783 lines
38 KiB
Python
783 lines
38 KiB
Python
# The PEP 484 type hints stub file for the Qt3DExtras module.
|
|
#
|
|
# Generated by SIP 5.4.0
|
|
#
|
|
# Copyright (c) 2020 Riverbank Computing Limited <info@riverbankcomputing.com>
|
|
#
|
|
# This file is part of PyQt3D.
|
|
#
|
|
# This file may be used under the terms of the GNU General Public License
|
|
# version 3.0 as published by the Free Software Foundation and appearing in
|
|
# the file LICENSE included in the packaging of this file. Please review the
|
|
# following information to ensure the GNU General Public License version 3.0
|
|
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
|
|
#
|
|
# If you do not wish to use this file under the terms of the GPL version 3.0
|
|
# then you may purchase a commercial license. For more information contact
|
|
# info@riverbankcomputing.com.
|
|
#
|
|
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
|
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
import typing
|
|
|
|
from PyQt5 import sip
|
|
from PyQt5 import QtGui
|
|
from PyQt5 import QtCore
|
|
from PyQt5 import Qt3DRender
|
|
from PyQt5 import Qt3DInput
|
|
from PyQt5 import Qt3DCore
|
|
|
|
# Support for QDate, QDateTime and QTime.
|
|
import datetime
|
|
|
|
# Convenient type aliases.
|
|
PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
|
|
|
|
# Convenient aliases for complicated OpenGL types.
|
|
PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
|
|
sip.Buffer, None]
|
|
PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
|
|
typing.Sequence[float], sip.Buffer, int, None]
|
|
|
|
|
|
class QAbstractCameraController(Qt3DCore.QEntity):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def mouseDevice(self) -> Qt3DInput.QMouseDevice: ...
|
|
def keyboardDevice(self) -> Qt3DInput.QKeyboardDevice: ...
|
|
def decelerationChanged(self, deceleration: float) -> None: ...
|
|
def accelerationChanged(self, acceleration: float) -> None: ...
|
|
def lookSpeedChanged(self) -> None: ...
|
|
def linearSpeedChanged(self) -> None: ...
|
|
def cameraChanged(self) -> None: ...
|
|
def setDeceleration(self, deceleration: float) -> None: ...
|
|
def setAcceleration(self, acceleration: float) -> None: ...
|
|
def setLookSpeed(self, lookSpeed: float) -> None: ...
|
|
def setLinearSpeed(self, linearSpeed: float) -> None: ...
|
|
def setCamera(self, camera: Qt3DRender.QCamera) -> None: ...
|
|
def deceleration(self) -> float: ...
|
|
def acceleration(self) -> float: ...
|
|
def lookSpeed(self) -> float: ...
|
|
def linearSpeed(self) -> float: ...
|
|
def camera(self) -> Qt3DRender.QCamera: ...
|
|
|
|
class QAbstractSpriteSheet(Qt3DCore.QNode):
|
|
|
|
def currentIndexChanged(self, currentIndex: int) -> None: ...
|
|
def textureTransformChanged(self, textureTransform: QtGui.QMatrix3x3) -> None: ...
|
|
def textureChanged(self, texture: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setCurrentIndex(self, currentIndex: int) -> None: ...
|
|
def setTexture(self, texture: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def currentIndex(self) -> int: ...
|
|
def textureTransform(self) -> QtGui.QMatrix3x3: ...
|
|
def texture(self) -> Qt3DRender.QAbstractTexture: ...
|
|
|
|
class QConeGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def lengthChanged(self, length: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def bottomRadiusChanged(self, bottomRadius: float) -> None: ...
|
|
def topRadiusChanged(self, topRadius: float) -> None: ...
|
|
def hasBottomEndcapChanged(self, hasBottomEndcap: bool) -> None: ...
|
|
def hasTopEndcapChanged(self, hasTopEndcap: bool) -> None: ...
|
|
def setLength(self, length: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def setBottomRadius(self, bottomRadius: float) -> None: ...
|
|
def setTopRadius(self, topRadius: float) -> None: ...
