2358 lines
		
	
	
		
			114 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			2358 lines
		
	
	
		
			114 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# The PEP 484 type hints stub file for the Qt3DRender module.
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#
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# Generated by SIP 5.4.0
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#
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# Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
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# 
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# This file is part of PyQt3D.
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# 
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# This file may be used under the terms of the GNU General Public License
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# version 3.0 as published by the Free Software Foundation and appearing in
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# the file LICENSE included in the packaging of this file.  Please review the
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# following information to ensure the GNU General Public License version 3.0
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# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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# 
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# If you do not wish to use this file under the terms of the GPL version 3.0
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# then you may purchase a commercial license.  For more information contact
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# info@riverbankcomputing.com.
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# 
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# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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import typing
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from PyQt5 import sip
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from PyQt5 import QtGui
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from PyQt5 import QtCore
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from PyQt5 import Qt3DCore
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# Support for QDate, QDateTime and QTime.
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import datetime
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# Convenient type aliases.
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PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
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# Convenient aliases for complicated OpenGL types.
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PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
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        sip.Buffer, None]
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PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
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        typing.Sequence[float], sip.Buffer, int, None]
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class QAbstractFunctor(sip.simplewrapper):
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    def id(self) -> sip.voidptr: ...
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class QAbstractLight(Qt3DCore.QComponent):
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    class Type(int): ...
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    PointLight = ... # type: 'QAbstractLight.Type'
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    DirectionalLight = ... # type: 'QAbstractLight.Type'
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    SpotLight = ... # type: 'QAbstractLight.Type'
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    def intensityChanged(self, intensity: float) -> None: ...
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    def colorChanged(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
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    def setIntensity(self, intensity: float) -> None: ...
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    def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
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    def intensity(self) -> float: ...
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    def color(self) -> QtGui.QColor: ...
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    def type(self) -> 'QAbstractLight.Type': ...
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class QAbstractRayCaster(Qt3DCore.QComponent):
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    class FilterMode(int): ...
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    AcceptAnyMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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    AcceptAllMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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    DiscardAnyMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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    DiscardAllMatchingLayers = ... # type: 'QAbstractRayCaster.FilterMode'
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    class RunMode(int): ...
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    Continuous = ... # type: 'QAbstractRayCaster.RunMode'
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    SingleShot = ... # type: 'QAbstractRayCaster.RunMode'
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    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
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    def filterModeChanged(self, filterMode: 'QAbstractRayCaster.FilterMode') -> None: ...
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    def hitsChanged(self, hits: typing.Iterable['QRayCasterHit']) -> None: ...
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    def runModeChanged(self, runMode: 'QAbstractRayCaster.RunMode') -> None: ...
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    def setFilterMode(self, filterMode: 'QAbstractRayCaster.FilterMode') -> None: ...
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    def setRunMode(self, runMode: 'QAbstractRayCaster.RunMode') -> None: ...
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    def layers(self) -> typing.List['QLayer']: ...
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    def removeLayer(self, layer: 'QLayer') -> None: ...
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    def addLayer(self, layer: 'QLayer') -> None: ...
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    def hits(self) -> typing.List['QRayCasterHit']: ...
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    def filterMode(self) -> 'QAbstractRayCaster.FilterMode': ...
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    def runMode(self) -> 'QAbstractRayCaster.RunMode': ...
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class QAbstractTexture(Qt3DCore.QNode):
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    class HandleType(int): ...
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    NoHandle = ... # type: 'QAbstractTexture.HandleType'
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    OpenGLTextureId = ... # type: 'QAbstractTexture.HandleType'
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    class ComparisonMode(int): ...
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    CompareRefToTexture = ... # type: 'QAbstractTexture.ComparisonMode'
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    CompareNone = ... # type: 'QAbstractTexture.ComparisonMode'
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    class ComparisonFunction(int): ...
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    CompareLessEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareGreaterEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareLess = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareGreater = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CommpareNotEqual = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareAlways = ... # type: 'QAbstractTexture.ComparisonFunction'
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    CompareNever = ... # type: 'QAbstractTexture.ComparisonFunction'
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    class CubeMapFace(int): ...
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    CubeMapPositiveX = ... # type: 'QAbstractTexture.CubeMapFace'
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    CubeMapNegativeX = ... # type: 'QAbstractTexture.CubeMapFace'
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    CubeMapPositiveY = ... # type: 'QAbstractTexture.CubeMapFace'
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    CubeMapNegativeY = ... # type: 'QAbstractTexture.CubeMapFace'
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    CubeMapPositiveZ = ... # type: 'QAbstractTexture.CubeMapFace'
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    CubeMapNegativeZ = ... # type: 'QAbstractTexture.CubeMapFace'
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    AllFaces = ... # type: 'QAbstractTexture.CubeMapFace'
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    class Filter(int): ...
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    Nearest = ... # type: 'QAbstractTexture.Filter'
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    Linear = ... # type: 'QAbstractTexture.Filter'
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    NearestMipMapNearest = ... # type: 'QAbstractTexture.Filter'
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    NearestMipMapLinear = ... # type: 'QAbstractTexture.Filter'
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    LinearMipMapNearest = ... # type: 'QAbstractTexture.Filter'
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    LinearMipMapLinear = ... # type: 'QAbstractTexture.Filter'
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    class TextureFormat(int): ...
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    NoFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    Automatic = ... # type: 'QAbstractTexture.TextureFormat'
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    R8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA8_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA16_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA8_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA16_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R8U = ... # type: 'QAbstractTexture.TextureFormat'
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    RG8U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA8U = ... # type: 'QAbstractTexture.TextureFormat'
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    R16U = ... # type: 'QAbstractTexture.TextureFormat'
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    RG16U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB16U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA16U = ... # type: 'QAbstractTexture.TextureFormat'
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    R32U = ... # type: 'QAbstractTexture.TextureFormat'
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    RG32U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB32U = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA32U = ... # type: 'QAbstractTexture.TextureFormat'
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    R8I = ... # type: 'QAbstractTexture.TextureFormat'
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    RG8I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA8I = ... # type: 'QAbstractTexture.TextureFormat'
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    R16I = ... # type: 'QAbstractTexture.TextureFormat'
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    RG16I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB16I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA16I = ... # type: 'QAbstractTexture.TextureFormat'
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    R32I = ... # type: 'QAbstractTexture.TextureFormat'
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    RG32I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB32I = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA32I = ... # type: 'QAbstractTexture.TextureFormat'
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    R16F = ... # type: 'QAbstractTexture.TextureFormat'
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    RG16F = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB16F = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA16F = ... # type: 'QAbstractTexture.TextureFormat'
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    R32F = ... # type: 'QAbstractTexture.TextureFormat'
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    RG32F = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB32F = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA32F = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB9E5 = ... # type: 'QAbstractTexture.TextureFormat'
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    RG11B10F = ... # type: 'QAbstractTexture.TextureFormat'
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    RG3B2 = ... # type: 'QAbstractTexture.TextureFormat'
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    R5G6B5 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB5A1 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA4 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB10A2 = ... # type: 'QAbstractTexture.TextureFormat'
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    D16 = ... # type: 'QAbstractTexture.TextureFormat'
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    D24 = ... # type: 'QAbstractTexture.TextureFormat'
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    D24S8 = ... # type: 'QAbstractTexture.TextureFormat'
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    D32 = ... # type: 'QAbstractTexture.TextureFormat'
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    D32F = ... # type: 'QAbstractTexture.TextureFormat'
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    D32FS8X24 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA_DXT3 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA_DXT5 = ... # type: 'QAbstractTexture.TextureFormat'
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    R_ATI1N_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R_ATI1N_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG_ATI2N_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG_ATI2N_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB_BP_UNSIGNED_FLOAT = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB_BP_SIGNED_FLOAT = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB_BP_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R11_EAC_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    R11_EAC_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG11_EAC_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RG11_EAC_SNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB8_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8_PunchThrough_Alpha1_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB8_PunchThrough_Alpha1_ETC2 = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBA8_ETC2_EAC = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB8_Alpha8_ETC2_EAC = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB8_ETC1 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB8 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB8_Alpha8 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB_Alpha_DXT1 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB_Alpha_DXT3 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB_Alpha_DXT5 = ... # type: 'QAbstractTexture.TextureFormat'
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    SRGB_BP_UNorm = ... # type: 'QAbstractTexture.TextureFormat'
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    DepthFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    AlphaFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    RGBAFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    LuminanceFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    LuminanceAlphaFormat = ... # type: 'QAbstractTexture.TextureFormat'
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    RGB10A2U = ... # type: 'QAbstractTexture.TextureFormat'
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    class Target(int): ...
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    TargetAutomatic = ... # type: 'QAbstractTexture.Target'
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    Target1D = ... # type: 'QAbstractTexture.Target'
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    Target1DArray = ... # type: 'QAbstractTexture.Target'
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    Target2D = ... # type: 'QAbstractTexture.Target'
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    Target2DArray = ... # type: 'QAbstractTexture.Target'
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    Target3D = ... # type: 'QAbstractTexture.Target'
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    TargetCubeMap = ... # type: 'QAbstractTexture.Target'
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    TargetCubeMapArray = ... # type: 'QAbstractTexture.Target'
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    Target2DMultisample = ... # type: 'QAbstractTexture.Target'
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    Target2DMultisampleArray = ... # type: 'QAbstractTexture.Target'
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    TargetRectangle = ... # type: 'QAbstractTexture.Target'
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    TargetBuffer = ... # type: 'QAbstractTexture.Target'
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    class Status(int): ...
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    None_ = ... # type: 'QAbstractTexture.Status'
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    Loading = ... # type: 'QAbstractTexture.Status'
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    Ready = ... # type: 'QAbstractTexture.Status'
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    Error = ... # type: 'QAbstractTexture.Status'
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    @typing.overload
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    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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    @typing.overload
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    def __init__(self, target: 'QAbstractTexture.Target', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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    def updateData(self, update: 'QTextureDataUpdate') -> None: ...
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    def handleChanged(self, handle: typing.Any) -> None: ...
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    def handleTypeChanged(self, handleType: 'QAbstractTexture.HandleType') -> None: ...
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    def handle(self) -> typing.Any: ...
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    def handleType(self) -> 'QAbstractTexture.HandleType': ...
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    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
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    def setStatus(self, status: 'QAbstractTexture.Status') -> None: ...
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    def samplesChanged(self, samples: int) -> None: ...
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    def layersChanged(self, layers: int) -> None: ...
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    def comparisonModeChanged(self, comparisonMode: 'QAbstractTexture.ComparisonMode') -> None: ...
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    def comparisonFunctionChanged(self, comparisonFunction: 'QAbstractTexture.ComparisonFunction') -> None: ...
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    def maximumAnisotropyChanged(self, maximumAnisotropy: float) -> None: ...
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    def minificationFilterChanged(self, minificationFilter: 'QAbstractTexture.Filter') -> None: ...
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    def magnificationFilterChanged(self, magnificationFilter: 'QAbstractTexture.Filter') -> None: ...
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    def depthChanged(self, depth: int) -> None: ...
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    def heightChanged(self, height: int) -> None: ...
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    def widthChanged(self, width: int) -> None: ...
 | 
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    def generateMipMapsChanged(self, generateMipMaps: bool) -> None: ...
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    def statusChanged(self, status: 'QAbstractTexture.Status') -> None: ...
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    def formatChanged(self, format: 'QAbstractTexture.TextureFormat') -> None: ...
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    def setSamples(self, samples: int) -> None: ...
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    def setLayers(self, layers: int) -> None: ...
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    def setComparisonMode(self, mode: 'QAbstractTexture.ComparisonMode') -> None: ...
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    def setComparisonFunction(self, function: 'QAbstractTexture.ComparisonFunction') -> None: ...
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    def setMaximumAnisotropy(self, anisotropy: float) -> None: ...
 | 
						|
    def setMagnificationFilter(self, f: 'QAbstractTexture.Filter') -> None: ...
 | 
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    def setMinificationFilter(self, f: 'QAbstractTexture.Filter') -> None: ...
 | 
						|
    def setDepth(self, depth: int) -> None: ...
 | 
						|
    def setHeight(self, height: int) -> None: ...
 | 
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    def setWidth(self, width: int) -> None: ...
 | 
						|
    def setGenerateMipMaps(self, gen: bool) -> None: ...
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						|
    def setFormat(self, format: 'QAbstractTexture.TextureFormat') -> None: ...
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						|
    def dataGenerator(self) -> 'QTextureGenerator': ...
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    def samples(self) -> int: ...
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						|
    def layers(self) -> int: ...
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						|
    def depth(self) -> int: ...
 | 
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    def height(self) -> int: ...
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						|
    def width(self) -> int: ...
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						|
    def comparisonMode(self) -> 'QAbstractTexture.ComparisonMode': ...
 | 
						|
    def comparisonFunction(self) -> 'QAbstractTexture.ComparisonFunction': ...
 | 
						|
    def maximumAnisotropy(self) -> float: ...
 | 
						|
    def magnificationFilter(self) -> 'QAbstractTexture.Filter': ...
 | 
						|
    def minificationFilter(self) -> 'QAbstractTexture.Filter': ...
 | 
						|
    def setSize(self, width: int, height: int = ..., depth: int = ...) -> None: ...
 | 
						|
    def wrapMode(self) -> 'QTextureWrapMode': ...
 | 
						|
    def setWrapMode(self, wrapMode: 'QTextureWrapMode') -> None: ...
 | 
						|
    def textureImages(self) -> typing.List['QAbstractTextureImage']: ...
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						|
    def removeTextureImage(self, textureImage: 'QAbstractTextureImage') -> None: ...
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						|
    def addTextureImage(self, textureImage: 'QAbstractTextureImage') -> None: ...
 | 
						|
    def status(self) -> 'QAbstractTexture.Status': ...
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						|
    def generateMipMaps(self) -> bool: ...
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						|
    def format(self) -> 'QAbstractTexture.TextureFormat': ...
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    def target(self) -> 'QAbstractTexture.Target': ...
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						|
 | 
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class QAbstractTextureImage(Qt3DCore.QNode):
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 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
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 | 
						|
    def dataGenerator(self) -> 'QTextureImageDataGenerator': ...
