMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
|
|
DiscardAnyMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
|
|
DiscardAllMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def filterModeChanged(self, filterMode: 'QLayerFilter.FilterMode') -> None: ...
|
|
def setFilterMode(self, filterMode: 'QLayerFilter.FilterMode') -> None: ...
|
|
def filterMode(self) -> 'QLayerFilter.FilterMode': ...
|
|
def layers(self) -> typing.List['QLayer']: ...
|
|
def removeLayer(self, layer: 'QLayer') -> None: ...
|
|
def addLayer(self, layer: 'QLayer') -> None: ...
|
|
|
|
class QLevelOfDetail(Qt3DCore.QComponent):
|
|
|
|
class ThresholdType(int): ...
|
|
DistanceToCameraThreshold = ... # type: 'QLevelOfDetail.ThresholdType'
|
|
ProjectedScreenPixelSizeThreshold = ... # type: 'QLevelOfDetail.ThresholdType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def volumeOverrideChanged(self, volumeOverride: 'QLevelOfDetailBoundingSphere') -> None: ...
|
|
def thresholdsChanged(self, thresholds: typing.Iterable[float]) -> None: ...
|
|
def thresholdTypeChanged(self, thresholdType: 'QLevelOfDetail.ThresholdType') -> None: ...
|
|
def currentIndexChanged(self, currentIndex: int) -> None: ...
|
|
def cameraChanged(self, camera: 'QCamera') -> None: ...
|
|
def setVolumeOverride(self, volumeOverride: 'QLevelOfDetailBoundingSphere') -> None: ...
|
|
def setThresholds(self, thresholds: typing.Iterable[float]) -> None: ...
|
|
def setThresholdType(self, thresholdType: 'QLevelOfDetail.ThresholdType') -> None: ...
|
|
def setCurrentIndex(self, currentIndex: int) -> None: ...
|
|
def setCamera(self, camera: 'QCamera') -> None: ...
|
|
def createBoundingSphere(self, center: QtGui.QVector3D, radius: float) -> 'QLevelOfDetailBoundingSphere': ...
|
|
def volumeOverride(self) -> 'QLevelOfDetailBoundingSphere': ...
|
|
def thresholds(self) -> typing.List[float]: ...
|
|
def thresholdType(self) -> 'QLevelOfDetail.ThresholdType': ...
|
|
def currentIndex(self) -> int: ...
|
|
def camera(self) -> 'QCamera': ...
|
|
|
|
class QLevelOfDetailBoundingSphere(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self, center: QtGui.QVector3D = ..., radius: float = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QLevelOfDetailBoundingSphere') -> None: ...
|
|
|
|
def isEmpty(self) -> bool: ...
|
|
def radius(self) -> float: ...
|
|
def center(self) -> QtGui.QVector3D: ...
|
|
|
|
class QLevelOfDetailSwitch('QLevelOfDetail'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
|
|
class QLineWidth('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def smoothChanged(self, enabled: bool) -> None: ...
|
|
def valueChanged(self, value: float) -> None: ...
|
|
def setSmooth(self, enabled: bool) -> None: ...
|
|
def setValue(self, value: float) -> None: ...
|
|
def smooth(self) -> bool: ...
|
|
def value(self) -> float: ...
|
|
|
|
class QMaterial(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def effectChanged(self, effect: 'QEffect') -> None: ...
|
|
def setEffect(self, effect: 'QEffect') -> None: ...
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, parameter: 'QParameter') -> None: ...
|
|
def addParameter(self, parameter: 'QParameter') -> None: ...
|
|
def effect(self) -> 'QEffect': ...
|
|
|
|
class QMemoryBarrier('QFrameGraphNode'):
|
|
|
|
class Operation(int): ...
|
|
None_ = ... # type: 'QMemoryBarrier.Operation'
|
|
VertexAttributeArray = ... # type: 'QMemoryBarrier.Operation'
|
|
ElementArray = ... # type: 'QMemoryBarrier.Operation'
|
|
Uniform = ... # type: 'QMemoryBarrier.Operation'
|
|
TextureFetch = ... # type: 'QMemoryBarrier.Operation'
|
|
ShaderImageAccess = ... # type: 'QMemoryBarrier.Operation'
|
|
Command = ... # type: 'QMemoryBarrier.Operation'
|
|
PixelBuffer = ... # type: 'QMemoryBarrier.Operation'
|
|
TextureUpdate = ... # type: 'QMemoryBarrier.Operation'
|
|
BufferUpdate = ... # type: 'QMemoryBarrier.Operation'
|
|
FrameBuffer = ... # type: 'QMemoryBarrier.Operation'
|
|
TransformFeedback = ... # type: 'QMemoryBarrier.Operation'
|
|
AtomicCounter = ... # type: 'QMemoryBarrier.Operation'
|
|
ShaderStorage = ... # type: 'QMemoryBarrier.Operation'
|
|
QueryBuffer = ... # type: 'QMemoryBarrier.Operation'
|
|
All = ... # type: 'QMemoryBarrier.Operation'
|
|
|
|
class Operations(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, f: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QMemoryBarrier.Operations') -> None: ...
|
|
|
|
def __hash__(self) -> int: ...
|
|
def __bool__(self) -> int: ...
|
|
def __invert__(self) -> 'QMemoryBarrier.Operations': ...
|
|
def __index__(self) -> int: ...
|
|
def __int__(self) -> int: ...
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def waitOperationsChanged(self, barrierTypes: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
|
|
def setWaitOperations(self, operations: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
|
|
def waitOperations(self) -> 'QMemoryBarrier.Operations': ...
|
|
|
|
class QMesh('QGeometryRenderer'):
|
|
|
|
class Status(int): ...
|
|
None_ = ... # type: 'QMesh.Status'
|
|
Loading = ... # type: 'QMesh.Status'
|
|
Ready = ... # type: 'QMesh.Status'
|
|
Error = ... # type: 'QMesh.Status'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def statusChanged(self, status: 'QMesh.Status') -> None: ...
|
|
def status(self) -> 'QMesh.Status': ...
|
|
def meshNameChanged(self, meshName: str) -> None: ...
|
|
def sourceChanged(self, source: QtCore.QUrl) -> None: ...
|
|
def setMeshName(self, meshName: str) -> None: ...
|
|
def setSource(self, source: QtCore.QUrl) -> None: ...
|
|
def meshName(self) -> str: ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
|
|
class QMultiSampleAntiAliasing('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QNoDepthMask('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QNoDraw('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QNoPicking('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QObjectPicker(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def priorityChanged(self, priority: int) -> None: ...
|
|
def setPriority(self, priority: int) -> None: ...
|
|
def priority(self) -> int: ...