|
|
def setHasBottomEndcap(self, hasBottomEndcap: bool) -> None: ...
|
|
def setHasTopEndcap(self, hasTopEndcap: bool) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def length(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
def bottomRadius(self) -> float: ...
|
|
def topRadius(self) -> float: ...
|
|
def hasBottomEndcap(self) -> bool: ...
|
|
def hasTopEndcap(self) -> bool: ...
|
|
def updateIndices(self) -> None: ...
|
|
def updateVertices(self) -> None: ...
|
|
|
|
class QConeMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def lengthChanged(self, length: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def bottomRadiusChanged(self, bottomRadius: float) -> None: ...
|
|
def topRadiusChanged(self, topRadius: float) -> None: ...
|
|
def hasBottomEndcapChanged(self, hasBottomEndcap: bool) -> None: ...
|
|
def hasTopEndcapChanged(self, hasTopEndcap: bool) -> None: ...
|
|
def setLength(self, length: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def setBottomRadius(self, bottomRadius: float) -> None: ...
|
|
def setTopRadius(self, topRadius: float) -> None: ...
|
|
def setHasBottomEndcap(self, hasBottomEndcap: bool) -> None: ...
|
|
def setHasTopEndcap(self, hasTopEndcap: bool) -> None: ...
|
|
def length(self) -> float: ...
|
|
def bottomRadius(self) -> float: ...
|
|
def topRadius(self) -> float: ...
|
|
def hasBottomEndcap(self) -> bool: ...
|
|
def hasTopEndcap(self) -> bool: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
|
|
class QCuboidGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def xyMeshResolutionChanged(self, xyMeshResolution: QtCore.QSize) -> None: ...
|
|
def xzMeshResolutionChanged(self, xzMeshResolution: QtCore.QSize) -> None: ...
|
|
def yzMeshResolutionChanged(self, yzMeshResolution: QtCore.QSize) -> None: ...
|
|
def zExtentChanged(self, zExtent: float) -> None: ...
|
|
def yExtentChanged(self, yExtent: float) -> None: ...
|
|
def xExtentChanged(self, xExtent: float) -> None: ...
|
|
def setXYMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setXZMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setYZMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setZExtent(self, zExtent: float) -> None: ...
|
|
def setYExtent(self, yExtent: float) -> None: ...
|
|
def setXExtent(self, xExtent: float) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def tangentAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def xzMeshResolution(self) -> QtCore.QSize: ...
|
|
def xyMeshResolution(self) -> QtCore.QSize: ...
|
|
def yzMeshResolution(self) -> QtCore.QSize: ...
|
|
def zExtent(self) -> float: ...
|
|
def yExtent(self) -> float: ...
|
|
def xExtent(self) -> float: ...
|
|
def updateVertices(self) -> None: ...
|
|
def updateIndices(self) -> None: ...
|
|
|
|
class QCuboidMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def xyMeshResolutionChanged(self, xyMeshResolution: QtCore.QSize) -> None: ...
|
|
def xzMeshResolutionChanged(self, xzMeshResolution: QtCore.QSize) -> None: ...
|
|
def yzMeshResolutionChanged(self, yzMeshResolution: QtCore.QSize) -> None: ...
|
|
def zExtentChanged(self, zExtent: float) -> None: ...
|
|
def yExtentChanged(self, yExtent: float) -> None: ...
|
|
def xExtentChanged(self, xExtent: float) -> None: ...
|
|
def setXYMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setXZMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setYZMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setZExtent(self, zExtent: float) -> None: ...
|
|
def setYExtent(self, yExtent: float) -> None: ...
|
|
def setXExtent(self, xExtent: float) -> None: ...
|
|
def xyMeshResolution(self) -> QtCore.QSize: ...
|
|
def xzMeshResolution(self) -> QtCore.QSize: ...
|
|
def yzMeshResolution(self) -> QtCore.QSize: ...
|
|
def zExtent(self) -> float: ...
|
|
def yExtent(self) -> float: ...
|
|
def xExtent(self) -> float: ...