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						|
    def notifyDataGeneratorChanged(self) -> None: ...
 | 
						|
    def faceChanged(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
 | 
						|
    def layerChanged(self, layer: int) -> None: ...
 | 
						|
    def mipLevelChanged(self, mipLevel: int) -> None: ...
 | 
						|
    def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
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						|
    def setLayer(self, layer: int) -> None: ...
 | 
						|
    def setMipLevel(self, level: int) -> None: ...
 | 
						|
    def face(self) -> 'QAbstractTexture.CubeMapFace': ...
 | 
						|
    def layer(self) -> int: ...
 | 
						|
    def mipLevel(self) -> int: ...
 | 
						|
 | 
						|
class QRenderState(Qt3DCore.QNode): ...
 | 
						|
 | 
						|
class QAlphaCoverage('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QAlphaTest('QRenderState'):
 | 
						|
 | 
						|
    class AlphaFunction(int): ...
 | 
						|
    Never = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    Always = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    Less = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    LessOrEqual = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    Equal = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    GreaterOrEqual = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    Greater = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
    NotEqual = ... # type: 'QAlphaTest.AlphaFunction'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def referenceValueChanged(self, referenceValue: float) -> None: ...
 | 
						|
    def alphaFunctionChanged(self, alphaFunction: 'QAlphaTest.AlphaFunction') -> None: ...
 | 
						|
    def setReferenceValue(self, referenceValue: float) -> None: ...
 | 
						|
    def setAlphaFunction(self, alphaFunction: 'QAlphaTest.AlphaFunction') -> None: ...
 | 
						|
    def referenceValue(self) -> float: ...
 | 
						|
    def alphaFunction(self) -> 'QAlphaTest.AlphaFunction': ...
 | 
						|
 | 
						|
class QAttribute(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class VertexBaseType(int): ...
 | 
						|
    Byte = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    UnsignedByte = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    Short = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    UnsignedShort = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    Int = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    UnsignedInt = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    HalfFloat = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    Float = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
    Double = ... # type: 'QAttribute.VertexBaseType'
 | 
						|
 | 
						|
    class AttributeType(int): ...
 | 
						|
    VertexAttribute = ... # type: 'QAttribute.AttributeType'
 | 
						|
    IndexAttribute = ... # type: 'QAttribute.AttributeType'
 | 
						|
    DrawIndirectAttribute = ... # type: 'QAttribute.AttributeType'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, buf: 'QBuffer', vertexBaseType: 'QAttribute.VertexBaseType', vertexSize: int, count: int, offset: int = ..., stride: int = ..., parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, buf: 'QBuffer', name: str, vertexBaseType: 'QAttribute.VertexBaseType', vertexSize: int, count: int, offset: int = ..., stride: int = ..., parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def vertexSizeChanged(self, vertexSize: int) -> None: ...
 | 
						|
    def vertexBaseTypeChanged(self, vertexBaseType: 'QAttribute.VertexBaseType') -> None: ...
 | 
						|
    def attributeTypeChanged(self, attributeType: 'QAttribute.AttributeType') -> None: ...
 | 
						|
    def divisorChanged(self, divisor: int) -> None: ...
 | 
						|
    def byteOffsetChanged(self, byteOffset: int) -> None: ...
 | 
						|
    def byteStrideChanged(self, byteStride: int) -> None: ...
 | 
						|
    def countChanged(self, count: int) -> None: ...
 | 
						|
    def dataSizeChanged(self, vertexSize: int) -> None: ...
 | 
						|
    def dataTypeChanged(self, vertexBaseType: 'QAttribute.VertexBaseType') -> None: ...
 | 
						|
    def nameChanged(self, name: str) -> None: ...
 | 
						|
    def bufferChanged(self, buffer: 'QBuffer') -> None: ...
 | 
						|
    def setVertexSize(self, size: int) -> None: ...
 | 
						|
    def setVertexBaseType(self, type: 'QAttribute.VertexBaseType') -> None: ...
 | 
						|
    def setAttributeType(self, attributeType: 'QAttribute.AttributeType') -> None: ...
 | 
						|
    def setDivisor(self, divisor: int) -> None: ...
 | 
						|
    def setByteOffset(self, byteOffset: int) -> None: ...
 | 
						|
    def setByteStride(self, byteStride: int) -> None: ...
 | 
						|
    def setCount(self, count: int) -> None: ...
 | 
						|
    def setDataSize(self, size: int) -> None: ...
 | 
						|
    def setDataType(self, type: 'QAttribute.VertexBaseType') -> None: ...
 | 
						|
    def setName(self, name: str) -> None: ...
 | 
						|
    def setBuffer(self, buffer: 'QBuffer') -> None: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultJointWeightsAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultJointIndicesAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultTangentAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultTextureCoordinate2AttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultTextureCoordinate1AttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultTextureCoordinateAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultColorAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultNormalAttributeName() -> str: ...
 | 
						|
    @staticmethod
 | 
						|
    def defaultPositionAttributeName() -> str: ...
 | 
						|
    def attributeType(self) -> 'QAttribute.AttributeType': ...
 | 
						|
    def divisor(self) -> int: ...
 | 
						|
    def byteOffset(self) -> int: ...
 | 
						|
    def byteStride(self) -> int: ...
 | 
						|
    def count(self) -> int: ...
 | 
						|
    def vertexSize(self) -> int: ...
 | 
						|
    def vertexBaseType(self) -> 'QAttribute.VertexBaseType': ...
 | 
						|
    def name(self) -> str: ...
 | 
						|
    def buffer(self) -> 'QBuffer': ...
 | 
						|
 | 
						|
class QBlendEquation('QRenderState'):
 | 
						|
 | 
						|
    class BlendFunction(int): ...
 | 
						|
    Add = ... # type: 'QBlendEquation.BlendFunction'
 | 
						|
    Subtract = ... # type: 'QBlendEquation.BlendFunction'
 | 
						|
    ReverseSubtract = ... # type: 'QBlendEquation.BlendFunction'
 | 
						|
    Min = ... # type: 'QBlendEquation.BlendFunction'
 | 
						|
    Max = ... # type: 'QBlendEquation.BlendFunction'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def blendFunctionChanged(self, blendFunction: 'QBlendEquation.BlendFunction') -> None: ...
 | 
						|
    def setBlendFunction(self, blendFunction: 'QBlendEquation.BlendFunction') -> None: ...
 | 
						|
    def blendFunction(self) -> 'QBlendEquation.BlendFunction': ...
 | 
						|
 | 
						|
class QBlendEquationArguments('QRenderState'):
 | 
						|
 | 
						|
    class Blending(int): ...
 | 
						|
    Zero = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    One = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    SourceColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    SourceAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    Source1Alpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    Source1Color = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    DestinationColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    DestinationAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    SourceAlphaSaturate = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    ConstantColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    ConstantAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusSourceColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusSourceAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusDestinationAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusDestinationColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusConstantColor = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusConstantAlpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusSource1Alpha = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusSource1Color0 = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
    OneMinusSource1Color = ... # type: 'QBlendEquationArguments.Blending'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def bufferIndexChanged(self, index: int) -> None: ...
 | 
						|
    def destinationRgbaChanged(self, destinationRgba: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def sourceRgbaChanged(self, sourceRgba: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def destinationAlphaChanged(self, destinationAlpha: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def destinationRgbChanged(self, destinationRgb: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def sourceAlphaChanged(self, sourceAlpha: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def sourceRgbChanged(self, sourceRgb: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setBufferIndex(self, index: int) -> None: ...
 | 
						|
    def setDestinationRgba(self, destinationRgba: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setSourceRgba(self, sourceRgba: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setDestinationAlpha(self, destinationAlpha: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setSourceAlpha(self, sourceAlpha: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setDestinationRgb(self, destinationRgb: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def setSourceRgb(self, sourceRgb: 'QBlendEquationArguments.Blending') -> None: ...
 | 
						|
    def bufferIndex(self) -> int: ...
 | 
						|
    def destinationAlpha(self) -> 'QBlendEquationArguments.Blending': ...
 | 
						|
    def sourceAlpha(self) -> 'QBlendEquationArguments.Blending': ...
 | 
						|
    def destinationRgb(self) -> 'QBlendEquationArguments.Blending': ...
 | 
						|
    def sourceRgb(self) -> 'QBlendEquationArguments.Blending': ...
 | 
						|
 | 
						|
class QFrameGraphNode(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def parentFrameGraphNode(self) -> 'QFrameGraphNode': ...
 | 
						|
 | 
						|
class QBlitFramebuffer('QFrameGraphNode'):
 | 
						|
 | 
						|
    class InterpolationMethod(int): ...
 | 
						|
    Nearest = ... # type: 'QBlitFramebuffer.InterpolationMethod'
 | 
						|
    Linear = ... # type: 'QBlitFramebuffer.InterpolationMethod'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def interpolationMethodChanged(self) -> None: ...
 | 
						|
    def destinationAttachmentPointChanged(self) -> None: ...
 | 
						|
    def sourceAttachmentPointChanged(self) -> None: ...
 | 
						|
    def destinationRectChanged(self) -> None: ...
 | 
						|
    def sourceRectChanged(self) -> None: ...
 | 
						|
    def destinationChanged(self) -> None: ...
 | 
						|
    def sourceChanged(self) -> None: ...
 | 
						|
    def setInterpolationMethod(self, interpolationMethod: 'QBlitFramebuffer.InterpolationMethod') -> None: ...
 | 
						|
    def setDestinationAttachmentPoint(self, destinationAttachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
 | 
						|
    def setSourceAttachmentPoint(self, sourceAttachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
 | 
						|
    def setDestinationRect(self, destinationRect: QtCore.QRectF) -> None: ...
 | 
						|
    def setSourceRect(self, sourceRect: QtCore.QRectF) -> None: ...
 | 
						|
    def setDestination(self, destination: 'QRenderTarget') -> None: ...
 | 
						|
    def setSource(self, source: 'QRenderTarget') -> None: ...
 | 
						|
    def interpolationMethod(self) -> 'QBlitFramebuffer.InterpolationMethod': ...
 | 
						|
    def destinationAttachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
 | 
						|
    def sourceAttachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
 | 
						|
    def destinationRect(self) -> QtCore.QRectF: ...
 | 
						|
    def sourceRect(self) -> QtCore.QRectF: ...
 | 
						|
    def destination(self) -> 'QRenderTarget': ...
 | 
						|
    def source(self) -> 'QRenderTarget': ...
 | 
						|
 | 
						|
class QBuffer(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class AccessType(int): ...
 | 
						|
    Write = ... # type: 'QBuffer.AccessType'
 | 
						|
    Read = ... # type: 'QBuffer.AccessType'
 | 
						|
    ReadWrite = ... # type: 'QBuffer.AccessType'
 | 
						|
 | 
						|
    class UsageType(int): ...
 | 
						|
    StreamDraw = ... # type: 'QBuffer.UsageType'
 | 
						|
    StreamRead = ... # type: 'QBuffer.UsageType'
 | 
						|
    StreamCopy = ... # type: 'QBuffer.UsageType'
 | 
						|
    StaticDraw = ... # type: 'QBuffer.UsageType'
 | 
						|
    StaticRead = ... # type: 'QBuffer.UsageType'
 | 
						|
    StaticCopy = ... # type: 'QBuffer.UsageType'
 | 
						|
    DynamicDraw = ... # type: 'QBuffer.UsageType'
 | 
						|
    DynamicRead = ... # type: 'QBuffer.UsageType'
 | 
						|
    DynamicCopy = ... # type: 'QBuffer.UsageType'
 | 
						|
 | 
						|
    class BufferType(int): ...
 | 
						|
    VertexBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    IndexBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    PixelPackBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    PixelUnpackBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    UniformBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    ShaderStorageBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
    DrawIndirectBuffer = ... # type: 'QBuffer.BufferType'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, ty: 'QBuffer.BufferType', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def dataAvailable(self) -> None: ...
 | 
						|
    def accessTypeChanged(self, access: 'QBuffer.AccessType') -> None: ...
 | 
						|
    def setAccessType(self, access: 'QBuffer.AccessType') -> None: ...
 | 
						|
    def accessType(self) -> 'QBuffer.AccessType': ...
 | 
						|
    def updateData(self, offset: int, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def syncDataChanged(self, syncData: bool) -> None: ...
 | 
						|
    def usageChanged(self, usage: 'QBuffer.UsageType') -> None: ...
 | 
						|
    def typeChanged(self, type: 'QBuffer.BufferType') -> None: ...
 | 
						|
    def dataChanged(self, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setSyncData(self, syncData: bool) -> None: ...
 | 
						|
    def setUsage(self, usage: 'QBuffer.UsageType') -> None: ...
 | 
						|
    def setType(self, type: 'QBuffer.BufferType') -> None: ...
 | 
						|
    def dataGenerator(self) -> 'QBufferDataGenerator': ...
 | 
						|
    def setDataGenerator(self, functor: 'QBufferDataGenerator') -> None: ...
 | 
						|
    def data(self) -> QtCore.QByteArray: ...
 | 
						|
    def setData(self, bytes: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def isSyncData(self) -> bool: ...
 | 
						|
    def type(self) -> 'QBuffer.BufferType': ...
 | 
						|
    def usage(self) -> 'QBuffer.UsageType': ...
 | 
						|
 | 
						|
class QBufferDataGenerator('QAbstractFunctor'):
 | 
						|
 | 
						|
    def __call__(self) -> QtCore.QByteArray: ...
 | 
						|
 | 
						|
class QCamera(Qt3DCore.QEntity):
 | 
						|
 | 
						|
    class CameraTranslationOption(int): ...
 | 
						|
    TranslateViewCenter = ... # type: 'QCamera.CameraTranslationOption'
 | 
						|
    DontTranslateViewCenter = ... # type: 'QCamera.CameraTranslationOption'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def viewEntity(self, entity: Qt3DCore.QEntity) -> None: ...
 | 
						|
    def viewSphere(self, center: QtGui.QVector3D, radius: float) -> None: ...
 | 
						|
    def viewAll(self) -> None: ...
 | 
						|
    def exposureChanged(self, exposure: float) -> None: ...
 | 
						|
    def setExposure(self, exposure: float) -> None: ...
 | 
						|
    def exposure(self) -> float: ...
 | 
						|
    def viewMatrixChanged(self) -> None: ...
 | 
						|
    def viewVectorChanged(self, viewVector: QtGui.QVector3D) -> None: ...
 | 
						|
    def viewCenterChanged(self, viewCenter: QtGui.QVector3D) -> None: ...
 | 
						|
    def upVectorChanged(self, upVector: QtGui.QVector3D) -> None: ...
 | 
						|
    def positionChanged(self, position: QtGui.QVector3D) -> None: ...
 | 
						|
    def projectionMatrixChanged(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
 | 
						|
    def topChanged(self, top: float) -> None: ...