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def containsMouseChanged(self, containsMouse: bool) -> None: ...
|
|
def pressedChanged(self, pressed: bool) -> None: ...
|
|
def dragEnabledChanged(self, dragEnabled: bool) -> None: ...
|
|
def hoverEnabledChanged(self, hoverEnabled: bool) -> None: ...
|
|
def exited(self) -> None: ...
|
|
def entered(self) -> None: ...
|
|
def moved(self, pick: 'QPickEvent') -> None: ...
|
|
def clicked(self, pick: 'QPickEvent') -> None: ...
|
|
def released(self, pick: 'QPickEvent') -> None: ...
|
|
def pressed(self, pick: 'QPickEvent') -> None: ...
|
|
def setDragEnabled(self, dragEnabled: bool) -> None: ...
|
|
def setHoverEnabled(self, hoverEnabled: bool) -> None: ...
|
|
def isPressed(self) -> bool: ...
|
|
def containsMouse(self) -> bool: ...
|
|
def isDragEnabled(self) -> bool: ...
|
|
def isHoverEnabled(self) -> bool: ...
|
|
|
|
class QPaintedTextureImage('QAbstractTextureImage'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def paint(self, painter: QtGui.QPainter) -> None: ...
|
|
def sizeChanged(self, size: QtCore.QSize) -> None: ...
|
|
def heightChanged(self, w: int) -> None: ...
|
|
def widthChanged(self, w: int) -> None: ...
|
|
def setSize(self, size: QtCore.QSize) -> None: ...
|
|
def setHeight(self, h: int) -> None: ...
|
|
def setWidth(self, w: int) -> None: ...
|
|
def update(self, rect: QtCore.QRect = ...) -> None: ...
|
|
def size(self) -> QtCore.QSize: ...
|
|
def height(self) -> int: ...
|
|
def width(self) -> int: ...
|
|
|
|
class QParameter(Qt3DCore.QNode):
|
|
|
|
@typing.overload
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, name: str, value: typing.Any, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, name: str, texture: 'QAbstractTexture', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def nameChanged(self, name: str) -> None: ...
|
|
def valueChanged(self, value: typing.Any) -> None: ...
|
|
def setValue(self, dv: typing.Any) -> None: ...
|
|
def setName(self, name: str) -> None: ...
|
|
def value(self) -> typing.Any: ...
|
|
def name(self) -> str: ...
|
|
|
|
class QPickEvent(QtCore.QObject):
|
|
|
|
class Modifiers(int): ...
|
|
NoModifier = ... # type: 'QPickEvent.Modifiers'
|
|
ShiftModifier = ... # type: 'QPickEvent.Modifiers'
|
|
ControlModifier = ... # type: 'QPickEvent.Modifiers'
|
|
AltModifier = ... # type: 'QPickEvent.Modifiers'
|
|
MetaModifier = ... # type: 'QPickEvent.Modifiers'
|
|
KeypadModifier = ... # type: 'QPickEvent.Modifiers'
|
|
|
|
class Buttons(int): ...
|
|
LeftButton = ... # type: 'QPickEvent.Buttons'
|
|
RightButton = ... # type: 'QPickEvent.Buttons'
|
|
MiddleButton = ... # type: 'QPickEvent.Buttons'
|
|
BackButton = ... # type: 'QPickEvent.Buttons'
|
|
NoButton = ... # type: 'QPickEvent.Buttons'
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
|
|
|
|
def entity(self) -> Qt3DCore.QEntity: ...
|
|
def viewport(self) -> 'QViewport': ...
|
|
def modifiers(self) -> int: ...
|
|
def buttons(self) -> int: ...
|
|
def button(self) -> 'QPickEvent.Buttons': ...
|
|
def acceptedChanged(self, accepted: bool) -> None: ...
|
|
def setAccepted(self, accepted: bool) -> None: ...
|
|
def localIntersection(self) -> QtGui.QVector3D: ...
|
|
def worldIntersection(self) -> QtGui.QVector3D: ...
|
|
def distance(self) -> float: ...
|
|
def position(self) -> QtCore.QPointF: ...
|
|
def isAccepted(self) -> bool: ...
|
|
|
|
class QPickingSettings(Qt3DCore.QNode):
|
|
|
|
class FaceOrientationPickingMode(int): ...
|
|
FrontFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
|
|
BackFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
|
|
FrontAndBackFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
|
|
|
|
class PickResultMode(int): ...
|
|
NearestPick = ... # type: 'QPickingSettings.PickResultMode'
|
|
AllPicks = ... # type: 'QPickingSettings.PickResultMode'
|
|
NearestPriorityPick = ... # type: 'QPickingSettings.PickResultMode'
|
|
|
|
class PickMethod(int): ...
|
|
BoundingVolumePicking = ... # type: 'QPickingSettings.PickMethod'
|
|
TrianglePicking = ... # type: 'QPickingSettings.PickMethod'
|
|
LinePicking = ... # type: 'QPickingSettings.PickMethod'
|
|
PointPicking = ... # type: 'QPickingSettings.PickMethod'
|
|
PrimitivePicking = ... # type: 'QPickingSettings.PickMethod'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def worldSpaceToleranceChanged(self, worldSpaceTolerance: float) -> None: ...
|
|
def setWorldSpaceTolerance(self, worldSpaceTolerance: float) -> None: ...
|
|
def worldSpaceTolerance(self) -> float: ...
|
|
def faceOrientationPickingModeChanged(self, faceOrientationPickingMode: 'QPickingSettings.FaceOrientationPickingMode') -> None: ...
|
|
def setFaceOrientationPickingMode(self, faceOrientationPickingMode: 'QPickingSettings.FaceOrientationPickingMode') -> None: ...
|
|
def faceOrientationPickingMode(self) -> 'QPickingSettings.FaceOrientationPickingMode': ...
|
|
def pickResultModeChanged(self, pickResult: 'QPickingSettings.PickResultMode') -> None: ...
|
|
def pickMethodChanged(self, pickMethod: 'QPickingSettings.PickMethod') -> None: ...
|
|
def setPickResultMode(self, pickResultMode: 'QPickingSettings.PickResultMode') -> None: ...
|
|
def setPickMethod(self, pickMethod: 'QPickingSettings.PickMethod') -> None: ...
|
|
def pickResultMode(self) -> 'QPickingSettings.PickResultMode': ...
|
|
def pickMethod(self) -> 'QPickingSettings.PickMethod': ...
|
|
|
|
class QPickLineEvent('QPickEvent'):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, edgeIndex: int, vertex1Index: int, vertex2Index: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
|
|
|
|
def vertex2Index(self) -> int: ...
|
|
def vertex1Index(self) -> int: ...
|
|
def edgeIndex(self) -> int: ...
|
|
|
|
class QPickPointEvent('QPickEvent'):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, pointIndex: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
|
|
|
|
def pointIndex(self) -> int: ...
|
|
|
|
class QPickTriangleEvent('QPickEvent'):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, triangleIndex: int, vertex1Index: int, vertex2Index: int, vertex3Index: int) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, triangleIndex: int, vertex1Index: int, vertex2Index: int, vertex3Index: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int, uvw: QtGui.QVector3D) -> None: ...
|
|
|
|
def uvw(self) -> QtGui.QVector3D: ...
|
|
def vertex3Index(self) -> int: ...
|
|
def vertex2Index(self) -> int: ...
|
|
def vertex1Index(self) -> int: ...
|
|
def triangleIndex(self) -> int: ...
|
|
|
|
class QPointLight('QAbstractLight'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def quadraticAttenuationChanged(self, quadraticAttenuation: float) -> None: ...
|
|
def linearAttenuationChanged(self, linearAttenuation: float) -> None: ...
|
|
def constantAttenuationChanged(self, constantAttenuation: float) -> None: ...
|
|
def setQuadraticAttenuation(self, value: float) -> None: ...
|
|
def setLinearAttenuation(self, value: float) -> None: ...
|
|
def setConstantAttenuation(self, value: float) -> None: ...
|
|
def quadraticAttenuation(self) -> float: ...
|
|
def linearAttenuation(self) -> float: ...
|
|
def constantAttenuation(self) -> float: ...
|
|
|
|
class QPointSize('QRenderState'):
|
|
|
|
class SizeMode(int): ...
|
|
Fixed = ... # type: 'QPointSize.SizeMode'
|
|
Programmable = ... # type: 'QPointSize.SizeMode'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def valueChanged(self, value: float) -> None: ...
|
|
def sizeModeChanged(self, sizeMode: 'QPointSize.SizeMode') -> None: ...
|
|
def setValue(self, value: float) -> None: ...