|
|
|
|
class QCylinderGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def lengthChanged(self, length: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setLength(self, length: float) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def length(self) -> float: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
def updateIndices(self) -> None: ...
|
|
def updateVertices(self) -> None: ...
|
|
|
|
class QCylinderMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def lengthChanged(self, length: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setLength(self, length: float) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def length(self) -> float: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
|
|
class QDiffuseMapMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def diffuseChanged(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setDiffuse(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAmbient(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def textureScale(self) -> float: ...
|
|
def diffuse(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QDiffuseSpecularMapMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def diffuseChanged(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setDiffuse(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def textureScale(self) -> float: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def diffuse(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QDiffuseSpecularMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def alphaBlendingEnabledChanged(self, enabled: bool) -> None: ...
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def normalChanged(self, normal: typing.Any) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Any) -> None: ...
|
|
def diffuseChanged(self, diffuse: typing.Any) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAlphaBlendingEnabled(self, enabled: bool) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setNormal(self, normal: typing.Any) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: typing.Any) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Any) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def isAlphaBlendingEnabled(self) -> bool: ...
|
|
def textureScale(self) -> float: ...
|
|
def normal(self) -> typing.Any: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> typing.Any: ...
|
|
def diffuse(self) -> typing.Any: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QExtrudedTextGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def depthChanged(self, extrusionLength: float) -> None: ...
|
|
def fontChanged(self, font: QtGui.QFont) -> None: ...
|
|
def textChanged(self, text: str) -> None: ...
|
|
def setDepth(self, extrusionLength: float) -> None: ...
|
|
def setFont(self, font: QtGui.QFont) -> None: ...
|
|
def setText(self, text: str) -> None: ...
|
|
def extrusionLength(self) -> float: ...
|
|
def font(self) -> QtGui.QFont: ...
|
|
def text(self) -> str: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
|
|
class QExtrudedTextMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def depthChanged(self, depth: float) -> None: ...
|
|
def fontChanged(self, font: QtGui.QFont) -> None: ...
|
|
def textChanged(self, text: str) -> None: ...
|
|
def setDepth(self, depth: float) -> None: ...
|
|
def setFont(self, font: QtGui.QFont) -> None: ...
|
|
def setText(self, text: str) -> None: ...
|
|
def depth(self) -> float: ...
|
|
def font(self) -> QtGui.QFont: ...
|
|
def text(self) -> str: ...
|
|
|
|
class QFirstPersonCameraController('QAbstractCameraController'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QForwardRenderer(Qt3DRender.QTechniqueFilter):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def showDebugOverlayChanged(self, showDebugOverlay: bool) -> None: ...
|
|
def setShowDebugOverlay(self, showDebugOverlay: bool) -> None: ...
|
|
def showDebugOverlay(self) -> bool: ...
|
|
def buffersToClearChanged(self, a0: Qt3DRender.QClearBuffers.BufferType) -> None: ...
|
|
def setBuffersToClear(self, a0: Qt3DRender.QClearBuffers.BufferType) -> None: ...
|
|
def buffersToClear(self) -> Qt3DRender.QClearBuffers.BufferType: ...
|
|
def gammaChanged(self, gamma: float) -> None: ...
|
|
def frustumCullingEnabledChanged(self, enabled: bool) -> None: ...
|
|
def setGamma(self, gamma: float) -> None: ...
|
|
def setFrustumCullingEnabled(self, enabled: bool) -> None: ...
|
|
def gamma(self) -> float: ...
|
|
def isFrustumCullingEnabled(self) -> bool: ...
|
|
def externalRenderTargetSizeChanged(self, size: QtCore.QSize) -> None: ...
|
|
def surfaceChanged(self, surface: QtCore.QObject) -> None: ...
|
|
def cameraChanged(self, camera: Qt3DCore.QEntity) -> None: ...
|
|
def clearColorChanged(self, clearColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def viewportRectChanged(self, viewportRect: QtCore.QRectF) -> None: ...
|
|
def setExternalRenderTargetSize(self, size: QtCore.QSize) -> None: ...