 | 
						|
    def bottomChanged(self, bottom: float) -> None: ...
 | 
						|
    def rightChanged(self, right: float) -> None: ...
 | 
						|
    def leftChanged(self, left: float) -> None: ...
 | 
						|
    def aspectRatioChanged(self, aspectRatio: float) -> None: ...
 | 
						|
    def fieldOfViewChanged(self, fieldOfView: float) -> None: ...
 | 
						|
    def farPlaneChanged(self, farPlane: float) -> None: ...
 | 
						|
    def nearPlaneChanged(self, nearPlane: float) -> None: ...
 | 
						|
    def projectionTypeChanged(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
 | 
						|
    def setViewCenter(self, viewCenter: QtGui.QVector3D) -> None: ...
 | 
						|
    def setUpVector(self, upVector: QtGui.QVector3D) -> None: ...
 | 
						|
    def setPosition(self, position: QtGui.QVector3D) -> None: ...
 | 
						|
    def setProjectionMatrix(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
 | 
						|
    def setTop(self, top: float) -> None: ...
 | 
						|
    def setBottom(self, bottom: float) -> None: ...
 | 
						|
    def setRight(self, right: float) -> None: ...
 | 
						|
    def setLeft(self, left: float) -> None: ...
 | 
						|
    def setAspectRatio(self, aspectRatio: float) -> None: ...
 | 
						|
    def setFieldOfView(self, fieldOfView: float) -> None: ...
 | 
						|
    def setFarPlane(self, farPlane: float) -> None: ...
 | 
						|
    def setNearPlane(self, nearPlane: float) -> None: ...
 | 
						|
    def setProjectionType(self, type: 'QCameraLens.ProjectionType') -> None: ...
 | 
						|
    def viewMatrix(self) -> QtGui.QMatrix4x4: ...
 | 
						|
    def viewVector(self) -> QtGui.QVector3D: ...
 | 
						|
    def viewCenter(self) -> QtGui.QVector3D: ...
 | 
						|
    def upVector(self) -> QtGui.QVector3D: ...
 | 
						|
    def position(self) -> QtGui.QVector3D: ...
 | 
						|
    def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
 | 
						|
    def top(self) -> float: ...
 | 
						|
    def bottom(self) -> float: ...
 | 
						|
    def right(self) -> float: ...
 | 
						|
    def left(self) -> float: ...
 | 
						|
    def aspectRatio(self) -> float: ...
 | 
						|
    def fieldOfView(self) -> float: ...
 | 
						|
    def farPlane(self) -> float: ...
 | 
						|
    def nearPlane(self) -> float: ...
 | 
						|
    def projectionType(self) -> 'QCameraLens.ProjectionType': ...
 | 
						|
    def rotateAboutViewCenter(self, q: QtGui.QQuaternion) -> None: ...
 | 
						|
    def rotate(self, q: QtGui.QQuaternion) -> None: ...
 | 
						|
    def rollAboutViewCenter(self, angle: float) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def panAboutViewCenter(self, angle: float) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def panAboutViewCenter(self, angle: float, axis: QtGui.QVector3D) -> None: ...
 | 
						|
    def tiltAboutViewCenter(self, angle: float) -> None: ...
 | 
						|
    def roll(self, angle: float) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def pan(self, angle: float) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def pan(self, angle: float, axis: QtGui.QVector3D) -> None: ...
 | 
						|
    def tilt(self, angle: float) -> None: ...
 | 
						|
    def translateWorld(self, vWorld: QtGui.QVector3D, option: 'QCamera.CameraTranslationOption' = ...) -> None: ...
 | 
						|
    def translate(self, vLocal: QtGui.QVector3D, option: 'QCamera.CameraTranslationOption' = ...) -> None: ...
 | 
						|
    def rotation(self, angle: float, axis: QtGui.QVector3D) -> QtGui.QQuaternion: ...
 | 
						|
    def rollRotation(self, angle: float) -> QtGui.QQuaternion: ...
 | 
						|
    def panRotation(self, angle: float) -> QtGui.QQuaternion: ...
 | 
						|
    def tiltRotation(self, angle: float) -> QtGui.QQuaternion: ...
 | 
						|
    def transform(self) -> Qt3DCore.QTransform: ...
 | 
						|
    def lens(self) -> 'QCameraLens': ...
 | 
						|
 | 
						|
class QCameraLens(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class ProjectionType(int): ...
 | 
						|
    OrthographicProjection = ... # type: 'QCameraLens.ProjectionType'
 | 
						|
    PerspectiveProjection = ... # type: 'QCameraLens.ProjectionType'
 | 
						|
    FrustumProjection = ... # type: 'QCameraLens.ProjectionType'
 | 
						|
    CustomProjection = ... # type: 'QCameraLens.ProjectionType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def viewSphere(self, center: QtGui.QVector3D, radius: float) -> None: ...
 | 
						|
    def viewEntity(self, entityId: Qt3DCore.QNodeId, cameraId: Qt3DCore.QNodeId) -> None: ...
 | 
						|
    def viewAll(self, cameraId: Qt3DCore.QNodeId) -> None: ...
 | 
						|
    def exposureChanged(self, exposure: float) -> None: ...
 | 
						|
    def setExposure(self, exposure: float) -> None: ...
 | 
						|
    def exposure(self) -> float: ...
 | 
						|
    def projectionMatrixChanged(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
 | 
						|
    def topChanged(self, top: float) -> None: ...
 | 
						|
    def bottomChanged(self, bottom: float) -> None: ...
 | 
						|
    def rightChanged(self, right: float) -> None: ...
 | 
						|
    def leftChanged(self, left: float) -> None: ...
 | 
						|
    def aspectRatioChanged(self, aspectRatio: float) -> None: ...
 | 
						|
    def fieldOfViewChanged(self, fieldOfView: float) -> None: ...
 | 
						|
    def farPlaneChanged(self, farPlane: float) -> None: ...
 | 
						|
    def nearPlaneChanged(self, nearPlane: float) -> None: ...
 | 
						|
    def projectionTypeChanged(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
 | 
						|
    def setProjectionMatrix(self, projectionMatrix: QtGui.QMatrix4x4) -> None: ...
 | 
						|
    def setTop(self, top: float) -> None: ...
 | 
						|
    def setBottom(self, bottom: float) -> None: ...
 | 
						|
    def setRight(self, right: float) -> None: ...
 | 
						|
    def setLeft(self, left: float) -> None: ...
 | 
						|
    def setAspectRatio(self, aspectRatio: float) -> None: ...
 | 
						|
    def setFieldOfView(self, fieldOfView: float) -> None: ...
 | 
						|
    def setFarPlane(self, farPlane: float) -> None: ...
 | 
						|
    def setNearPlane(self, nearPlane: float) -> None: ...
 | 
						|
    def setProjectionType(self, projectionType: 'QCameraLens.ProjectionType') -> None: ...
 | 
						|
    def setPerspectiveProjection(self, fieldOfView: float, aspect: float, nearPlane: float, farPlane: float) -> None: ...
 | 
						|
    def setFrustumProjection(self, left: float, right: float, bottom: float, top: float, nearPlane: float, farPlane: float) -> None: ...
 | 
						|
    def setOrthographicProjection(self, left: float, right: float, bottom: float, top: float, nearPlane: float, farPlane: float) -> None: ...
 | 
						|
    def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
 | 
						|
    def top(self) -> float: ...
 | 
						|
    def bottom(self) -> float: ...
 | 
						|
    def right(self) -> float: ...
 | 
						|
    def left(self) -> float: ...
 | 
						|
    def aspectRatio(self) -> float: ...
 | 
						|
    def fieldOfView(self) -> float: ...
 | 
						|
    def farPlane(self) -> float: ...
 | 
						|
    def nearPlane(self) -> float: ...
 | 
						|
    def projectionType(self) -> 'QCameraLens.ProjectionType': ...
 | 
						|
 | 
						|
class QCameraSelector('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def cameraChanged(self, camera: Qt3DCore.QEntity) -> None: ...
 | 
						|
    def setCamera(self, camera: Qt3DCore.QEntity) -> None: ...
 | 
						|
    def camera(self) -> Qt3DCore.QEntity: ...
 | 
						|
 | 
						|
class QClearBuffers('QFrameGraphNode'):
 | 
						|
 | 
						|
    class BufferType(int): ...
 | 
						|
    None_ = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    ColorBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    DepthBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    StencilBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    DepthStencilBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    ColorDepthBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    ColorDepthStencilBuffer = ... # type: 'QClearBuffers.BufferType'
 | 
						|
    AllBuffers = ... # type: 'QClearBuffers.BufferType'
 | 
						|
 | 
						|
    class BufferTypeFlags(sip.simplewrapper):
 | 
						|
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self) -> None: ...
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self, f: typing.Union['QClearBuffers.BufferTypeFlags', 'QClearBuffers.BufferType']) -> None: ...
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self, a0: 'QClearBuffers.BufferTypeFlags') -> None: ...
 | 
						|
 | 
						|
        def __hash__(self) -> int: ...
 | 
						|
        def __bool__(self) -> int: ...
 | 
						|
        def __invert__(self) -> 'QClearBuffers.BufferTypeFlags': ...
 | 
						|
        def __index__(self) -> int: ...
 | 
						|
        def __int__(self) -> int: ...
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def colorBufferChanged(self, buffer: 'QRenderTargetOutput') -> None: ...
 | 
						|
    def clearStencilValueChanged(self, clearStencilValue: int) -> None: ...
 | 
						|
    def clearDepthValueChanged(self, clearDepthValue: float) -> None: ...
 | 
						|
    def clearColorChanged(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
 | 
						|
    def buffersChanged(self, buffers: 'QClearBuffers.BufferType') -> None: ...
 | 
						|
    def setColorBuffer(self, buffer: 'QRenderTargetOutput') -> None: ...
 | 
						|
    def setClearStencilValue(self, clearStencilValue: int) -> None: ...
 | 
						|
    def setClearDepthValue(self, clearDepthValue: float) -> None: ...
 | 
						|
    def setClearColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
 | 
						|
    def setBuffers(self, buffers: 'QClearBuffers.BufferType') -> None: ...
 | 
						|
    def colorBuffer(self) -> 'QRenderTargetOutput': ...
 | 
						|
    def clearStencilValue(self) -> int: ...
 | 
						|
    def clearDepthValue(self) -> float: ...
 | 
						|
    def clearColor(self) -> QtGui.QColor: ...
 | 
						|
    def buffers(self) -> 'QClearBuffers.BufferType': ...
 | 
						|
 | 
						|
class QClipPlane('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def distanceChanged(self, distance: float) -> None: ...
 | 
						|
    def normalChanged(self, normal: QtGui.QVector3D) -> None: ...
 | 
						|
    def planeIndexChanged(self, planeIndex: int) -> None: ...
 | 
						|
    def setDistance(self, a0: float) -> None: ...
 | 
						|
    def setNormal(self, a0: QtGui.QVector3D) -> None: ...
 | 
						|
    def setPlaneIndex(self, a0: int) -> None: ...
 | 
						|
    def distance(self) -> float: ...
 | 
						|
    def normal(self) -> QtGui.QVector3D: ...
 | 
						|
    def planeIndex(self) -> int: ...
 | 
						|
 | 
						|
class QComputeCommand(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class RunType(int): ...
 | 
						|
    Continuous = ... # type: 'QComputeCommand.RunType'
 | 
						|
    Manual = ... # type: 'QComputeCommand.RunType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def runTypeChanged(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self, frameCount: int = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self, workGroupX: int, workGroupY: int, workGroupZ: int, frameCount: int = ...) -> None: ...
 | 
						|
    def setRunType(self, runType: 'QComputeCommand.RunType') -> None: ...
 | 
						|
    def runType(self) -> 'QComputeCommand.RunType': ...
 | 
						|
    def workGroupZChanged(self) -> None: ...
 | 
						|
    def workGroupYChanged(self) -> None: ...
 | 
						|
    def workGroupXChanged(self) -> None: ...
 | 
						|
    def setWorkGroupZ(self, workGroupZ: int) -> None: ...
 | 
						|
    def setWorkGroupY(self, workGroupY: int) -> None: ...
 | 
						|
    def setWorkGroupX(self, workGroupX: int) -> None: ...
 | 
						|
    def workGroupZ(self) -> int: ...
 | 
						|
    def workGroupY(self) -> int: ...
 | 
						|
    def workGroupX(self) -> int: ...
 | 
						|
 | 
						|
class QColorMask('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def alphaMaskedChanged(self, alphaMasked: bool) -> None: ...
 | 
						|
    def blueMaskedChanged(self, blueMasked: bool) -> None: ...
 | 
						|
    def greenMaskedChanged(self, greenMasked: bool) -> None: ...
 | 
						|
    def redMaskedChanged(self, redMasked: bool) -> None: ...
 | 
						|
    def setAlphaMasked(self, alphaMasked: bool) -> None: ...
 | 
						|
    def setBlueMasked(self, blueMasked: bool) -> None: ...
 | 
						|
    def setGreenMasked(self, greenMasked: bool) -> None: ...
 | 
						|
    def setRedMasked(self, redMasked: bool) -> None: ...
 | 
						|
    def isAlphaMasked(self) -> bool: ...
 | 
						|
    def isBlueMasked(self) -> bool: ...
 | 
						|
    def isGreenMasked(self) -> bool: ...
 | 
						|
    def isRedMasked(self) -> bool: ...
 | 
						|
 | 
						|
class QCullFace('QRenderState'):
 | 
						|
 | 
						|
    class CullingMode(int): ...
 | 
						|
    NoCulling = ... # type: 'QCullFace.CullingMode'
 | 
						|
    Front = ... # type: 'QCullFace.CullingMode'
 | 
						|
    Back = ... # type: 'QCullFace.CullingMode'
 | 
						|
    FrontAndBack = ... # type: 'QCullFace.CullingMode'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def modeChanged(self, mode: 'QCullFace.CullingMode') -> None: ...
 | 
						|
    def setMode(self, mode: 'QCullFace.CullingMode') -> None: ...
 | 
						|
    def mode(self) -> 'QCullFace.CullingMode': ...
 | 
						|
 | 
						|
class QDepthRange('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def farValueChanged(self, farValue: float) -> None: ...
 | 
						|
    def nearValueChanged(self, nearValue: float) -> None: ...
 | 
						|
    def setFarValue(self, value: float) -> None: ...
 | 
						|
    def setNearValue(self, value: float) -> None: ...
 | 
						|
    def farValue(self) -> float: ...
 | 
						|
    def nearValue(self) -> float: ...
 | 
						|
 | 
						|
class QDepthTest('QRenderState'):
 | 
						|
 | 
						|
    class DepthFunction(int): ...
 | 
						|
    Never = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    Always = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    Less = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    LessOrEqual = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    Equal = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    GreaterOrEqual = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    Greater = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
    NotEqual = ... # type: 'QDepthTest.DepthFunction'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def depthFunctionChanged(self, depthFunction: 'QDepthTest.DepthFunction') -> None: ...
 | 
						|
    def setDepthFunction(self, depthFunction: 'QDepthTest.DepthFunction') -> None: ...
 | 
						|
    def depthFunction(self) -> 'QDepthTest.DepthFunction': ...
 | 
						|
 | 
						|
class QDirectionalLight('QAbstractLight'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def worldDirectionChanged(self, worldDirection: QtGui.QVector3D) -> None: ...
 | 
						|
    def setWorldDirection(self, worldDirection: QtGui.QVector3D) -> None: ...
 | 
						|
    def worldDirection(self) -> QtGui.QVector3D: ...
 | 
						|
 | 
						|
class QDispatchCompute('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def workGroupZChanged(self) -> None: ...
 | 
						|
    def workGroupYChanged(self) -> None: ...
 | 
						|
    def workGroupXChanged(self) -> None: ...
 | 
						|
    def setWorkGroupZ(self, workGroupZ: int) -> None: ...
 | 
						|
    def setWorkGroupY(self, workGroupY: int) -> None: ...
 | 
						|
    def setWorkGroupX(self, workGroupX: int) -> None: ...
 | 
						|
    def workGroupZ(self) -> int: ...
 | 
						|
    def workGroupY(self) -> int: ...
 | 
						|
    def workGroupX(self) -> int: ...
 | 
						|
 | 
						|
class QDithering('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QEffect(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def techniques(self) -> typing.List['QTechnique']: ...
 | 
						|
    def removeTechnique(self, t: 'QTechnique') -> None: ...
 | 
						|
    def addTechnique(self, t: 'QTechnique') -> None: ...