|
|
def setSizeMode(self, sizeMode: 'QPointSize.SizeMode') -> None: ...
|
|
def value(self) -> float: ...
|
|
def sizeMode(self) -> 'QPointSize.SizeMode': ...
|
|
|
|
class QPolygonOffset('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def depthStepsChanged(self, depthSteps: float) -> None: ...
|
|
def scaleFactorChanged(self, scaleFactor: float) -> None: ...
|
|
def setDepthSteps(self, depthSteps: float) -> None: ...
|
|
def setScaleFactor(self, scaleFactor: float) -> None: ...
|
|
def depthSteps(self) -> float: ...
|
|
def scaleFactor(self) -> float: ...
|
|
|
|
class QProximityFilter('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def distanceThresholdChanged(self, distanceThreshold: float) -> None: ...
|
|
def entityChanged(self, entity: Qt3DCore.QEntity) -> None: ...
|
|
def setDistanceThreshold(self, distanceThreshold: float) -> None: ...
|
|
def setEntity(self, entity: Qt3DCore.QEntity) -> None: ...
|
|
def distanceThreshold(self) -> float: ...
|
|
def entity(self) -> Qt3DCore.QEntity: ...
|
|
|
|
class QRasterMode('QRenderState'):
|
|
|
|
class FaceMode(int): ...
|
|
Front = ... # type: 'QRasterMode.FaceMode'
|
|
Back = ... # type: 'QRasterMode.FaceMode'
|
|
FrontAndBack = ... # type: 'QRasterMode.FaceMode'
|
|
|
|
class RasterMode(int): ...
|
|
Points = ... # type: 'QRasterMode.RasterMode'
|
|
Lines = ... # type: 'QRasterMode.RasterMode'
|
|
Fill = ... # type: 'QRasterMode.RasterMode'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def faceModeChanged(self, faceMode: 'QRasterMode.FaceMode') -> None: ...
|
|
def rasterModeChanged(self, rasterMode: 'QRasterMode.RasterMode') -> None: ...
|
|
def setFaceMode(self, faceMode: 'QRasterMode.FaceMode') -> None: ...
|
|
def setRasterMode(self, rasterMode: 'QRasterMode.RasterMode') -> None: ...
|
|
def faceMode(self) -> 'QRasterMode.FaceMode': ...
|
|
def rasterMode(self) -> 'QRasterMode.RasterMode': ...
|
|
|
|
class QRayCaster('QAbstractRayCaster'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def lengthChanged(self, length: float) -> None: ...
|
|
def directionChanged(self, direction: QtGui.QVector3D) -> None: ...
|
|
def originChanged(self, origin: QtGui.QVector3D) -> None: ...
|
|
@typing.overload
|
|
def trigger(self) -> None: ...
|
|
@typing.overload
|
|
def trigger(self, origin: QtGui.QVector3D, direction: QtGui.QVector3D, length: float) -> None: ...
|
|
def setLength(self, length: float) -> None: ...
|
|
def setDirection(self, direction: QtGui.QVector3D) -> None: ...
|
|
def setOrigin(self, origin: QtGui.QVector3D) -> None: ...
|
|
def length(self) -> float: ...
|
|
def direction(self) -> QtGui.QVector3D: ...
|
|
def origin(self) -> QtGui.QVector3D: ...
|
|
|
|
class QRayCasterHit(sip.simplewrapper):
|
|
|
|
class HitType(int): ...
|
|
TriangleHit = ... # type: 'QRayCasterHit.HitType'
|
|
LineHit = ... # type: 'QRayCasterHit.HitType'
|
|
PointHit = ... # type: 'QRayCasterHit.HitType'
|
|
EntityHit = ... # type: 'QRayCasterHit.HitType'
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, type: 'QRayCasterHit.HitType', id: Qt3DCore.QNodeId, distance: float, localIntersect: QtGui.QVector3D, worldIntersect: QtGui.QVector3D, primitiveIndex: int, v1: int, v2: int, v3: int) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QRayCasterHit') -> None: ...
|
|
|
|
def vertex3Index(self) -> int: ...
|
|
def vertex2Index(self) -> int: ...
|
|
def vertex1Index(self) -> int: ...
|
|
def primitiveIndex(self) -> int: ...
|
|
def worldIntersection(self) -> QtGui.QVector3D: ...
|
|
def localIntersection(self) -> QtGui.QVector3D: ...
|
|
def distance(self) -> float: ...
|
|
def entity(self) -> Qt3DCore.QEntity: ...
|
|
def entityId(self) -> Qt3DCore.QNodeId: ...
|
|
def type(self) -> 'QRayCasterHit.HitType': ...
|
|
|
|
class Render(sip.simplewrapper): ...
|
|
|
|
class QRenderAspect(Qt3DCore.QAbstractAspect):
|
|
|
|
class RenderType(int): ...
|
|
Synchronous = ... # type: 'QRenderAspect.RenderType'
|
|
Threaded = ... # type: 'QRenderAspect.RenderType'
|
|
|
|
@typing.overload
|
|
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, type: 'QRenderAspect.RenderType', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
|
|
|
|
class QRenderCapabilities(QtCore.QObject):
|
|
|
|
class Profile(int): ...
|
|
NoProfile = ... # type: 'QRenderCapabilities.Profile'
|
|
CoreProfile = ... # type: 'QRenderCapabilities.Profile'
|
|
CompatibilityProfile = ... # type: 'QRenderCapabilities.Profile'
|
|
|
|
class API(int): ...
|
|
OpenGL = ... # type: 'QRenderCapabilities.API'
|
|
OpenGLES = ... # type: 'QRenderCapabilities.API'
|
|
Vulkan = ... # type: 'QRenderCapabilities.API'
|
|
DirectX = ... # type: 'QRenderCapabilities.API'
|
|
RHI = ... # type: 'QRenderCapabilities.API'
|
|
|
|
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
|
|
|
|
def maxComputeSharedMemorySize(self) -> int: ...
|
|
def maxComputeInvocations(self) -> int: ...
|
|
def maxWorkGroupSizeZ(self) -> int: ...
|
|
def maxWorkGroupSizeY(self) -> int: ...
|
|
def maxWorkGroupSizeX(self) -> int: ...
|
|
def maxWorkGroupCountZ(self) -> int: ...
|
|
def maxWorkGroupCountY(self) -> int: ...
|
|
def maxWorkGroupCountX(self) -> int: ...
|
|
def supportsCompute(self) -> bool: ...
|
|
def maxImageUnits(self) -> int: ...
|
|
def supportsImageStore(self) -> bool: ...
|
|
def maxSSBOBindings(self) -> int: ...
|
|
def maxSSBOSize(self) -> int: ...
|
|
def supportsSSBO(self) -> bool: ...
|
|
def maxUBOBindings(self) -> int: ...
|
|
def maxUBOSize(self) -> int: ...
|
|
def supportsUBO(self) -> bool: ...
|
|
def maxTextureLayers(self) -> int: ...
|
|
def maxTextureUnits(self) -> int: ...
|
|
def maxTextureSize(self) -> int: ...
|
|
def maxSamples(self) -> int: ...
|
|
def glslVersion(self) -> str: ...
|
|
def driverVersion(self) -> str: ...
|
|
def renderer(self) -> str: ...
|
|
def vendor(self) -> str: ...
|
|
def extensions(self) -> typing.List[str]: ...
|
|
def minorVersion(self) -> int: ...
|
|
def majorVersion(self) -> int: ...
|
|
def profile(self) -> 'QRenderCapabilities.Profile': ...
|
|
def api(self) -> 'QRenderCapabilities.API': ...
|
|
def isValid(self) -> bool: ...
|
|
|
|
class QRenderCaptureReply(QtCore.QObject):
|
|
|
|
def completed(self) -> None: ...
|
|
def saveImage(self, fileName: str) -> bool: ...
|
|
def completeChanged(self, isComplete: bool) -> None: ...
|
|
def saveToFile(self, fileName: str) -> None: ...
|
|
def isComplete(self) -> bool: ...
|
|
def captureId(self) -> int: ...
|
|
def image(self) -> QtGui.QImage: ...
|
|
|
|
class QRenderCapture('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
@typing.overload
|
|
def requestCapture(self, captureId: int) -> 'QRenderCaptureReply': ...
|
|
@typing.overload
|
|
def requestCapture(self) -> 'QRenderCaptureReply': ...
|
|
@typing.overload
|
|
def requestCapture(self, rect: QtCore.QRect) -> 'QRenderCaptureReply': ...
|
|
|
|
class QRenderPass(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def shaderProgramChanged(self, shaderProgram: 'QShaderProgram') -> None: ...
|
|
def setShaderProgram(self, shaderProgram: 'QShaderProgram') -> None: ...