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
 | 
						|
class QEnvironmentLight(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def specularChanged(self, environmentSpecular: 'QAbstractTexture') -> None: ...
 | 
						|
    def irradianceChanged(self, environmentIrradiance: 'QAbstractTexture') -> None: ...
 | 
						|
    def setSpecular(self, specular: 'QAbstractTexture') -> None: ...
 | 
						|
    def setIrradiance(self, irradiance: 'QAbstractTexture') -> None: ...
 | 
						|
    def specular(self) -> 'QAbstractTexture': ...
 | 
						|
    def irradiance(self) -> 'QAbstractTexture': ...
 | 
						|
 | 
						|
class QFilterKey(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def valueChanged(self, value: typing.Any) -> None: ...
 | 
						|
    def nameChanged(self, name: str) -> None: ...
 | 
						|
    def setName(self, customType: str) -> None: ...
 | 
						|
    def setValue(self, value: typing.Any) -> None: ...
 | 
						|
    def name(self) -> str: ...
 | 
						|
    def value(self) -> typing.Any: ...
 | 
						|
 | 
						|
class QFrontFace('QRenderState'):
 | 
						|
 | 
						|
    class WindingDirection(int): ...
 | 
						|
    ClockWise = ... # type: 'QFrontFace.WindingDirection'
 | 
						|
    CounterClockWise = ... # type: 'QFrontFace.WindingDirection'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def directionChanged(self, direction: 'QFrontFace.WindingDirection') -> None: ...
 | 
						|
    def setDirection(self, direction: 'QFrontFace.WindingDirection') -> None: ...
 | 
						|
    def direction(self) -> 'QFrontFace.WindingDirection': ...
 | 
						|
 | 
						|
class QFrustumCulling('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QGeometry(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def maxExtentChanged(self, maxExtent: QtGui.QVector3D) -> None: ...
 | 
						|
    def minExtentChanged(self, minExtent: QtGui.QVector3D) -> None: ...
 | 
						|
    def maxExtent(self) -> QtGui.QVector3D: ...
 | 
						|
    def minExtent(self) -> QtGui.QVector3D: ...
 | 
						|
    def boundingVolumePositionAttributeChanged(self, boundingVolumePositionAttribute: 'QAttribute') -> None: ...
 | 
						|
    def setBoundingVolumePositionAttribute(self, boundingVolumePositionAttribute: 'QAttribute') -> None: ...
 | 
						|
    def boundingVolumePositionAttribute(self) -> 'QAttribute': ...
 | 
						|
    def removeAttribute(self, attribute: 'QAttribute') -> None: ...
 | 
						|
    def addAttribute(self, attribute: 'QAttribute') -> None: ...
 | 
						|
    def attributes(self) -> typing.List['QAttribute']: ...
 | 
						|
 | 
						|
class QGeometryFactory('QAbstractFunctor'):
 | 
						|
 | 
						|
    def __call__(self) -> 'QGeometry': ...
 | 
						|
 | 
						|
class QGeometryRenderer(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class PrimitiveType(int): ...
 | 
						|
    Points = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    Lines = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    LineLoop = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    LineStrip = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    Triangles = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    TriangleStrip = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    TriangleFan = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    LinesAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    TrianglesAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    LineStripAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    TriangleStripAdjacency = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
    Patches = ... # type: 'QGeometryRenderer.PrimitiveType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def indexBufferByteOffsetChanged(self, offset: int) -> None: ...
 | 
						|
    def setIndexBufferByteOffset(self, offset: int) -> None: ...
 | 
						|
    def indexBufferByteOffset(self) -> int: ...
 | 
						|
    def primitiveTypeChanged(self, primitiveType: 'QGeometryRenderer.PrimitiveType') -> None: ...
 | 
						|
    def geometryChanged(self, geometry: 'QGeometry') -> None: ...
 | 
						|
    def primitiveRestartEnabledChanged(self, primitiveRestartEnabled: bool) -> None: ...
 | 
						|
    def verticesPerPatchChanged(self, verticesPerPatch: int) -> None: ...
 | 
						|
    def restartIndexValueChanged(self, restartIndexValue: int) -> None: ...
 | 
						|
    def firstVertexChanged(self, firstVertex: int) -> None: ...
 | 
						|
    def firstInstanceChanged(self, firstInstance: int) -> None: ...
 | 
						|
    def indexOffsetChanged(self, indexOffset: int) -> None: ...
 | 
						|
    def vertexCountChanged(self, vertexCount: int) -> None: ...
 | 
						|
    def instanceCountChanged(self, instanceCount: int) -> None: ...
 | 
						|
    def setPrimitiveType(self, primitiveType: 'QGeometryRenderer.PrimitiveType') -> None: ...
 | 
						|
    def setGeometry(self, geometry: 'QGeometry') -> None: ...
 | 
						|
    def setPrimitiveRestartEnabled(self, enabled: bool) -> None: ...
 | 
						|
    def setVerticesPerPatch(self, verticesPerPatch: int) -> None: ...
 | 
						|
    def setRestartIndexValue(self, index: int) -> None: ...
 | 
						|
    def setFirstVertex(self, firstVertex: int) -> None: ...
 | 
						|
    def setFirstInstance(self, firstInstance: int) -> None: ...
 | 
						|
    def setIndexOffset(self, indexOffset: int) -> None: ...
 | 
						|
    def setVertexCount(self, vertexCount: int) -> None: ...
 | 
						|
    def setInstanceCount(self, instanceCount: int) -> None: ...
 | 
						|
    def setGeometryFactory(self, factory: 'QGeometryFactory') -> None: ...
 | 
						|
    def geometryFactory(self) -> 'QGeometryFactory': ...
 | 
						|
    def primitiveType(self) -> 'QGeometryRenderer.PrimitiveType': ...
 | 
						|
    def geometry(self) -> 'QGeometry': ...
 | 
						|
    def primitiveRestartEnabled(self) -> bool: ...
 | 
						|
    def verticesPerPatch(self) -> int: ...
 | 
						|
    def restartIndexValue(self) -> int: ...
 | 
						|
    def firstVertex(self) -> int: ...
 | 
						|
    def firstInstance(self) -> int: ...
 | 
						|
    def indexOffset(self) -> int: ...
 | 
						|
    def vertexCount(self) -> int: ...
 | 
						|
    def instanceCount(self) -> int: ...
 | 
						|
 | 
						|
class QGraphicsApiFilter(QtCore.QObject):
 | 
						|
 | 
						|
    class OpenGLProfile(int): ...
 | 
						|
    NoProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
 | 
						|
    CoreProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
 | 
						|
    CompatibilityProfile = ... # type: 'QGraphicsApiFilter.OpenGLProfile'
 | 
						|
 | 
						|
    class Api(int): ...
 | 
						|
    OpenGLES = ... # type: 'QGraphicsApiFilter.Api'
 | 
						|
    OpenGL = ... # type: 'QGraphicsApiFilter.Api'
 | 
						|
    Vulkan = ... # type: 'QGraphicsApiFilter.Api'
 | 
						|
    DirectX = ... # type: 'QGraphicsApiFilter.Api'
 | 
						|
    RHI = ... # type: 'QGraphicsApiFilter.Api'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
 | 
						|
    def graphicsApiFilterChanged(self) -> None: ...
 | 
						|
    def vendorChanged(self, vendor: str) -> None: ...
 | 
						|
    def extensionsChanged(self, extensions: typing.Iterable[str]) -> None: ...
 | 
						|
    def majorVersionChanged(self, majorVersion: int) -> None: ...
 | 
						|
    def minorVersionChanged(self, minorVersion: int) -> None: ...
 | 
						|
    def profileChanged(self, profile: 'QGraphicsApiFilter.OpenGLProfile') -> None: ...
 | 
						|
    def apiChanged(self, api: 'QGraphicsApiFilter.Api') -> None: ...
 | 
						|
    def setVendor(self, vendor: str) -> None: ...
 | 
						|
    def setExtensions(self, extensions: typing.Iterable[str]) -> None: ...
 | 
						|
    def setMajorVersion(self, majorVersion: int) -> None: ...
 | 
						|
    def setMinorVersion(self, minorVersion: int) -> None: ...
 | 
						|
    def setProfile(self, profile: 'QGraphicsApiFilter.OpenGLProfile') -> None: ...
 | 
						|
    def setApi(self, api: 'QGraphicsApiFilter.Api') -> None: ...
 | 
						|
    def vendor(self) -> str: ...
 | 
						|
    def extensions(self) -> typing.List[str]: ...
 | 
						|
    def majorVersion(self) -> int: ...
 | 
						|
    def minorVersion(self) -> int: ...
 | 
						|
    def profile(self) -> 'QGraphicsApiFilter.OpenGLProfile': ...
 | 
						|
    def api(self) -> 'QGraphicsApiFilter.Api': ...
 | 
						|
 | 
						|
class QLayer(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def recursiveChanged(self) -> None: ...
 | 
						|
    def setRecursive(self, recursive: bool) -> None: ...
 | 
						|
    def recursive(self) -> bool: ...
 | 
						|
 | 
						|
class QLayerFilter('QFrameGraphNode'):
 | 
						|
 | 
						|
    class FilterMode(int): ...
 | 
						|
    AcceptAnyMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
 | 
						|
    AcceptAllMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
 | 
						|
    DiscardAnyMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
 | 
						|
    DiscardAllMatchingLayers = ... # type: 'QLayerFilter.FilterMode'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def filterModeChanged(self, filterMode: 'QLayerFilter.FilterMode') -> None: ...
 | 
						|
    def setFilterMode(self, filterMode: 'QLayerFilter.FilterMode') -> None: ...
 | 
						|
    def filterMode(self) -> 'QLayerFilter.FilterMode': ...
 | 
						|
    def layers(self) -> typing.List['QLayer']: ...
 | 
						|
    def removeLayer(self, layer: 'QLayer') -> None: ...
 | 
						|
    def addLayer(self, layer: 'QLayer') -> None: ...
 | 
						|
 | 
						|
class QLevelOfDetail(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class ThresholdType(int): ...
 | 
						|
    DistanceToCameraThreshold = ... # type: 'QLevelOfDetail.ThresholdType'
 | 
						|
    ProjectedScreenPixelSizeThreshold = ... # type: 'QLevelOfDetail.ThresholdType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def volumeOverrideChanged(self, volumeOverride: 'QLevelOfDetailBoundingSphere') -> None: ...
 | 
						|
    def thresholdsChanged(self, thresholds: typing.Iterable[float]) -> None: ...
 | 
						|
    def thresholdTypeChanged(self, thresholdType: 'QLevelOfDetail.ThresholdType') -> None: ...
 | 
						|
    def currentIndexChanged(self, currentIndex: int) -> None: ...
 | 
						|
    def cameraChanged(self, camera: 'QCamera') -> None: ...
 | 
						|
    def setVolumeOverride(self, volumeOverride: 'QLevelOfDetailBoundingSphere') -> None: ...
 | 
						|
    def setThresholds(self, thresholds: typing.Iterable[float]) -> None: ...
 | 
						|
    def setThresholdType(self, thresholdType: 'QLevelOfDetail.ThresholdType') -> None: ...
 | 
						|
    def setCurrentIndex(self, currentIndex: int) -> None: ...
 | 
						|
    def setCamera(self, camera: 'QCamera') -> None: ...
 | 
						|
    def createBoundingSphere(self, center: QtGui.QVector3D, radius: float) -> 'QLevelOfDetailBoundingSphere': ...
 | 
						|
    def volumeOverride(self) -> 'QLevelOfDetailBoundingSphere': ...
 | 
						|
    def thresholds(self) -> typing.List[float]: ...
 | 
						|
    def thresholdType(self) -> 'QLevelOfDetail.ThresholdType': ...
 | 
						|
    def currentIndex(self) -> int: ...
 | 
						|
    def camera(self) -> 'QCamera': ...
 | 
						|
 | 
						|
class QLevelOfDetailBoundingSphere(sip.simplewrapper):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, center: QtGui.QVector3D = ..., radius: float = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, other: 'QLevelOfDetailBoundingSphere') -> None: ...
 | 
						|
 | 
						|
    def isEmpty(self) -> bool: ...
 | 
						|
    def radius(self) -> float: ...
 | 
						|
    def center(self) -> QtGui.QVector3D: ...
 | 
						|
 | 
						|
class QLevelOfDetailSwitch('QLevelOfDetail'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
 | 
						|
class QLineWidth('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def smoothChanged(self, enabled: bool) -> None: ...
 | 
						|
    def valueChanged(self, value: float) -> None: ...
 | 
						|
    def setSmooth(self, enabled: bool) -> None: ...
 | 
						|
    def setValue(self, value: float) -> None: ...
 | 
						|
    def smooth(self) -> bool: ...
 | 
						|
    def value(self) -> float: ...
 | 
						|
 | 
						|
class QMaterial(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def effectChanged(self, effect: 'QEffect') -> None: ...
 | 
						|
    def setEffect(self, effect: 'QEffect') -> None: ...
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
    def effect(self) -> 'QEffect': ...
 | 
						|
 | 
						|
class QMemoryBarrier('QFrameGraphNode'):
 | 
						|
 | 
						|
    class Operation(int): ...
 | 
						|
    None_ = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    VertexAttributeArray = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    ElementArray = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    Uniform = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    TextureFetch = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    ShaderImageAccess = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    Command = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    PixelBuffer = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    TextureUpdate = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    BufferUpdate = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    FrameBuffer = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    TransformFeedback = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    AtomicCounter = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    ShaderStorage = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    QueryBuffer = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
    All = ... # type: 'QMemoryBarrier.Operation'
 | 
						|
 | 
						|
    class Operations(sip.simplewrapper):
 | 
						|
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self) -> None: ...
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self, f: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
 | 
						|
        @typing.overload
 | 
						|
        def __init__(self, a0: 'QMemoryBarrier.Operations') -> None: ...
 | 
						|
 | 
						|
        def __hash__(self) -> int: ...
 | 
						|
        def __bool__(self) -> int: ...
 | 
						|
        def __invert__(self) -> 'QMemoryBarrier.Operations': ...
 | 
						|
        def __index__(self) -> int: ...
 | 
						|
        def __int__(self) -> int: ...
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def waitOperationsChanged(self, barrierTypes: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
 | 
						|
    def setWaitOperations(self, operations: typing.Union['QMemoryBarrier.Operations', 'QMemoryBarrier.Operation']) -> None: ...
 | 
						|
    def waitOperations(self) -> 'QMemoryBarrier.Operations': ...
 | 
						|
 | 
						|
class QMesh('QGeometryRenderer'):
 | 
						|
 | 
						|
    class Status(int): ...
 | 
						|
    None_ = ... # type: 'QMesh.Status'
 | 
						|
    Loading = ... # type: 'QMesh.Status'
 | 
						|
    Ready = ... # type: 'QMesh.Status'
 | 
						|
    Error = ... # type: 'QMesh.Status'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def statusChanged(self, status: 'QMesh.Status') -> None: ...
 | 
						|
    def status(self) -> 'QMesh.Status': ...
 | 
						|
    def meshNameChanged(self, meshName: str) -> None: ...
 | 
						|
    def sourceChanged(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def setMeshName(self, meshName: str) -> None: ...
 | 
						|
    def setSource(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def meshName(self) -> str: ...
 | 
						|
    def source(self) -> QtCore.QUrl: ...
 | 
						|
 | 
						|
class QMultiSampleAntiAliasing('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QNoDepthMask('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QNoDraw('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QNoPicking('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QObjectPicker(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def priorityChanged(self, priority: int) -> None: ...
 | 
						|
    def setPriority(self, priority: int) -> None: ...
 | 
						|
    def priority(self) -> int: ...
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def containsMouseChanged(self, containsMouse: bool) -> None: ...
 | 
						|
    def pressedChanged(self, pressed: bool) -> None: ...
 | 
						|
    def dragEnabledChanged(self, dragEnabled: bool) -> None: ...
 | 
						|
    def hoverEnabledChanged(self, hoverEnabled: bool) -> None: ...
 | 
						|
    def exited(self) -> None: ...
 | 
						|
    def entered(self) -> None: ...
 | 
						|
    def moved(self, pick: 'QPickEvent') -> None: ...
 | 
						|
    def clicked(self, pick: 'QPickEvent') -> None: ...
 | 
						|
    def released(self, pick: 'QPickEvent') -> None: ...
 | 
						|
    def pressed(self, pick: 'QPickEvent') -> None: ...
 | 
						|
    def setDragEnabled(self, dragEnabled: bool) -> None: ...
 | 
						|
    def setHoverEnabled(self, hoverEnabled: bool) -> None: ...
 | 
						|
    def isPressed(self) -> bool: ...
 | 
						|
    def containsMouse(self) -> bool: ...
 | 
						|
    def isDragEnabled(self) -> bool: ...
 | 
						|
    def isHoverEnabled(self) -> bool: ...
 | 
						|
 | 
						|
class QPaintedTextureImage('QAbstractTextureImage'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def paint(self, painter: QtGui.QPainter) -> None: ...
 | 
						|
    def sizeChanged(self, size: QtCore.QSize) -> None: ...
 | 
						|
    def heightChanged(self, w: int) -> None: ...
 | 
						|
    def widthChanged(self, w: int) -> None: ...
 | 
						|
    def setSize(self, size: QtCore.QSize) -> None: ...
 | 
						|
    def setHeight(self, h: int) -> None: ...
 | 
						|
    def setWidth(self, w: int) -> None: ...
 | 
						|
    def update(self, rect: QtCore.QRect = ...) -> None: ...
 | 
						|
    def size(self) -> QtCore.QSize: ...
 | 
						|
    def height(self) -> int: ...
 | 
						|
    def width(self) -> int: ...
 | 
						|
 | 
						|
class QParameter(Qt3DCore.QNode):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, name: str, value: typing.Any, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, name: str, texture: 'QAbstractTexture', parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def nameChanged(self, name: str) -> None: ...
 | 
						|
    def valueChanged(self, value: typing.Any) -> None: ...
 | 
						|
    def setValue(self, dv: typing.Any) -> None: ...
 | 
						|
    def setName(self, name: str) -> None: ...
 | 
						|
    def value(self) -> typing.Any: ...
 | 
						|
    def name(self) -> str: ...
 | 
						|
 | 
						|
class QPickEvent(QtCore.QObject):
 | 
						|
 | 
						|
    class Modifiers(int): ...
 | 
						|
    NoModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
    ShiftModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
    ControlModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
    AltModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
    MetaModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
    KeypadModifier = ... # type: 'QPickEvent.Modifiers'
 | 
						|
 | 
						|
    class Buttons(int): ...
 | 
						|
    LeftButton = ... # type: 'QPickEvent.Buttons'
 | 
						|
    RightButton = ... # type: 'QPickEvent.Buttons'
 | 
						|
    MiddleButton = ... # type: 'QPickEvent.Buttons'
 | 
						|
    BackButton = ... # type: 'QPickEvent.Buttons'
 | 
						|
    NoButton = ... # type: 'QPickEvent.Buttons'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
 | 
						|
 | 
						|
    def entity(self) -> Qt3DCore.QEntity: ...
 | 
						|
    def viewport(self) -> 'QViewport': ...
 | 
						|
    def modifiers(self) -> int: ...
 | 
						|
    def buttons(self) -> int: ...
 | 
						|
    def button(self) -> 'QPickEvent.Buttons': ...
 | 
						|
    def acceptedChanged(self, accepted: bool) -> None: ...
 | 
						|
    def setAccepted(self, accepted: bool) -> None: ...
 | 
						|
    def localIntersection(self) -> QtGui.QVector3D: ...
 | 
						|
    def worldIntersection(self) -> QtGui.QVector3D: ...
 | 
						|
    def distance(self) -> float: ...
 | 
						|
    def position(self) -> QtCore.QPointF: ...
 | 
						|
    def isAccepted(self) -> bool: ...
 | 
						|
 | 
						|
class QPickingSettings(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class FaceOrientationPickingMode(int): ...
 | 
						|
    FrontFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
 | 
						|
    BackFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
 | 
						|
    FrontAndBackFace = ... # type: 'QPickingSettings.FaceOrientationPickingMode'
 | 
						|
 | 
						|
    class PickResultMode(int): ...
 | 
						|
    NearestPick = ... # type: 'QPickingSettings.PickResultMode'
 | 
						|
    AllPicks = ... # type: 'QPickingSettings.PickResultMode'
 | 
						|
    NearestPriorityPick = ... # type: 'QPickingSettings.PickResultMode'
 | 
						|
 | 
						|
    class PickMethod(int): ...
 | 
						|
    BoundingVolumePicking = ... # type: 'QPickingSettings.PickMethod'
 | 
						|
    TrianglePicking = ... # type: 'QPickingSettings.PickMethod'
 | 
						|
    LinePicking = ... # type: 'QPickingSettings.PickMethod'
 | 
						|
    PointPicking = ... # type: 'QPickingSettings.PickMethod'
 | 
						|
    PrimitivePicking = ... # type: 'QPickingSettings.PickMethod'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def worldSpaceToleranceChanged(self, worldSpaceTolerance: float) -> None: ...
 | 
						|
    def setWorldSpaceTolerance(self, worldSpaceTolerance: float) -> None: ...
 | 
						|
    def worldSpaceTolerance(self) -> float: ...
 | 
						|
    def faceOrientationPickingModeChanged(self, faceOrientationPickingMode: 'QPickingSettings.FaceOrientationPickingMode') -> None: ...
 | 
						|
    def setFaceOrientationPickingMode(self, faceOrientationPickingMode: 'QPickingSettings.FaceOrientationPickingMode') -> None: ...
 | 
						|
    def faceOrientationPickingMode(self) -> 'QPickingSettings.FaceOrientationPickingMode': ...
 | 
						|
    def pickResultModeChanged(self, pickResult: 'QPickingSettings.PickResultMode') -> None: ...
 | 
						|
    def pickMethodChanged(self, pickMethod: 'QPickingSettings.PickMethod') -> None: ...
 | 
						|
    def setPickResultMode(self, pickResultMode: 'QPickingSettings.PickResultMode') -> None: ...
 | 
						|
    def setPickMethod(self, pickMethod: 'QPickingSettings.PickMethod') -> None: ...
 | 
						|
    def pickResultMode(self) -> 'QPickingSettings.PickResultMode': ...
 | 
						|
    def pickMethod(self) -> 'QPickingSettings.PickMethod': ...
 | 
						|
 | 
						|
class QPickLineEvent('QPickEvent'):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, edgeIndex: int, vertex1Index: int, vertex2Index: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
 | 
						|
 | 
						|
    def vertex2Index(self) -> int: ...
 | 
						|
    def vertex1Index(self) -> int: ...
 | 
						|
    def edgeIndex(self) -> int: ...
 | 
						|
 | 
						|
class QPickPointEvent('QPickEvent'):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, pointIndex: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int) -> None: ...
 | 
						|
 | 
						|
    def pointIndex(self) -> int: ...
 | 
						|
 | 
						|
class QPickTriangleEvent('QPickEvent'):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, triangleIndex: int, vertex1Index: int, vertex2Index: int, vertex3Index: int) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, position: typing.Union[QtCore.QPointF, QtCore.QPoint], worldIntersection: QtGui.QVector3D, localIntersection: QtGui.QVector3D, distance: float, triangleIndex: int, vertex1Index: int, vertex2Index: int, vertex3Index: int, button: 'QPickEvent.Buttons', buttons: int, modifiers: int, uvw: QtGui.QVector3D) -> None: ...
 | 
						|
 | 
						|
    def uvw(self) -> QtGui.QVector3D: ...
 | 
						|
    def vertex3Index(self) -> int: ...
 | 
						|
    def vertex2Index(self) -> int: ...
 | 
						|
    def vertex1Index(self) -> int: ...
 | 
						|
    def triangleIndex(self) -> int: ...
 | 
						|
 | 
						|
class QPointLight('QAbstractLight'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def quadraticAttenuationChanged(self, quadraticAttenuation: float) -> None: ...
 | 
						|
    def linearAttenuationChanged(self, linearAttenuation: float) -> None: ...
 | 
						|
    def constantAttenuationChanged(self, constantAttenuation: float) -> None: ...
 | 
						|
    def setQuadraticAttenuation(self, value: float) -> None: ...
 | 
						|
    def setLinearAttenuation(self, value: float) -> None: ...
 | 
						|
    def setConstantAttenuation(self, value: float) -> None: ...
 | 
						|
    def quadraticAttenuation(self) -> float: ...
 | 
						|
    def linearAttenuation(self) -> float: ...
 | 
						|
    def constantAttenuation(self) -> float: ...
 | 
						|
 | 
						|
class QPointSize('QRenderState'):
 | 
						|
 | 
						|
    class SizeMode(int): ...
 | 
						|
    Fixed = ... # type: 'QPointSize.SizeMode'
 | 
						|
    Programmable = ... # type: 'QPointSize.SizeMode'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def valueChanged(self, value: float) -> None: ...
 | 
						|
    def sizeModeChanged(self, sizeMode: 'QPointSize.SizeMode') -> None: ...
 | 
						|
    def setValue(self, value: float) -> None: ...
 | 
						|
    def setSizeMode(self, sizeMode: 'QPointSize.SizeMode') -> None: ...
 | 
						|
    def value(self) -> float: ...
 | 
						|
    def sizeMode(self) -> 'QPointSize.SizeMode': ...
 | 
						|
 | 
						|
class QPolygonOffset('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def depthStepsChanged(self, depthSteps: float) -> None: ...
 | 
						|
    def scaleFactorChanged(self, scaleFactor: float) -> None: ...
 | 
						|
    def setDepthSteps(self, depthSteps: float) -> None: ...
 | 
						|
    def setScaleFactor(self, scaleFactor: float) -> None: ...
 | 
						|
    def depthSteps(self) -> float: ...
 | 
						|
    def scaleFactor(self) -> float: ...
 | 
						|
 | 
						|
class QProximityFilter('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def distanceThresholdChanged(self, distanceThreshold: float) -> None: ...
 | 
						|
    def entityChanged(self, entity: Qt3DCore.QEntity) -> None: ...
 | 
						|
    def setDistanceThreshold(self, distanceThreshold: float) -> None: ...
 | 
						|
    def setEntity(self, entity: Qt3DCore.QEntity) -> None: ...
 | 
						|
    def distanceThreshold(self) -> float: ...
 | 
						|
    def entity(self) -> Qt3DCore.QEntity: ...
 | 
						|
 | 
						|
class QRasterMode('QRenderState'):
 | 
						|
 | 
						|
    class FaceMode(int): ...
 | 
						|
    Front = ... # type: 'QRasterMode.FaceMode'
 | 
						|
    Back = ... # type: 'QRasterMode.FaceMode'
 | 
						|
    FrontAndBack = ... # type: 'QRasterMode.FaceMode'
 | 
						|
 | 
						|
    class RasterMode(int): ...