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, p: 'QParameter') -> None: ...
|
|
def addParameter(self, p: 'QParameter') -> None: ...
|
|
def renderStates(self) -> typing.List['QRenderState']: ...
|
|
def removeRenderState(self, state: 'QRenderState') -> None: ...
|
|
def addRenderState(self, state: 'QRenderState') -> None: ...
|
|
def filterKeys(self) -> typing.List['QFilterKey']: ...
|
|
def removeFilterKey(self, filterKey: 'QFilterKey') -> None: ...
|
|
def addFilterKey(self, filterKey: 'QFilterKey') -> None: ...
|
|
def shaderProgram(self) -> 'QShaderProgram': ...
|
|
|
|
class QRenderPassFilter('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, parameter: 'QParameter') -> None: ...
|
|
def addParameter(self, parameter: 'QParameter') -> None: ...
|
|
def removeMatch(self, filterKey: 'QFilterKey') -> None: ...
|
|
def addMatch(self, filterKey: 'QFilterKey') -> None: ...
|
|
def matchAny(self) -> typing.List['QFilterKey']: ...
|
|
|
|
class QRenderSettings(Qt3DCore.QComponent):
|
|
|
|
class RenderPolicy(int): ...
|
|
OnDemand = ... # type: 'QRenderSettings.RenderPolicy'
|
|
Always = ... # type: 'QRenderSettings.RenderPolicy'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def renderPolicyChanged(self, renderPolicy: 'QRenderSettings.RenderPolicy') -> None: ...
|
|
def activeFrameGraphChanged(self, activeFrameGraph: 'QFrameGraphNode') -> None: ...
|
|
def setRenderPolicy(self, renderPolicy: 'QRenderSettings.RenderPolicy') -> None: ...
|
|
def setActiveFrameGraph(self, activeFrameGraph: 'QFrameGraphNode') -> None: ...
|
|
def renderCapabilities(self) -> 'QRenderCapabilities': ...
|
|
def renderPolicy(self) -> 'QRenderSettings.RenderPolicy': ...
|
|
def activeFrameGraph(self) -> 'QFrameGraphNode': ...
|
|
def pickingSettings(self) -> 'QPickingSettings': ...
|
|
|
|
class QRenderStateSet('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def renderStates(self) -> typing.List['QRenderState']: ...
|
|
def removeRenderState(self, state: 'QRenderState') -> None: ...
|
|
def addRenderState(self, state: 'QRenderState') -> None: ...
|
|
|
|
class QRenderSurfaceSelector('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def surfacePixelRatioChanged(self, ratio: float) -> None: ...
|
|
def externalRenderTargetSizeChanged(self, size: QtCore.QSize) -> None: ...
|
|
def surfaceChanged(self, surface: QtCore.QObject) -> None: ...
|
|
def setSurfacePixelRatio(self, ratio: float) -> None: ...
|
|
def setSurface(self, surfaceObject: QtCore.QObject) -> None: ...
|
|
def setExternalRenderTargetSize(self, size: QtCore.QSize) -> None: ...
|
|
def surfacePixelRatio(self) -> float: ...
|
|
def externalRenderTargetSize(self) -> QtCore.QSize: ...
|
|
def surface(self) -> QtCore.QObject: ...
|
|
|
|
class QRenderTarget(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def outputs(self) -> typing.List['QRenderTargetOutput']: ...
|
|
def removeOutput(self, output: 'QRenderTargetOutput') -> None: ...
|
|
def addOutput(self, output: 'QRenderTargetOutput') -> None: ...
|
|
|
|
class QRenderTargetOutput(Qt3DCore.QNode):
|
|
|
|
class AttachmentPoint(int): ...
|
|
Color0 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color1 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color2 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color3 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color4 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color5 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color6 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color7 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color8 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color9 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color10 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color11 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color12 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color13 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color14 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Color15 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Depth = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
Stencil = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
DepthStencil = ... # type: 'QRenderTargetOutput.AttachmentPoint'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def faceChanged(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
|
|
def layerChanged(self, layer: int) -> None: ...
|
|
def mipLevelChanged(self, mipLevel: int) -> None: ...
|
|
def textureChanged(self, texture: 'QAbstractTexture') -> None: ...
|
|
def attachmentPointChanged(self, attachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
|
|
def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
|
|
def setLayer(self, layer: int) -> None: ...
|
|
def setMipLevel(self, level: int) -> None: ...
|
|
def setTexture(self, texture: 'QAbstractTexture') -> None: ...
|
|
def setAttachmentPoint(self, attachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
|
|
def face(self) -> 'QAbstractTexture.CubeMapFace': ...
|
|
def layer(self) -> int: ...
|
|
def mipLevel(self) -> int: ...
|
|
def texture(self) -> 'QAbstractTexture': ...
|
|
def attachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
|
|
|
|
class QRenderTargetSelector('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def targetChanged(self, target: 'QRenderTarget') -> None: ...
|
|
def setTarget(self, target: 'QRenderTarget') -> None: ...
|
|
def target(self) -> 'QRenderTarget': ...
|
|
def outputs(self) -> typing.List[QRenderTargetOutput.AttachmentPoint]: ...
|
|
|
|
class QSceneLoader(Qt3DCore.QComponent):
|
|
|
|
class ComponentType(int): ...
|
|
UnknownComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
GeometryRendererComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
TransformComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
MaterialComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
LightComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
CameraLensComponent = ... # type: 'QSceneLoader.ComponentType'
|
|
|
|
class Status(int): ...
|
|
None_ = ... # type: 'QSceneLoader.Status'
|
|
Loading = ... # type: 'QSceneLoader.Status'
|
|
Ready = ... # type: 'QSceneLoader.Status'
|
|
Error = ... # type: 'QSceneLoader.Status'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def component(self, entityName: str, componentType: 'QSceneLoader.ComponentType') -> Qt3DCore.QComponent: ...
|
|
def entityNames(self) -> typing.List[str]: ...
|
|
def entity(self, entityName: str) -> Qt3DCore.QEntity: ...
|
|
def statusChanged(self, status: 'QSceneLoader.Status') -> None: ...
|
|
def sourceChanged(self, source: QtCore.QUrl) -> None: ...
|
|
def setSource(self, arg: QtCore.QUrl) -> None: ...
|
|
def status(self) -> 'QSceneLoader.Status': ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
|
|
class QScissorTest('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def heightChanged(self, height: int) -> None: ...
|
|
def widthChanged(self, width: int) -> None: ...
|
|
def bottomChanged(self, bottom: int) -> None: ...