 | 
						|
    Points = ... # type: 'QRasterMode.RasterMode'
 | 
						|
    Lines = ... # type: 'QRasterMode.RasterMode'
 | 
						|
    Fill = ... # type: 'QRasterMode.RasterMode'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def faceModeChanged(self, faceMode: 'QRasterMode.FaceMode') -> None: ...
 | 
						|
    def rasterModeChanged(self, rasterMode: 'QRasterMode.RasterMode') -> None: ...
 | 
						|
    def setFaceMode(self, faceMode: 'QRasterMode.FaceMode') -> None: ...
 | 
						|
    def setRasterMode(self, rasterMode: 'QRasterMode.RasterMode') -> None: ...
 | 
						|
    def faceMode(self) -> 'QRasterMode.FaceMode': ...
 | 
						|
    def rasterMode(self) -> 'QRasterMode.RasterMode': ...
 | 
						|
 | 
						|
class QRayCaster('QAbstractRayCaster'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def lengthChanged(self, length: float) -> None: ...
 | 
						|
    def directionChanged(self, direction: QtGui.QVector3D) -> None: ...
 | 
						|
    def originChanged(self, origin: QtGui.QVector3D) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self, origin: QtGui.QVector3D, direction: QtGui.QVector3D, length: float) -> None: ...
 | 
						|
    def setLength(self, length: float) -> None: ...
 | 
						|
    def setDirection(self, direction: QtGui.QVector3D) -> None: ...
 | 
						|
    def setOrigin(self, origin: QtGui.QVector3D) -> None: ...
 | 
						|
    def length(self) -> float: ...
 | 
						|
    def direction(self) -> QtGui.QVector3D: ...
 | 
						|
    def origin(self) -> QtGui.QVector3D: ...
 | 
						|
 | 
						|
class QRayCasterHit(sip.simplewrapper):
 | 
						|
 | 
						|
    class HitType(int): ...
 | 
						|
    TriangleHit = ... # type: 'QRayCasterHit.HitType'
 | 
						|
    LineHit = ... # type: 'QRayCasterHit.HitType'
 | 
						|
    PointHit = ... # type: 'QRayCasterHit.HitType'
 | 
						|
    EntityHit = ... # type: 'QRayCasterHit.HitType'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, type: 'QRayCasterHit.HitType', id: Qt3DCore.QNodeId, distance: float, localIntersect: QtGui.QVector3D, worldIntersect: QtGui.QVector3D, primitiveIndex: int, v1: int, v2: int, v3: int) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, other: 'QRayCasterHit') -> None: ...
 | 
						|
 | 
						|
    def vertex3Index(self) -> int: ...
 | 
						|
    def vertex2Index(self) -> int: ...
 | 
						|
    def vertex1Index(self) -> int: ...
 | 
						|
    def primitiveIndex(self) -> int: ...
 | 
						|
    def worldIntersection(self) -> QtGui.QVector3D: ...
 | 
						|
    def localIntersection(self) -> QtGui.QVector3D: ...
 | 
						|
    def distance(self) -> float: ...
 | 
						|
    def entity(self) -> Qt3DCore.QEntity: ...
 | 
						|
    def entityId(self) -> Qt3DCore.QNodeId: ...
 | 
						|
    def type(self) -> 'QRayCasterHit.HitType': ...
 | 
						|
 | 
						|
class Render(sip.simplewrapper): ...
 | 
						|
 | 
						|
class QRenderAspect(Qt3DCore.QAbstractAspect):
 | 
						|
 | 
						|
    class RenderType(int): ...
 | 
						|
    Synchronous = ... # type: 'QRenderAspect.RenderType'
 | 
						|
    Threaded = ... # type: 'QRenderAspect.RenderType'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, type: 'QRenderAspect.RenderType', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
 | 
						|
class QRenderCapabilities(QtCore.QObject):
 | 
						|
 | 
						|
    class Profile(int): ...
 | 
						|
    NoProfile = ... # type: 'QRenderCapabilities.Profile'
 | 
						|
    CoreProfile = ... # type: 'QRenderCapabilities.Profile'
 | 
						|
    CompatibilityProfile = ... # type: 'QRenderCapabilities.Profile'
 | 
						|
 | 
						|
    class API(int): ...
 | 
						|
    OpenGL = ... # type: 'QRenderCapabilities.API'
 | 
						|
    OpenGLES = ... # type: 'QRenderCapabilities.API'
 | 
						|
    Vulkan = ... # type: 'QRenderCapabilities.API'
 | 
						|
    DirectX = ... # type: 'QRenderCapabilities.API'
 | 
						|
    RHI = ... # type: 'QRenderCapabilities.API'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
 | 
						|
    def maxComputeSharedMemorySize(self) -> int: ...
 | 
						|
    def maxComputeInvocations(self) -> int: ...
 | 
						|
    def maxWorkGroupSizeZ(self) -> int: ...
 | 
						|
    def maxWorkGroupSizeY(self) -> int: ...
 | 
						|
    def maxWorkGroupSizeX(self) -> int: ...
 | 
						|
    def maxWorkGroupCountZ(self) -> int: ...
 | 
						|
    def maxWorkGroupCountY(self) -> int: ...
 | 
						|
    def maxWorkGroupCountX(self) -> int: ...
 | 
						|
    def supportsCompute(self) -> bool: ...
 | 
						|
    def maxImageUnits(self) -> int: ...
 | 
						|
    def supportsImageStore(self) -> bool: ...
 | 
						|
    def maxSSBOBindings(self) -> int: ...
 | 
						|
    def maxSSBOSize(self) -> int: ...
 | 
						|
    def supportsSSBO(self) -> bool: ...
 | 
						|
    def maxUBOBindings(self) -> int: ...
 | 
						|
    def maxUBOSize(self) -> int: ...
 | 
						|
    def supportsUBO(self) -> bool: ...
 | 
						|
    def maxTextureLayers(self) -> int: ...
 | 
						|
    def maxTextureUnits(self) -> int: ...
 | 
						|
    def maxTextureSize(self) -> int: ...
 | 
						|
    def maxSamples(self) -> int: ...
 | 
						|
    def glslVersion(self) -> str: ...
 | 
						|
    def driverVersion(self) -> str: ...
 | 
						|
    def renderer(self) -> str: ...
 | 
						|
    def vendor(self) -> str: ...
 | 
						|
    def extensions(self) -> typing.List[str]: ...
 | 
						|
    def minorVersion(self) -> int: ...
 | 
						|
    def majorVersion(self) -> int: ...
 | 
						|
    def profile(self) -> 'QRenderCapabilities.Profile': ...
 | 
						|
    def api(self) -> 'QRenderCapabilities.API': ...
 | 
						|
    def isValid(self) -> bool: ...
 | 
						|
 | 
						|
class QRenderCaptureReply(QtCore.QObject):
 | 
						|
 | 
						|
    def completed(self) -> None: ...
 | 
						|
    def saveImage(self, fileName: str) -> bool: ...
 | 
						|
    def completeChanged(self, isComplete: bool) -> None: ...
 | 
						|
    def saveToFile(self, fileName: str) -> None: ...
 | 
						|
    def isComplete(self) -> bool: ...
 | 
						|
    def captureId(self) -> int: ...
 | 
						|
    def image(self) -> QtGui.QImage: ...
 | 
						|
 | 
						|
class QRenderCapture('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def requestCapture(self, captureId: int) -> 'QRenderCaptureReply': ...
 | 
						|
    @typing.overload
 | 
						|
    def requestCapture(self) -> 'QRenderCaptureReply': ...
 | 
						|
    @typing.overload
 | 
						|
    def requestCapture(self, rect: QtCore.QRect) -> 'QRenderCaptureReply': ...
 | 
						|
 | 
						|
class QRenderPass(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def shaderProgramChanged(self, shaderProgram: 'QShaderProgram') -> None: ...
 | 
						|
    def setShaderProgram(self, shaderProgram: 'QShaderProgram') -> None: ...
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def renderStates(self) -> typing.List['QRenderState']: ...
 | 
						|
    def removeRenderState(self, state: 'QRenderState') -> None: ...
 | 
						|
    def addRenderState(self, state: 'QRenderState') -> None: ...
 | 
						|
    def filterKeys(self) -> typing.List['QFilterKey']: ...
 | 
						|
    def removeFilterKey(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def addFilterKey(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def shaderProgram(self) -> 'QShaderProgram': ...
 | 
						|
 | 
						|
class QRenderPassFilter('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, parameter: 'QParameter') -> None: ...
 | 
						|
    def removeMatch(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def addMatch(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def matchAny(self) -> typing.List['QFilterKey']: ...
 | 
						|
 | 
						|
class QRenderSettings(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class RenderPolicy(int): ...
 | 
						|
    OnDemand = ... # type: 'QRenderSettings.RenderPolicy'
 | 
						|
    Always = ... # type: 'QRenderSettings.RenderPolicy'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def renderPolicyChanged(self, renderPolicy: 'QRenderSettings.RenderPolicy') -> None: ...
 | 
						|
    def activeFrameGraphChanged(self, activeFrameGraph: 'QFrameGraphNode') -> None: ...
 | 
						|
    def setRenderPolicy(self, renderPolicy: 'QRenderSettings.RenderPolicy') -> None: ...
 | 
						|
    def setActiveFrameGraph(self, activeFrameGraph: 'QFrameGraphNode') -> None: ...
 | 
						|
    def renderCapabilities(self) -> 'QRenderCapabilities': ...
 | 
						|
    def renderPolicy(self) -> 'QRenderSettings.RenderPolicy': ...
 | 
						|
    def activeFrameGraph(self) -> 'QFrameGraphNode': ...
 | 
						|
    def pickingSettings(self) -> 'QPickingSettings': ...
 | 
						|
 | 
						|
class QRenderStateSet('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def renderStates(self) -> typing.List['QRenderState']: ...
 | 
						|
    def removeRenderState(self, state: 'QRenderState') -> None: ...
 | 
						|
    def addRenderState(self, state: 'QRenderState') -> None: ...
 | 
						|
 | 
						|
class QRenderSurfaceSelector('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def surfacePixelRatioChanged(self, ratio: float) -> None: ...
 | 
						|
    def externalRenderTargetSizeChanged(self, size: QtCore.QSize) -> None: ...
 | 
						|
    def surfaceChanged(self, surface: QtCore.QObject) -> None: ...
 | 
						|
    def setSurfacePixelRatio(self, ratio: float) -> None: ...
 | 
						|
    def setSurface(self, surfaceObject: QtCore.QObject) -> None: ...
 | 
						|
    def setExternalRenderTargetSize(self, size: QtCore.QSize) -> None: ...
 | 
						|
    def surfacePixelRatio(self) -> float: ...
 | 
						|
    def externalRenderTargetSize(self) -> QtCore.QSize: ...
 | 
						|
    def surface(self) -> QtCore.QObject: ...
 | 
						|
 | 
						|
class QRenderTarget(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def outputs(self) -> typing.List['QRenderTargetOutput']: ...
 | 
						|
    def removeOutput(self, output: 'QRenderTargetOutput') -> None: ...
 | 
						|
    def addOutput(self, output: 'QRenderTargetOutput') -> None: ...
 | 
						|
 | 
						|
class QRenderTargetOutput(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class AttachmentPoint(int): ...
 | 
						|
    Color0 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color1 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color2 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color3 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color4 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color5 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color6 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color7 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color8 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color9 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color10 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color11 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color12 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color13 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color14 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Color15 = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Depth = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    Stencil = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
    DepthStencil = ... # type: 'QRenderTargetOutput.AttachmentPoint'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def faceChanged(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
 | 
						|
    def layerChanged(self, layer: int) -> None: ...
 | 
						|
    def mipLevelChanged(self, mipLevel: int) -> None: ...
 | 
						|
    def textureChanged(self, texture: 'QAbstractTexture') -> None: ...
 | 
						|
    def attachmentPointChanged(self, attachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
 | 
						|
    def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
 | 
						|
    def setLayer(self, layer: int) -> None: ...
 | 
						|
    def setMipLevel(self, level: int) -> None: ...
 | 
						|
    def setTexture(self, texture: 'QAbstractTexture') -> None: ...
 | 
						|
    def setAttachmentPoint(self, attachmentPoint: 'QRenderTargetOutput.AttachmentPoint') -> None: ...
 | 
						|
    def face(self) -> 'QAbstractTexture.CubeMapFace': ...
 | 
						|
    def layer(self) -> int: ...
 | 
						|
    def mipLevel(self) -> int: ...
 | 
						|
    def texture(self) -> 'QAbstractTexture': ...
 | 
						|
    def attachmentPoint(self) -> 'QRenderTargetOutput.AttachmentPoint': ...
 | 
						|
 | 
						|
class QRenderTargetSelector('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def targetChanged(self, target: 'QRenderTarget') -> None: ...
 | 
						|
    def setTarget(self, target: 'QRenderTarget') -> None: ...
 | 
						|
    def target(self) -> 'QRenderTarget': ...
 | 
						|
    def outputs(self) -> typing.List[QRenderTargetOutput.AttachmentPoint]: ...
 | 
						|
 | 
						|
class QSceneLoader(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    class ComponentType(int): ...
 | 
						|
    UnknownComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
    GeometryRendererComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
    TransformComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
    MaterialComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
    LightComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
    CameraLensComponent = ... # type: 'QSceneLoader.ComponentType'
 | 
						|
 | 
						|
    class Status(int): ...
 | 
						|
    None_ = ... # type: 'QSceneLoader.Status'
 | 
						|
    Loading = ... # type: 'QSceneLoader.Status'
 | 
						|
    Ready = ... # type: 'QSceneLoader.Status'
 | 
						|
    Error = ... # type: 'QSceneLoader.Status'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def component(self, entityName: str, componentType: 'QSceneLoader.ComponentType') -> Qt3DCore.QComponent: ...
 | 
						|
    def entityNames(self) -> typing.List[str]: ...
 | 
						|
    def entity(self, entityName: str) -> Qt3DCore.QEntity: ...
 | 
						|
    def statusChanged(self, status: 'QSceneLoader.Status') -> None: ...
 | 
						|
    def sourceChanged(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def setSource(self, arg: QtCore.QUrl) -> None: ...
 | 
						|
    def status(self) -> 'QSceneLoader.Status': ...
 | 
						|
    def source(self) -> QtCore.QUrl: ...
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
 | 
						|
class QScissorTest('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def heightChanged(self, height: int) -> None: ...
 | 
						|
    def widthChanged(self, width: int) -> None: ...
 | 
						|
    def bottomChanged(self, bottom: int) -> None: ...
 | 
						|
    def leftChanged(self, left: int) -> None: ...
 | 
						|
    def setHeight(self, height: int) -> None: ...
 | 
						|
    def setWidth(self, width: int) -> None: ...
 | 
						|
    def setBottom(self, bottom: int) -> None: ...
 | 
						|
    def setLeft(self, left: int) -> None: ...
 | 
						|
    def height(self) -> int: ...
 | 
						|
    def width(self) -> int: ...
 | 
						|
    def bottom(self) -> int: ...
 | 
						|
    def left(self) -> int: ...
 | 
						|
 | 
						|
class QScreenRayCaster('QAbstractRayCaster'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def positionChanged(self, position: QtCore.QPoint) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def trigger(self, position: QtCore.QPoint) -> None: ...
 | 
						|
    def setPosition(self, position: QtCore.QPoint) -> None: ...
 | 
						|
    def position(self) -> QtCore.QPoint: ...
 | 
						|
 | 
						|
class QSeamlessCubemap('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QSetFence('QFrameGraphNode'):
 | 
						|
 | 
						|
    class HandleType(int): ...
 | 
						|
    NoHandle = ... # type: 'QSetFence.HandleType'
 | 
						|
    OpenGLFenceId = ... # type: 'QSetFence.HandleType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def handleChanged(self, handle: typing.Any) -> None: ...
 | 
						|
    def handleTypeChanged(self, handleType: 'QSetFence.HandleType') -> None: ...
 | 
						|
    def handle(self) -> typing.Any: ...
 | 
						|
    def handleType(self) -> 'QSetFence.HandleType': ...
 | 
						|
 | 
						|
class PropertyReaderInterface(sip.simplewrapper):
 | 
						|
 | 
						|
    def readProperty(self, v: typing.Any) -> typing.Any: ...
 | 
						|
 | 
						|
class QShaderData(Qt3DCore.QComponent):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def event(self, event: QtCore.QEvent) -> bool: ...
 | 
						|
    def propertyReader(self) -> 'PropertyReaderInterface': ...
 | 
						|
 | 
						|
class QShaderImage(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class ImageFormat(int): ...
 | 
						|
    NoFormat = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    Automatic = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R8_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG8_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA8_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R16_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG16_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA16_UNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R8_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG8_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA8_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R16_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG16_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA16_SNorm = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R8U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG8U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA8U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R16U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG16U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA16U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R32U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG32U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA32U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R8I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG8I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA8I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R16I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG16I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA16I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R32I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG32I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA32I = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R16F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG16F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA16F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    R32F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG32F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGBA32F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RG11B10F = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGB10A2 = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
    RGB10A2U = ... # type: 'QShaderImage.ImageFormat'
 | 
						|
 | 
						|
    class Access(int): ...
 | 
						|
    ReadOnly = ... # type: 'QShaderImage.Access'
 | 
						|
    WriteOnly = ... # type: 'QShaderImage.Access'
 | 
						|
    ReadWrite = ... # type: 'QShaderImage.Access'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def formatChanged(self, format: 'QShaderImage.ImageFormat') -> None: ...
 | 
						|
    def accessChanged(self, access: 'QShaderImage.Access') -> None: ...
 | 
						|
    def layerChanged(self, layer: int) -> None: ...
 | 
						|
    def mipLevelChanged(self, mipLevel: int) -> None: ...
 | 
						|
    def layeredChanged(self, layered: bool) -> None: ...
 | 
						|
    def textureChanged(self, texture: 'QAbstractTexture') -> None: ...
 | 
						|
    def setFormat(self, format: 'QShaderImage.ImageFormat') -> None: ...
 | 
						|
    def setAccess(self, access: 'QShaderImage.Access') -> None: ...
 | 
						|
    def setLayer(self, layer: int) -> None: ...
 | 
						|
    def setMipLevel(self, mipLevel: int) -> None: ...
 | 
						|
    def setLayered(self, layered: bool) -> None: ...
 | 
						|
    def setTexture(self, texture: 'QAbstractTexture') -> None: ...
 | 
						|
    def format(self) -> 'QShaderImage.ImageFormat': ...
 | 
						|
    def access(self) -> 'QShaderImage.Access': ...
 | 
						|
    def layer(self) -> int: ...
 | 
						|
    def mipLevel(self) -> int: ...
 | 
						|
    def layered(self) -> bool: ...
 | 
						|
    def texture(self) -> 'QAbstractTexture': ...
 | 
						|
 | 
						|
class QShaderProgram(Qt3DCore.QNode):
 | 
						|
 | 
						|
    class Format(int): ...
 | 
						|
    GLSL = ... # type: 'QShaderProgram.Format'
 | 
						|
    SPIRV = ... # type: 'QShaderProgram.Format'
 | 
						|
 | 
						|
    class Status(int): ...
 | 
						|
    NotReady = ... # type: 'QShaderProgram.Status'
 | 
						|
    Ready = ... # type: 'QShaderProgram.Status'
 | 
						|
    Error = ... # type: 'QShaderProgram.Status'
 | 
						|
 | 
						|
    class ShaderType(int): ...
 | 
						|
    Vertex = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
    Fragment = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
    TessellationControl = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
    TessellationEvaluation = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
    Geometry = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
    Compute = ... # type: 'QShaderProgram.ShaderType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def formatChanged(self, format: 'QShaderProgram.Format') -> None: ...
 | 
						|
    def format(self) -> 'QShaderProgram.Format': ...
 | 
						|
    def setFormat(self, format: 'QShaderProgram.Format') -> None: ...
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def statusChanged(self, status: 'QShaderProgram.Status') -> None: ...
 | 
						|
    def logChanged(self, log: str) -> None: ...
 | 
						|
    def status(self) -> 'QShaderProgram.Status': ...
 | 
						|
    def log(self) -> str: ...
 | 
						|
    def computeShaderCodeChanged(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def fragmentShaderCodeChanged(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def geometryShaderCodeChanged(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def tessellationEvaluationShaderCodeChanged(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def tessellationControlShaderCodeChanged(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def vertexShaderCodeChanged(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setComputeShaderCode(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setFragmentShaderCode(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setGeometryShaderCode(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setTessellationEvaluationShaderCode(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setTessellationControlShaderCode(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def setVertexShaderCode(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    @staticmethod
 | 
						|
    def loadSource(sourceUrl: QtCore.QUrl) -> QtCore.QByteArray: ...
 | 
						|
    def shaderCode(self, type: 'QShaderProgram.ShaderType') -> QtCore.QByteArray: ...
 | 
						|
    def setShaderCode(self, type: 'QShaderProgram.ShaderType', shaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def computeShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def fragmentShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def geometryShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def tessellationEvaluationShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def tessellationControlShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def vertexShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
 | 
						|
class QShaderProgramBuilder(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def computeShaderCodeChanged(self, computeShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def fragmentShaderCodeChanged(self, fragmentShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def geometryShaderCodeChanged(self, geometryShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def tessellationEvaluationShaderCodeChanged(self, tessellationEvaluationShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def tessellationControlShaderCodeChanged(self, tessellationControlShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def vertexShaderCodeChanged(self, vertexShaderCode: typing.Union[QtCore.QByteArray, bytes, bytearray]) -> None: ...
 | 
						|
    def computeShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def fragmentShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def geometryShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def tessellationEvaluationShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def tessellationControlShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def vertexShaderCode(self) -> QtCore.QByteArray: ...
 | 
						|
    def computeShaderGraphChanged(self, computeShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def fragmentShaderGraphChanged(self, fragmentShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def geometryShaderGraphChanged(self, geometryShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def tessellationEvaluationShaderGraphChanged(self, tessellationEvaluationShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def tessellationControlShaderGraphChanged(self, tessellationControlShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def vertexShaderGraphChanged(self, vertexShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def enabledLayersChanged(self, layers: typing.Iterable[str]) -> None: ...
 | 
						|
    def shaderProgramChanged(self, shaderProgram: 'QShaderProgram') -> None: ...
 | 
						|
    def setComputeShaderGraph(self, computeShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setFragmentShaderGraph(self, fragmentShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setGeometryShaderGraph(self, geometryShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setTessellationEvaluationShaderGraph(self, tessellationEvaluationShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setTessellationControlShaderGraph(self, tessellationControlShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setVertexShaderGraph(self, vertexShaderGraph: QtCore.QUrl) -> None: ...
 | 
						|
    def setEnabledLayers(self, layers: typing.Iterable[str]) -> None: ...
 | 
						|
    def setShaderProgram(self, program: 'QShaderProgram') -> None: ...
 | 
						|
    def computeShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def fragmentShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def geometryShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def tessellationEvaluationShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def tessellationControlShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def vertexShaderGraph(self) -> QtCore.QUrl: ...
 | 
						|
    def enabledLayers(self) -> typing.List[str]: ...
 | 
						|
    def shaderProgram(self) -> 'QShaderProgram': ...
 | 
						|
 | 
						|
class QSortPolicy('QFrameGraphNode'):
 | 
						|
 | 
						|
    class SortType(int): ...
 | 
						|
    StateChangeCost = ... # type: 'QSortPolicy.SortType'
 | 
						|
    BackToFront = ... # type: 'QSortPolicy.SortType'
 | 
						|
    Material = ... # type: 'QSortPolicy.SortType'
 | 
						|
    FrontToBack = ... # type: 'QSortPolicy.SortType'
 | 
						|
    Texture = ... # type: 'QSortPolicy.SortType'
 | 
						|
    Uniform = ... # type: 'QSortPolicy.SortType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def sortTypesChanged(self, sortTypes: typing.Iterable[QSortPolicy.SortType]) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def sortTypesChanged(self, sortTypes: typing.Iterable[int]) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def setSortTypes(self, sortTypes: typing.Iterable[QSortPolicy.SortType]) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def setSortTypes(self, sortTypesInt: typing.Iterable[int]) -> None: ...
 | 
						|
    def sortTypesInt(self) -> typing.List[int]: ...
 | 
						|
    def sortTypes(self) -> typing.List[QSortPolicy.SortType]: ...
 | 
						|
 | 
						|
class QSpotLight('QAbstractLight'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def cutOffAngleChanged(self, cutOffAngle: float) -> None: ...
 | 
						|
    def localDirectionChanged(self, localDirection: QtGui.QVector3D) -> None: ...
 | 
						|
    def quadraticAttenuationChanged(self, quadraticAttenuation: float) -> None: ...
 | 
						|
    def linearAttenuationChanged(self, linearAttenuation: float) -> None: ...
 | 
						|
    def constantAttenuationChanged(self, constantAttenuation: float) -> None: ...
 | 
						|
    def setCutOffAngle(self, cutOffAngle: float) -> None: ...
 | 
						|
    def setLocalDirection(self, localDirection: QtGui.QVector3D) -> None: ...
 | 
						|
    def setQuadraticAttenuation(self, value: float) -> None: ...
 | 
						|
    def setLinearAttenuation(self, value: float) -> None: ...
 | 
						|
    def setConstantAttenuation(self, value: float) -> None: ...
 | 
						|
    def quadraticAttenuation(self) -> float: ...
 | 
						|
    def linearAttenuation(self) -> float: ...
 | 
						|
    def constantAttenuation(self) -> float: ...
 | 
						|
    def cutOffAngle(self) -> float: ...
 | 
						|
    def localDirection(self) -> QtGui.QVector3D: ...
 | 
						|
 | 
						|
class QStencilMask('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def backOutputMaskChanged(self, backOutputMask: int) -> None: ...
 | 
						|
    def frontOutputMaskChanged(self, frontOutputMask: int) -> None: ...
 | 
						|
    def setBackOutputMask(self, backOutputMask: int) -> None: ...
 | 
						|
    def setFrontOutputMask(self, frontOutputMask: int) -> None: ...
 | 
						|
    def backOutputMask(self) -> int: ...
 | 
						|
    def frontOutputMask(self) -> int: ...
 | 
						|
 | 
						|
class QStencilOperation('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def back(self) -> 'QStencilOperationArguments': ...
 | 
						|
    def front(self) -> 'QStencilOperationArguments': ...
 | 
						|
 | 
						|
class QStencilOperationArguments(QtCore.QObject):
 | 
						|
 | 
						|
    class Operation(int): ...
 | 
						|
    Zero = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    Keep = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    Replace = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    Increment = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    Decrement = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    IncrementWrap = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    DecrementWrap = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
    Invert = ... # type: 'QStencilOperationArguments.Operation'
 | 
						|
 | 
						|
    class FaceMode(int): ...
 | 
						|
    Front = ... # type: 'QStencilOperationArguments.FaceMode'
 | 
						|
    Back = ... # type: 'QStencilOperationArguments.FaceMode'
 | 
						|
    FrontAndBack = ... # type: 'QStencilOperationArguments.FaceMode'
 | 
						|
 | 
						|
    def faceModeChanged(self, faceMode: 'QStencilOperationArguments.FaceMode') -> None: ...
 | 
						|
    def allTestsPassOperationChanged(self, stencilDepthPass: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def depthTestFailureOperationChanged(self, depthFail: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def stencilTestFailureOperationChanged(self, stencilFail: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def setAllTestsPassOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def setDepthTestFailureOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def setStencilTestFailureOperation(self, operation: 'QStencilOperationArguments.Operation') -> None: ...
 | 
						|
    def allTestsPassOperation(self) -> 'QStencilOperationArguments.Operation': ...
 | 
						|
    def depthTestFailureOperation(self) -> 'QStencilOperationArguments.Operation': ...
 | 
						|
    def stencilTestFailureOperation(self) -> 'QStencilOperationArguments.Operation': ...
 | 
						|
    def faceMode(self) -> 'QStencilOperationArguments.FaceMode': ...
 | 
						|
 | 
						|
class QStencilTest('QRenderState'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def back(self) -> 'QStencilTestArguments': ...
 | 
						|
    def front(self) -> 'QStencilTestArguments': ...
 | 
						|
 | 
						|
class QStencilTestArguments(QtCore.QObject):
 | 
						|
 | 
						|
    class StencilFunction(int): ...
 | 
						|
    Never = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    Always = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    Less = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    LessOrEqual = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    Equal = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    GreaterOrEqual = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    Greater = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
    NotEqual = ... # type: 'QStencilTestArguments.StencilFunction'
 | 
						|
 | 
						|
    class StencilFaceMode(int): ...