|
|
def leftChanged(self, left: int) -> None: ...
|
|
def setHeight(self, height: int) -> None: ...
|
|
def setWidth(self, width: int) -> None: ...
|
|
def setBottom(self, bottom: int) -> None: ...
|
|
def setLeft(self, left: int) -> None: ...
|
|
def height(self) -> int: ...
|
|
def width(self) -> int: ...
|
|
def bottom(self) -> int: ...
|
|
def left(self) -> int: ...
|
|
|
|
class QScreenRayCaster('QAbstractRayCaster'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def positionChanged(self, position: QtCore.QPoint) -> None: ...
|
|
@typing.overload
|
|
def trigger(self) -> None: ...
|
|
@typing.overload
|
|
def trigger(self, position: QtCore.QPoint) -> None: ...
|
|
def setPosition(self, position: QtCore.QPoint) -> None: ...
|
|
def position(self) -> QtCore.QPoint: ...
|
|
|
|
class QSeamlessCubemap('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QSetFence('QFrameGraphNode'):
|
|
|
|
class HandleType(int): ...
|
|
NoHandle = ... # type: 'QSetFence.HandleType'
|
|
OpenGLFenceId = ... # type: 'QSetFence.HandleType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def handleChanged(self, handle: typing.Any) -> None: ...
|
|
def handleTypeChanged(self, handleType: 'QSetFence.HandleType') -> None: ...
|
|
def handle(self) -> typing.Any: ...
|
|
def handleType(self) -> 'QSetFence.HandleType': ...
|
|
|
|
class PropertyReaderInterface(sip.simplewrapper):
|
|
|
|
def readProperty(self, v: typing.Any) -> typing.Any: ...
|
|
|
|
class QShaderData(Qt3DCore.QComponent):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def event(self, event: QtCore.QEvent) -> bool: ...
|
|
def propertyReader(self) -> 'PropertyReaderInterface': ...
|
|
|
|
class QShaderImage(Qt3DCore.QNode):
|
|
|
|
class ImageFormat(int): ...
|
|
NoFormat = ... # type: 'QShaderImage.ImageFormat'
|
|
Automatic = ... # type: 'QShaderImage.ImageFormat'
|
|
R8_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RG8_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA8_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
R16_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RG16_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA16_UNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
R8_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RG8_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA8_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
R16_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RG16_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA16_SNorm = ... # type: 'QShaderImage.ImageFormat'
|
|
R8U = ... # type: 'QShaderImage.ImageFormat'
|
|
RG8U = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA8U = ... # type: 'QShaderImage.ImageFormat'
|
|
R16U = ... # type: 'QShaderImage.ImageFormat'
|
|
RG16U = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA16U = ... # type: 'QShaderImage.ImageFormat'
|
|
R32U = ... # type: 'QShaderImage.ImageFormat'
|
|
RG32U = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA32U = ... # type: 'QShaderImage.ImageFormat'
|
|
R8I = ... # type: 'QShaderImage.ImageFormat'
|
|
RG8I = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA8I = ... # type: 'QShaderImage.ImageFormat'
|
|
R16I = ... # type: 'QShaderImage.ImageFormat'
|
|
RG16I = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA16I = ... # type: 'QShaderImage.ImageFormat'
|
|
R32I = ... # type: 'QShaderImage.ImageFormat'
|
|
RG32I = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA32I = ... # type: 'QShaderImage.ImageFormat'
|
|
R16F = ... # type: 'QShaderImage.ImageFormat'
|
|
RG16F = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA16F = ... # type: 'QShaderImage.ImageFormat'
|
|
R32F = ... # type: 'QShaderImage.ImageFormat'
|
|
RG32F = ... # type: 'QShaderImage.ImageFormat'
|
|
RGBA32F = ... # type: 'QShaderImage.ImageFormat'
|
|
RG11B10F = ... # type: 'QShaderImage.ImageFormat'
|
|
RGB10A2 = ... # type: 'QShaderImage.ImageFormat'
|
|
RGB10A2U = ... # type: 'QShaderImage.ImageFormat'
|
|
|
|
class Access(int): ...
|
|
ReadOnly = ... # type: 'QShaderImage.Access'
|
|
WriteOnly = ... # type: 'QShaderImage.Access'
|
|
ReadWrite = ... # type: 'QShaderImage.Access'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def formatChanged(self, format: 'QShaderImage.ImageFormat') -> None: ...
|
|
def accessChanged(self, access: 'QShaderImage.Access') -> None: ...
|
|
def layerChanged(self, layer: int) -> None: ...
|
|
def mipLevelChanged(self, mipLevel: int) -> None: ...
|
|
def layeredChanged(self, layered: bool) -> None: ...
|
|
def textureChanged(self, texture: 'QAbstractTexture') -> None: ...
|
|
def setFormat(self, format: 'QShaderImage.ImageFormat') -> None: ...
|
|
def setAccess(self, access: 'QShaderImage.Access') -> None: ...
|
|
def setLayer(self, layer: int) -> None: ...
|
|
def setMipLevel(self, mipLevel: int) -> None: ...
|
|
def setLayered(self, layered: bool) -> None: ...
|
|
def setTexture(self, texture: 'QAbstractTexture') -> None: ...
|
|
def format(self) -> 'QShaderImage.ImageFormat': ...
|
|
def access(self) -> 'QShaderImage.Access': ...
|
|
def layer(self) -> int: ...
|
|
def mipLevel(self) -> int: ...
|
|
def layered(self) -> bool: ...
|
|
def texture(self) -> 'QAbstractTexture': ...
|
|
|
|
class QShaderProgram(Qt3DCore.QNode):
|
|
|
|
class Format(int): ...
|
|
GLSL = ... # type: 'QShaderProgram.Format'
|
|
SPIRV = ... # type: 'QShaderProgram.Format'
|
|
|
|
class Status(int): ...
|
|
NotReady = ... # type: 'QShaderProgram.Status'
|
|
Ready = ... # type: 'QShaderProgram.Status'
|
|
Error = ... # type: 'QShaderProgram.Status'
|
|
|
|
class ShaderType(int): ...
|
|
Vertex = ... # type: 'QShaderProgram.ShaderType'
|
|
Fragment = ... # type: 'QShaderProgram.ShaderType'
|
|
TessellationControl = ... # type: 'QShaderProgram.ShaderType'
|
|
TessellationEvaluation = ... # type: 'QShaderProgram.ShaderType'
|
|
Geometry = ... # type: 'QShaderProgram.ShaderType'
|
|
Compute = ... # type: 'QShaderProgram.ShaderType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def formatChanged(self, format: 'QShaderProgram.Format') -> None: ...
|
|
def format(self) -> 'QShaderProgram.Format': ...
|
|
def setFormat(self, format: 'QShaderProgram.Format') -> None: ...