 | 
						|
    Front = ... # type: 'QStencilTestArguments.StencilFaceMode'
 | 
						|
    Back = ... # type: 'QStencilTestArguments.StencilFaceMode'
 | 
						|
    FrontAndBack = ... # type: 'QStencilTestArguments.StencilFaceMode'
 | 
						|
 | 
						|
    def faceModeChanged(self, faceMode: 'QStencilTestArguments.StencilFaceMode') -> None: ...
 | 
						|
    def referenceValueChanged(self, referenceValue: int) -> None: ...
 | 
						|
    def stencilFunctionChanged(self, stencilFunction: 'QStencilTestArguments.StencilFunction') -> None: ...
 | 
						|
    def comparisonMaskChanged(self, comparisonMask: int) -> None: ...
 | 
						|
    def setStencilFunction(self, stencilFunction: 'QStencilTestArguments.StencilFunction') -> None: ...
 | 
						|
    def setReferenceValue(self, referenceValue: int) -> None: ...
 | 
						|
    def setComparisonMask(self, comparisonMask: int) -> None: ...
 | 
						|
    def faceMode(self) -> 'QStencilTestArguments.StencilFaceMode': ...
 | 
						|
    def stencilFunction(self) -> 'QStencilTestArguments.StencilFunction': ...
 | 
						|
    def referenceValue(self) -> int: ...
 | 
						|
    def comparisonMask(self) -> int: ...
 | 
						|
 | 
						|
class QSubtreeEnabler('QFrameGraphNode'):
 | 
						|
 | 
						|
    class Enablement(int): ...
 | 
						|
    Persistent = ... # type: 'QSubtreeEnabler.Enablement'
 | 
						|
    SingleShot = ... # type: 'QSubtreeEnabler.Enablement'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def enablementChanged(self, enablement: 'QSubtreeEnabler.Enablement') -> None: ...
 | 
						|
    def requestUpdate(self) -> None: ...
 | 
						|
    def setEnablement(self, enablement: 'QSubtreeEnabler.Enablement') -> None: ...
 | 
						|
    def enablement(self) -> 'QSubtreeEnabler.Enablement': ...
 | 
						|
 | 
						|
class QTechnique(Qt3DCore.QNode):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def graphicsApiFilter(self) -> 'QGraphicsApiFilter': ...
 | 
						|
    def renderPasses(self) -> typing.List['QRenderPass']: ...
 | 
						|
    def removeRenderPass(self, pass_: 'QRenderPass') -> None: ...
 | 
						|
    def addRenderPass(self, pass_: 'QRenderPass') -> None: ...
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def filterKeys(self) -> typing.List['QFilterKey']: ...
 | 
						|
    def removeFilterKey(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def addFilterKey(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
 | 
						|
class QTechniqueFilter('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def parameters(self) -> typing.List['QParameter']: ...
 | 
						|
    def removeParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def addParameter(self, p: 'QParameter') -> None: ...
 | 
						|
    def removeMatch(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def addMatch(self, filterKey: 'QFilterKey') -> None: ...
 | 
						|
    def matchAll(self) -> typing.List['QFilterKey']: ...
 | 
						|
 | 
						|
class QTexture1D('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture1DArray('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture2D('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture2DArray('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture3D('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTextureCubeMap('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTextureCubeMapArray('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture2DMultisample('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTexture2DMultisampleArray('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTextureRectangle('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTextureBuffer('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
class QTextureLoader('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def mirroredChanged(self, mirrored: bool) -> None: ...
 | 
						|
    def setMirrored(self, mirrored: bool) -> None: ...
 | 
						|
    def isMirrored(self) -> bool: ...
 | 
						|
    def sourceChanged(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def setSource(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def source(self) -> QtCore.QUrl: ...
 | 
						|
 | 
						|
class QSharedGLTexture('QAbstractTexture'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def textureIdChanged(self, textureId: int) -> None: ...
 | 
						|
    def setTextureId(self, id: int) -> None: ...
 | 
						|
    def textureId(self) -> int: ...
 | 
						|
 | 
						|
class QTextureData(sip.simplewrapper):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, a0: 'QTextureData') -> None: ...
 | 
						|
 | 
						|
    def addImageData(self, imageData: 'QTextureImageData') -> None: ...
 | 
						|
    def imageData(self) -> typing.List[QTextureImageData]: ...
 | 
						|
    def setComparisonMode(self, comparisonMode: 'QAbstractTexture.ComparisonMode') -> None: ...
 | 
						|
    def comparisonMode(self) -> 'QAbstractTexture.ComparisonMode': ...
 | 
						|
    def setComparisonFunction(self, comparisonFunction: 'QAbstractTexture.ComparisonFunction') -> None: ...
 | 
						|
    def comparisonFunction(self) -> 'QAbstractTexture.ComparisonFunction': ...
 | 
						|
    def setWrapModeZ(self, wrapModeZ: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def wrapModeZ(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
    def setWrapModeY(self, wrapModeY: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def wrapModeY(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
    def setWrapModeX(self, wrapModeX: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def wrapModeX(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
    def setMagnificationFilter(self, filter: 'QAbstractTexture.Filter') -> None: ...
 | 
						|
    def magnificationFilter(self) -> 'QAbstractTexture.Filter': ...
 | 
						|
    def setMinificationFilter(self, filter: 'QAbstractTexture.Filter') -> None: ...
 | 
						|
    def minificationFilter(self) -> 'QAbstractTexture.Filter': ...
 | 
						|
    def setMaximumAnisotropy(self, maximumAnisotropy: float) -> None: ...
 | 
						|
    def maximumAnisotropy(self) -> float: ...
 | 
						|
    def setAutoMipMapGenerationEnabled(self, isAutoMipMapGenerationEnabled: bool) -> None: ...
 | 
						|
    def isAutoMipMapGenerationEnabled(self) -> bool: ...
 | 
						|
    def setLayers(self, layers: int) -> None: ...
 | 
						|
    def layers(self) -> int: ...
 | 
						|
    def setDepth(self, depth: int) -> None: ...
 | 
						|
    def depth(self) -> int: ...
 | 
						|
    def setHeight(self, height: int) -> None: ...
 | 
						|
    def height(self) -> int: ...
 | 
						|
    def setWidth(self, width: int) -> None: ...
 | 
						|
    def width(self) -> int: ...
 | 
						|
    def setFormat(self, a0: 'QAbstractTexture.TextureFormat') -> None: ...
 | 
						|
    def format(self) -> 'QAbstractTexture.TextureFormat': ...
 | 
						|
    def setTarget(self, target: 'QAbstractTexture.Target') -> None: ...
 | 
						|
    def target(self) -> 'QAbstractTexture.Target': ...
 | 
						|
 | 
						|
class QTextureDataUpdate(sip.simplewrapper):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, other: 'QTextureDataUpdate') -> None: ...
 | 
						|
 | 
						|
    def setData(self, data: 'QTextureImageData') -> None: ...
 | 
						|
    def setFace(self, face: 'QAbstractTexture.CubeMapFace') -> None: ...
 | 
						|
    def setMipLevel(self, mipLevel: int) -> None: ...
 | 
						|
    def setLayer(self, layer: int) -> None: ...
 | 
						|
    def setZ(self, z: int) -> None: ...
 | 
						|
    def setY(self, y: int) -> None: ...
 | 
						|
    def setX(self, x: int) -> None: ...
 | 
						|
    def data(self) -> 'QTextureImageData': ...
 | 
						|
    def face(self) -> 'QAbstractTexture.CubeMapFace': ...
 | 
						|
    def mipLevel(self) -> int: ...
 | 
						|
    def layer(self) -> int: ...
 | 
						|
    def z(self) -> int: ...
 | 
						|
    def y(self) -> int: ...
 | 
						|
    def x(self) -> int: ...
 | 
						|
    def swap(self, other: 'QTextureDataUpdate') -> None: ...
 | 
						|
 | 
						|
class QTextureGenerator('QAbstractFunctor'):
 | 
						|
 | 
						|
    def __call__(self) -> 'QTextureData': ...
 | 
						|
 | 
						|
class QTextureImage('QAbstractTextureImage'):
 | 
						|
 | 
						|
    class Status(int): ...
 | 
						|
    None_ = ... # type: 'QTextureImage.Status'
 | 
						|
    Loading = ... # type: 'QTextureImage.Status'
 | 
						|
    Ready = ... # type: 'QTextureImage.Status'
 | 
						|
    Error = ... # type: 'QTextureImage.Status'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def mirroredChanged(self, mirrored: bool) -> None: ...
 | 
						|
    def setMirrored(self, mirrored: bool) -> None: ...
 | 
						|
    def isMirrored(self) -> bool: ...
 | 
						|
    def setStatus(self, status: 'QTextureImage.Status') -> None: ...
 | 
						|
    def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ...
 | 
						|
    def statusChanged(self, status: 'QTextureImage.Status') -> None: ...
 | 
						|
    def sourceChanged(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def setSource(self, source: QtCore.QUrl) -> None: ...
 | 
						|
    def status(self) -> 'QTextureImage.Status': ...
 | 
						|
    def source(self) -> QtCore.QUrl: ...
 | 
						|
 | 
						|
class QTextureImageData(sip.simplewrapper):
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, a0: 'QTextureImageData') -> None: ...
 | 
						|
 | 
						|
    def data(self, layer: int = ..., face: int = ..., mipmapLevel: int = ...) -> QtCore.QByteArray: ...
 | 
						|
    def setData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray], blockSize: int, isCompressed: bool = ...) -> None: ...
 | 
						|
    def setImage(self, a0: QtGui.QImage) -> None: ...
 | 
						|
    def setPixelType(self, pixelType: QtGui.QOpenGLTexture.PixelType) -> None: ...
 | 
						|
    def setPixelFormat(self, pixelFormat: QtGui.QOpenGLTexture.PixelFormat) -> None: ...
 | 
						|
    def setFormat(self, format: QtGui.QOpenGLTexture.TextureFormat) -> None: ...
 | 
						|
    def setTarget(self, target: QtGui.QOpenGLTexture.Target) -> None: ...
 | 
						|
    def pixelType(self) -> QtGui.QOpenGLTexture.PixelType: ...
 | 
						|
    def pixelFormat(self) -> QtGui.QOpenGLTexture.PixelFormat: ...
 | 
						|
    def format(self) -> QtGui.QOpenGLTexture.TextureFormat: ...
 | 
						|
    def target(self) -> QtGui.QOpenGLTexture.Target: ...
 | 
						|
    def setFaces(self, faces: int) -> None: ...
 | 
						|
    def setMipLevels(self, mipLevels: int) -> None: ...
 | 
						|
    def setLayers(self, layers: int) -> None: ...
 | 
						|
    def setDepth(self, depth: int) -> None: ...
 | 
						|
    def setHeight(self, height: int) -> None: ...
 | 
						|
    def setWidth(self, width: int) -> None: ...
 | 
						|
    def faces(self) -> int: ...
 | 
						|
    def mipLevels(self) -> int: ...
 | 
						|
    def layers(self) -> int: ...
 | 
						|
    def depth(self) -> int: ...
 | 
						|
    def height(self) -> int: ...
 | 
						|
    def width(self) -> int: ...
 | 
						|
    def isCompressed(self) -> bool: ...
 | 
						|
    def cleanup(self) -> None: ...
 | 
						|
 | 
						|
class QTextureImageDataGenerator('QAbstractFunctor'):
 | 
						|
 | 
						|
    def __call__(self) -> 'QTextureImageData': ...
 | 
						|
 | 
						|
class QTextureWrapMode(QtCore.QObject):
 | 
						|
 | 
						|
    class WrapMode(int): ...
 | 
						|
    Repeat = ... # type: 'QTextureWrapMode.WrapMode'
 | 
						|
    MirroredRepeat = ... # type: 'QTextureWrapMode.WrapMode'
 | 
						|
    ClampToEdge = ... # type: 'QTextureWrapMode.WrapMode'
 | 
						|
    ClampToBorder = ... # type: 'QTextureWrapMode.WrapMode'
 | 
						|
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, wrapMode: 'QTextureWrapMode.WrapMode' = ..., parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
    @typing.overload
 | 
						|
    def __init__(self, x: 'QTextureWrapMode.WrapMode', y: 'QTextureWrapMode.WrapMode', z: 'QTextureWrapMode.WrapMode', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
 | 
						|
 | 
						|
    def zChanged(self, z: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def yChanged(self, y: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def xChanged(self, x: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def setZ(self, z: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def setY(self, y: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def setX(self, x: 'QTextureWrapMode.WrapMode') -> None: ...
 | 
						|
    def z(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
    def y(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
    def x(self) -> 'QTextureWrapMode.WrapMode': ...
 | 
						|
 | 
						|
class QViewport('QFrameGraphNode'):
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def gammaChanged(self, gamma: float) -> None: ...
 | 
						|
    def setGamma(self, gamma: float) -> None: ...
 | 
						|
    def gamma(self) -> float: ...
 | 
						|
    def normalizedRectChanged(self, normalizedRect: QtCore.QRectF) -> None: ...
 | 
						|
    def setNormalizedRect(self, normalizedRect: QtCore.QRectF) -> None: ...
 | 
						|
    def normalizedRect(self) -> QtCore.QRectF: ...
 | 
						|
 | 
						|
class QWaitFence('QFrameGraphNode'):
 | 
						|
 | 
						|
    class HandleType(int): ...
 | 
						|
    NoHandle = ... # type: 'QWaitFence.HandleType'
 | 
						|
    OpenGLFenceId = ... # type: 'QWaitFence.HandleType'
 | 
						|
 | 
						|
    def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
 | 
						|
 | 
						|
    def handleChanged(self, handle: typing.Any) -> None: ...
 | 
						|
    def handleTypeChanged(self, handleType: 'QWaitFence.HandleType') -> None: ...
 | 
						|
    def timeoutChanged(self, timeoutChanged: int) -> None: ...
 | 
						|
    def waitOnCPUChanged(self, waitOnCPU: bool) -> None: ...
 | 
						|
    def setTimeout(self, timeout: int) -> None: ...
 | 
						|
    def timeout(self) -> int: ...
 | 
						|
    def setWaitOnCPU(self, waitOnCPU: bool) -> None: ...
 | 
						|
    def waitOnCPU(self) -> bool: ...
 | 
						|
    def handle(self) -> typing.Any: ...
 | 
						|
    def handleType(self) -> 'QWaitFence.HandleType': ...
 | 
						|
    def setHandle(self, handle: typing.Any) -> None: ...
 | 
						|
    def setHandleType(self, type: 'QWaitFence.HandleType') -> None: ...
 |