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def statusChanged(self, status: 'QShaderProgram.Status') -> None: ...
|
|
def logChanged(self, log: str) -> None: ...
|
|
def status(self) -> 'QShaderProgram.Status': ...
|
|
def log(self) -> str: ...
|
|
def computeShaderCodeChanged(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def fragmentShaderCodeChanged(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def geometryShaderCodeChanged(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def tessellationEvaluationShaderCodeChanged(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def tessellationControlShaderCodeChanged(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def vertexShaderCodeChanged(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setComputeShaderCode(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setFragmentShaderCode(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setGeometryShaderCode(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setTessellationEvaluationShaderCode(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setTessellationControlShaderCode(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def setVertexShaderCode(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
@staticmethod
|
|
def loadSource(sourceUrl: QtCore.QUrl) -> QtCore.QByteArray: ...
|
|
def shaderCode(self, type: 'QShaderProgram.ShaderType') -> QtCore.QByteArray: ...
|
|
def setShaderCode(self, type: 'QShaderProgram.ShaderType', shaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def computeShaderCode(self) -> QtCore.QByteArray: ...
|
|
def fragmentShaderCode(self) -> QtCore.QByteArray: ...
|
|
def geometryShaderCode(self) -> QtCore.QByteArray: ...
|
|
def tessellationEvaluationShaderCode(self) -> QtCore.QByteArray: ...
|
|
def tessellationControlShaderCode(self) -> QtCore.QByteArray: ...
|
|
def vertexShaderCode(self) -> QtCore.QByteArray: ...
|
|
|
|
class QShaderProgramBuilder(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def computeShaderCodeChanged(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def fragmentShaderCodeChanged(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def geometryShaderCodeChanged(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def tessellationEvaluationShaderCodeChanged(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def tessellationControlShaderCodeChanged(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def vertexShaderCodeChanged(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
|
|
def computeShaderCode(self) -> QtCore.QByteArray: ...
|
|
def fragmentShaderCode(self) -> QtCore.QByteArray: ...
|
|
def geometryShaderCode(self) -> QtCore.QByteArray: ...
|
|
def tessellationEvaluationShaderCode(self) -> QtCore.QByteArray: ...
|
|
def tessellationControlShaderCode(self) -> QtCore.QByteArray: ...
|
|
def vertexShaderCode(self) -> QtCore.QByteArray: ...
|
|
def computeShaderGraphChanged(self, computeShaderGraph: QtCore.QUrl) -> None: ...
|
|
def fragmentShaderGraphChanged(self, fragmentShaderGraph: QtCore.QUrl) -> None: ...
|
|
def geometryShaderGraphChanged(self, geometryShaderGraph: QtCore.QUrl) -> None: ...
|
|
def tessellationEvaluationShaderGraphChanged(self, tessellationEvaluationShaderGraph: QtCore.QUrl) -> None: ...
|
|
def tessellationControlShaderGraphChanged(self, tessellationControlShaderGraph: QtCore.QUrl) -> None: ...
|
|
def vertexShaderGraphChanged(self, vertexShaderGraph: QtCore.QUrl) -> None: ...
|
|
def enabledLayersChanged(self, layers: typing.Iterable[str]) -> None: ...
|
|
def shaderProgramChanged(self, shaderProgram: 'QShaderProgram') -> None: ...
|
|
def setComputeShaderGraph(self, computeShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setFragmentShaderGraph(self, fragmentShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setGeometryShaderGraph(self, geometryShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setTessellationEvaluationShaderGraph(self, tessellationEvaluationShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setTessellationControlShaderGraph(self, tessellationControlShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setVertexShaderGraph(self, vertexShaderGraph: QtCore.QUrl) -> None: ...
|
|
def setEnabledLayers(self, layers: typing.Iterable[str]) -> None: ...
|
|
def setShaderProgram(self, program: 'QShaderProgram') -> None: ...
|
|
def computeShaderGraph(self) -> QtCore.QUrl: ...
|
|
def fragmentShaderGraph(self) -> QtCore.QUrl: ...
|
|
def geometryShaderGraph(self) -> QtCore.QUrl: ...
|
|
def tessellationEvaluationShaderGraph(self) -> QtCore.QUrl: ...
|
|
def tessellationControlShaderGraph(self) -> QtCore.QUrl: ...
|
|
def vertexShaderGraph(self) -> QtCore.QUrl: ...
|
|
def enabledLayers(self) -> typing.List[str]: ...
|
|
def shaderProgram(self) -> 'QShaderProgram': ...
|
|
|
|
class QSortPolicy('QFrameGraphNode'):
|
|
|
|
class SortType(int): ...
|
|
StateChangeCost = ... # type: 'QSortPolicy.SortType'
|
|
BackToFront = ... # type: 'QSortPolicy.SortType'
|
|
Material = ... # type: 'QSortPolicy.SortType'
|
|
FrontToBack = ... # type: 'QSortPolicy.SortType'
|
|
Texture = ... # type: 'QSortPolicy.SortType'
|
|
Uniform = ... # type: 'QSortPolicy.SortType'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
@typing.overload
|
|
def sortTypesChanged(self, sortTypes: typing.Iterable[QSortPolicy.SortType]) -> None: ...
|
|
@typing.overload
|
|
def sortTypesChanged(self, sortTypes: typing.Iterable[int]) -> None: ...
|
|
@typing.overload
|
|
def setSortTypes(self, sortTypes: typing.Iterable[QSortPolicy.SortType]) -> None: ...
|
|
@typing.overload
|
|
def setSortTypes(self, sortTypesInt: typing.Iterable[int]) -> None: ...
|
|
def sortTypesInt(self) -> typing.List[int]: ...
|
|
def sortTypes(self) -> typing.List[QSortPolicy.SortType]: ...
|
|
|
|
class QSpotLight('QAbstractLight'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def cutOffAngleChanged(self, cutOffAngle: float) -> None: ...
|
|
def localDirectionChanged(self, localDirection: QtGui.QVector3D) -> None: ...
|
|
def quadraticAttenuationChanged(self, quadraticAttenuation: float) -> None: ...
|
|
def linearAttenuationChanged(self, linearAttenuation: float) -> None: ...
|
|
def constantAttenuationChanged(self, constantAttenuation: float) -> None: ...
|
|
def setCutOffAngle(self, cutOffAngle: float) -> None: ...
|
|
def setLocalDirection(self, localDirection: QtGui.QVector3D) -> None: ...
|
|
def setQuadraticAttenuation(self, value: float) -> None: ...
|
|
def setLinearAttenuation(self, value: float) -> None: ...
|
|
def setConstantAttenuation(self, value: float) -> None: ...
|
|
def quadraticAttenuation(self) -> float: ...
|
|
def linearAttenuation(self) -> float: ...
|
|
def constantAttenuation(self) -> float: ...
|
|
def cutOffAngle(self) -> float: ...
|
|
def localDirection(self) -> QtGui.QVector3D: ...
|
|
|
|
class QStencilMask('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def backOutputMaskChanged(self, backOutputMask: int) -> None: ...
|
|
def frontOutputMaskChanged(self, frontOutputMask: int) -> None: ...
|
|
def setBackOutputMask(self, backOutputMask: int) -> None: ...
|
|
def setFrontOutputMask(self, frontOutputMask: int) -> None: ...
|
|
def backOutputMask(self) -> int: ...
|
|
def frontOutputMask(self) -> int: ...
|
|
|
|
class QStencilOperation('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def back(self) -> 'QStencilOperationArguments': ...
|
|
def front(self) -> 'QStencilOperationArguments': ...
|
|
|
|
class QStencilOperationArguments(QtCore.QObject):
|
|
|
|
class Operation(int): ...
|
|
Zero = ... # type: 'QStencilOperationArguments.Operation'
|
|
Keep = ... # type: 'QStencilOperationArguments.Operation'
|
|
Replace = ... # type: 'QStencilOperationArguments.Operation'
|
|
Increment = ... # type: 'QStencilOperationArguments.Operation'
|
|
Decrement = ... # type: 'QStencilOperationArguments.Operation'
|
|
IncrementWrap = ... # type: 'QStencilOperationArguments.Operation'
|
|
DecrementWrap = ... # type: 'QStencilOperationArguments.Operation'
|
|
Invert = ... # type: 'QStencilOperationArguments.Operation'
|
|
|
|
class FaceMode(int): ...
|
|
Front = ... # type: 'QStencilOperationArguments.FaceMode'
|
|
Back = ... # type: 'QStencilOperationArguments.FaceMode'
|
|
FrontAndBack = ... # type: 'QStencilOperationArguments.FaceMode'
|
|
|
|
def faceModeChanged(self, faceMode: 'QStencilOperationArguments.FaceMode') -> None: ...
|
|
def allTestsPassOperationChanged(self, stencilDepthPass: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def depthTestFailureOperationChanged(self, depthFail: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def stencilTestFailureOperationChanged(self, stencilFail: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def setAllTestsPassOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def setDepthTestFailureOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def setStencilTestFailureOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
|
|
def allTestsPassOperation(self) -> 'QStencilOperationArguments.Operation': ...
|
|
def depthTestFailureOperation(self) -> 'QStencilOperationArguments.Operation': ...
|
|
def stencilTestFailureOperation(self) -> 'QStencilOperationArguments.Operation': ...
|
|
def faceMode(self) -> 'QStencilOperationArguments.FaceMode': ...
|
|
|
|
class QStencilTest('QRenderState'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def back(self) -> 'QStencilTestArguments': ...
|
|
def front(self) -> 'QStencilTestArguments': ...
|
|
|
|
class QStencilTestArguments(QtCore.QObject):
|
|
|
|
class StencilFunction(int): ...
|
|
Never = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
Always = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
Less = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
LessOrEqual = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
Equal = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
GreaterOrEqual = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
Greater = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
NotEqual = ... # type: 'QStencilTestArguments.StencilFunction'
|
|
|
|
class StencilFaceMode(int): ...
|
|
Front = ... # type: 'QStencilTestArguments.StencilFaceMode'
|
|
Back = ... # type: 'QStencilTestArguments.StencilFaceMode'
|
|
FrontAndBack = ... # type: 'QStencilTestArguments.StencilFaceMode'
|
|
|
|
def faceModeChanged(self, faceMode: 'QStencilTestArguments.StencilFaceMode') -> None: ...
|
|
def referenceValueChanged(self, referenceValue: int) -> None: ...
|
|
def stencilFunctionChanged(self, stencilFunction: 'QStencilTestArguments.StencilFunction') -> None: ...
|
|
def comparisonMaskChanged(self, comparisonMask: int) -> None: ...
|
|
def setStencilFunction(self, stencilFunction: 'QStencilTestArguments.StencilFunction') -> None: ...
|
|
def setReferenceValue(self, referenceValue: int) -> None: ...
|
|
def setComparisonMask(self, comparisonMask: int) -> None: ...
|
|
def faceMode(self) -> 'QStencilTestArguments.StencilFaceMode': ...
|
|
def stencilFunction(self) -> 'QStencilTestArguments.StencilFunction': ...
|
|
def referenceValue(self) -> int: ...
|
|
def comparisonMask(self) -> int: ...
|
|
|
|
class QSubtreeEnabler('QFrameGraphNode'):
|
|
|
|
class Enablement(int): ...
|
|
Persistent = ... # type: 'QSubtreeEnabler.Enablement'
|
|
SingleShot = ... # type: 'QSubtreeEnabler.Enablement'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def enablementChanged(self, enablement: 'QSubtreeEnabler.Enablement') -> None: ...
|
|
def requestUpdate(self) -> None: ...
|
|
def setEnablement(self, enablement: 'QSubtreeEnabler.Enablement') -> None: ...
|
|
def enablement(self) -> 'QSubtreeEnabler.Enablement': ...
|
|
|
|
class QTechnique(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def graphicsApiFilter(self) -> 'QGraphicsApiFilter': ...
|
|
def renderPasses(self) -> typing.List['QRenderPass']: ...
|
|
def removeRenderPass(self, pass_: 'QRenderPass') -> None: ...
|
|
def addRenderPass(self, pass_: 'QRenderPass') -> None: ...
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, p: 'QParameter') -> None: ...
|
|
def addParameter(self, p: 'QParameter') -> None: ...
|
|
def filterKeys(self) -> typing.List['QFilterKey']: ...
|
|
def removeFilterKey(self, filterKey: 'QFilterKey') -> None: ...
|
|
def addFilterKey(self, filterKey: 'QFilterKey') -> None: ...
|
|
|
|
class QTechniqueFilter('QFrameGraphNode'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def parameters(self) -> typing.List['QParameter']: ...
|
|
def removeParameter(self, p: 'QParameter') -> None: ...
|
|
def addParameter(self, p: 'QParameter') -> None: ...
|
|
def removeMatch(self, filterKey: 'QFilterKey') -> None: ...
|
|
def addMatch(self, filterKey: 'QFilterKey') -> None: ...
|
|
def matchAll(self) -> typing.List['QFilterKey']: ...
|
|
|
|
class QTexture1D('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture1DArray('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture2D('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture2DArray('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture3D('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTextureCubeMap('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTextureCubeMapArray('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture2DMultisample('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTexture2DMultisampleArray('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTextureRectangle('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTextureBuffer('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QTextureLoader('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def mirroredChanged(self, mirrored: bool) -> None: ...
|
|
def setMirrored(self, mirrored: bool) -> None: ...
|
|
def isMirrored(self) -> bool: ...
|
|
def sourceChanged(self, source: QtCore.QUrl) -> None: ...
|
|
def setSource(self, source: QtCore.QUrl) -> None: ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
|
|
class QSharedGLTexture('QAbstractTexture'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureIdChanged(self, textureId: int) -> None: ...
|
|
def setTextureId(self, id: int) -> None: ...
|
|
def textureId(self) -> int: ...
|
|
|
|
class QTextureData(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QTextureData') -> None: ...
|
|
|
|
def addImageData(self, imageData: 'QTextureImageData') -> None: ...
|
|
def imageData(self) -> typing.List[QTextureImageData]: ...
|
|
def setComparisonMode(self, comparisonMode: 'QAbstractTexture.ComparisonMode') -> None: ...
|
|
def comparisonMode(self) -> 'QAbstractTexture.ComparisonMode': ...
|
|
def setComparisonFunction(self, comparisonFunction: 'QAbstractTexture.ComparisonFunction') -> None: ...
|
|
def comparisonFunction(self) -> 'QAbstractTexture.ComparisonFunction': ...
|
|
def setWrapModeZ(self, wrapModeZ: 'QTextureWrapMode.WrapMode') -> None: ...
|
|
def wrapModeZ(self) -> 'QTextureWrapMode.WrapMode': ...
|
|
def setWrapModeY(self, wrapModeY: 'QTextureWrapMode.WrapMode') -> None: ...
|
|
def wrapModeY(self) -> 'QTextureWrapMode.WrapMode': ...
|
|
def setWrapModeX(self, wrapModeX: 'QTextureWrapMode.WrapMode') -> None: ...
|
|
def wrapModeX(self) -> 'QTextureWrapMode.WrapMode': ...
|
|
def setMagnificationFilter(self, filter: 'QAbstractTexture.Filter') -> None: ...
|
|
def magnificationFilter(self) -> 'QAbstractTexture.Filter': ...
|
|
def setMinificationFilter(self, filter: 'QAbstractTexture.Filter') -> None: ...
|
|
def minificationFilter(self) -> 'QAbstractTexture.Filter': ...
|
|
def setMaximumAnisotropy(self, maximumAnisotropy: float) -> None: ...
|
|
def maximumAnisotropy(self) -> float: ...
|
|
def setAutoMipMapGenerationEnabled(self, isAutoMipMapGenerationEnabled: bool) -> None: ...
|
|
def isAutoMipMapGenerationEnabled(self) -> bool: ...
|
|
def setLayers(self, layers: int) -> None: ...
|
|
def layers(self) -> int: ...
|
|
def setDepth(self, depth: int) -> None: ...
|
|
def depth(self) -> int: ...
|
|
def setHeight(self, height: int) -> None: ...
|
|
def height(self) -> int: ...
|
|
def setWidth(self, width: int) -> None: ...
|
|
def width(self) -> int: ...
|
|
def setFormat(self, a0: 'QAbstractTexture.TextureFormat') -> None: ...
|
|
def format(self) -> 'QAbstractTexture.TextureFormat': ...
|
|
def setTarget(self, target: 'QAbstractTexture.Target') -> None: ...
|
|
def target(self) -> 'QAbstractTexture.Target': ...
|
|
|
|
class QTextureDataUpdate(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QTextureDataUpdate') -> None: ...
|
|
|
|
def setData(self, data: 'QTextureImageData') -> None: ...
|
|
def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
|
|
def setMipLevel(self, mipLevel: int) -> None: ...
|
|
def setLayer(self, layer: int) -> None: ...
|
|
def setZ(self, z: int) -> None: ...
|
|
def setY(self, y: int) -> None: ...
|
|
def setX(self, x: int) -> None: ...
|
|
def data(self) -> 'QTextureImageData': ...
|
|
def face(self) -> 'QAbstractTexture.CubeMapFace': ...
|
|
def mipLevel(self) -> int: ...
|
|
def layer(self) -> int: ...
|
|
def z(self) -> int: ...
|
|
def y(self) -> int: ...
|
|
def x(self) -> int: ...
|
|
def swap(self, other: 'QTextureDataUpdate') -> None: ...
|
|
|
|
class QTextureGenerator('QAbstractFunctor'):
|
|
|
|
def __call__(self) -> 'QTextureData': ...
|
|
|
|
class QTextureImage('QAbstractTextureImage'):
|
|
|
|
class Status(int): ...
|
|
None_ = ... # type: 'QTextureImage.Status'
|
|
Loading = ... # type: 'QTextureImage.Status'
|
|
Ready = ... # type: 'QTextureImage.Status'
|
|
Error = ... # type: 'QTextureImage.Status'
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def mirroredChanged(self, mirrored: bool) -> None: ...
|
|
def setMirrored(self, mirrored: bool) -> None: ...
|
|
def isMirrored(self) -> bool: ...
|
|
def setStatus(self, status: 'QTextureImage.Status') -> None: ...
|
|
def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
|
|
def statusChanged(self, status: 'QTextureImage.Status') -> None: ...
|
|
def sourceChanged(self, source: QtCore.QUrl) -> None: ...
|
|
def setSource(self, source: QtCore.QUrl) -> None: ...
|
|
def status(self) -> 'QTextureImage.Status': ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
|
|
class QTextureImageData(sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QTextureImageData') -> None: ...
|
|
|
|
def data(self, layer: int = ..., face: int = ..., mipmapLevel: int = ...) -> QtCore.QByteArray: ...
|
|
def setData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray], blockSize: int, isCompressed: bool = ...) -> None: ...
|
|
def setImage(self, a0: QtGui.QImage) -> None: ...
|
|
def setPixelType(self, pixelType: QtGui.QOpenGLTexture.PixelType) -> None: ...
|
|
def setPixelFormat(self, pixelFormat: QtGui.QOpenGLTexture.PixelFormat) -> None: ...
|
|
def setFormat(self, format: QtGui.QOpenGLTexture.TextureFormat) -> None: ...
|
|
def setTarget(self, target: QtGui.QOpenGLTexture.Target) -> None: ...
|
|
def pixelType(self) -> QtGui.QOpenGLTexture.PixelType: ...
|
|
def pixelFormat(self) -> QtGui.QOpenGLTexture.PixelFormat: ...
|
|
def format(self) -> QtGui.QOpenGLTexture.TextureFormat: ...
|
|
def target(self) -> QtGui.QOpenGLTexture.Target: ...
|
|
def setFaces(self, faces: int) -> None: ...
|
|
def setMipLevels(self, mipLevels: int) -> None: ...
|
|
def setLayers(self, layers: int) -> None: ...
|
|
def setDepth(self, depth: int) -> None: ...
|
|
def setHeight(self, height: int) -> None: ...
|
|
def setWidth(self, width: int) -> None: ...
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def faces(self) -> int: ...
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def mipLevels(self) -> int: ...
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def layers(self) -> int: ...
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def depth(self) -> int: ...
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def height(self) -> int: ...
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def width(self) -> int: ...
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def isCompressed(self) -> bool: ...
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def cleanup(self) -> None: ...
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class QTextureImageDataGenerator('QAbstractFunctor'):
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def __call__(self) -> 'QTextureImageData': ...
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class QTextureWrapMode(QtCore.QObject):
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class WrapMode(int): ...
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Repeat = ... # type: 'QTextureWrapMode.WrapMode'
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MirroredRepeat = ... # type: 'QTextureWrapMode.WrapMode'
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ClampToEdge = ... # type: 'QTextureWrapMode.WrapMode'
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ClampToBorder = ... # type: 'QTextureWrapMode.WrapMode'
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@typing.overload
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def __init__(self, wrapMode: 'QTextureWrapMode.WrapMode' = ..., parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
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@typing.overload
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def __init__(self, x: 'QTextureWrapMode.WrapMode', y: 'QTextureWrapMode.WrapMode', z: 'QTextureWrapMode.WrapMode', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
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def zChanged(self, z: 'QTextureWrapMode.WrapMode') -> None: ...
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def yChanged(self, y: 'QTextureWrapMode.WrapMode') -> None: ...
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def xChanged(self, x: 'QTextureWrapMode.WrapMode') -> None: ...
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def setZ(self, z: 'QTextureWrapMode.WrapMode') -> None: ...
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def setY(self, y: 'QTextureWrapMode.WrapMode') -> None: ...
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def setX(self, x: 'QTextureWrapMode.WrapMode') -> None: ...
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def z(self) -> 'QTextureWrapMode.WrapMode': ...
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def y(self) -> 'QTextureWrapMode.WrapMode': ...
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def x(self) -> 'QTextureWrapMode.WrapMode': ...
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class QViewport('QFrameGraphNode'):
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def gammaChanged(self, gamma: float) -> None: ...
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def setGamma(self, gamma: float) -> None: ...
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def gamma(self) -> float: ...
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|
def normalizedRectChanged(self, normalizedRect: QtCore.QRectF) -> None: ...
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def setNormalizedRect(self, normalizedRect: QtCore.QRectF) -> None: ...
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def normalizedRect(self) -> QtCore.QRectF: ...
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class QWaitFence('QFrameGraphNode'):
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class HandleType(int): ...
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|
NoHandle = ... # type: 'QWaitFence.HandleType'
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OpenGLFenceId = ... # type: 'QWaitFence.HandleType'
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def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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def handleChanged(self, handle: typing.Any) -> None: ...
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|
def handleTypeChanged(self, handleType: 'QWaitFence.HandleType') -> None: ...
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|
def timeoutChanged(self, timeoutChanged: int) -> None: ...
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def waitOnCPUChanged(self, waitOnCPU: bool) -> None: ...
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|
def setTimeout(self, timeout: int) -> None: ...
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|
def timeout(self) -> int: ...
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|
def setWaitOnCPU(self, waitOnCPU: bool) -> None: ...
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|
def waitOnCPU(self) -> bool: ...
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|
def handle(self) -> typing.Any: ...
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|
def handleType(self) -> 'QWaitFence.HandleType': ...
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|
def setHandle(self, handle: typing.Any) -> None: ...
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def setHandleType(self, type: 'QWaitFence.HandleType') -> None: ...
|