|
|
def setSurface(self, surface: QtCore.QObject) -> None: ...
|
|
def setCamera(self, camera: Qt3DCore.QEntity) -> None: ...
|
|
def setClearColor(self, clearColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setViewportRect(self, viewportRect: QtCore.QRectF) -> None: ...
|
|
def externalRenderTargetSize(self) -> QtCore.QSize: ...
|
|
def surface(self) -> QtCore.QObject: ...
|
|
def camera(self) -> Qt3DCore.QEntity: ...
|
|
def clearColor(self) -> QtGui.QColor: ...
|
|
def viewportRect(self) -> QtCore.QRectF: ...
|
|
|
|
class QGoochMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def betaChanged(self, beta: float) -> None: ...
|
|
def alphaChanged(self, alpha: float) -> None: ...
|
|
def warmChanged(self, warm: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def coolChanged(self, cool: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def diffuseChanged(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setBeta(self, beta: float) -> None: ...
|
|
def setAlpha(self, alpha: float) -> None: ...
|
|
def setWarm(self, warm: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setCool(self, cool: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def shininess(self) -> float: ...
|
|
def beta(self) -> float: ...
|
|
def alpha(self) -> float: ...
|
|
def warm(self) -> QtGui.QColor: ...
|
|
def cool(self) -> QtGui.QColor: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def diffuse(self) -> QtGui.QColor: ...
|
|
|
|
class QMetalRoughMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def normalChanged(self, normal: typing.Any) -> None: ...
|
|
def ambientOcclusionChanged(self, ambientOcclusion: typing.Any) -> None: ...
|
|
def roughnessChanged(self, roughness: typing.Any) -> None: ...
|
|
def metalnessChanged(self, metalness: typing.Any) -> None: ...
|
|
def baseColorChanged(self, baseColor: typing.Any) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setNormal(self, normal: typing.Any) -> None: ...
|
|
def setAmbientOcclusion(self, ambientOcclusion: typing.Any) -> None: ...
|
|
def setRoughness(self, roughness: typing.Any) -> None: ...
|
|
def setMetalness(self, metalness: typing.Any) -> None: ...
|
|
def setBaseColor(self, baseColor: typing.Any) -> None: ...
|
|
def textureScale(self) -> float: ...
|
|
def normal(self) -> typing.Any: ...
|
|
def ambientOcclusion(self) -> typing.Any: ...
|
|
def roughness(self) -> typing.Any: ...
|
|
def metalness(self) -> typing.Any: ...
|
|
def baseColor(self) -> typing.Any: ...
|
|
|
|
class QMorphPhongMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def interpolatorChanged(self, interpolator: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def diffuseChanged(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setInterpolator(self, interpolator: float) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def interpolator(self) -> float: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def diffuse(self) -> QtGui.QColor: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QNormalDiffuseMapMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def normalChanged(self, normal: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def diffuseChanged(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setNormal(self, normal: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setDiffuse(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def textureScale(self) -> float: ...
|
|
def shininess(self) -> float: ...
|
|
def normal(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def diffuse(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QNormalDiffuseMapAlphaMaterial('QNormalDiffuseMapMaterial'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QNormalDiffuseSpecularMapMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def textureScaleChanged(self, textureScale: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def normalChanged(self, normal: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def diffuseChanged(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setTextureScale(self, textureScale: float) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setNormal(self, normal: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setDiffuse(self, diffuse: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def textureScale(self) -> float: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def normal(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def diffuse(self) -> Qt3DRender.QAbstractTexture: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QOrbitCameraController('QAbstractCameraController'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def zoomInLimitChanged(self) -> None: ...
|
|
def setZoomInLimit(self, zoomInLimit: float) -> None: ...
|
|
def zoomInLimit(self) -> float: ...
|
|
|
|
class QPerVertexColorMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
class QPhongAlphaMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def blendFunctionArgChanged(self, blendFunctionArg: Qt3DRender.QBlendEquation.BlendFunction) -> None: ...
|
|
def destinationAlphaArgChanged(self, destinationAlphaArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def sourceAlphaArgChanged(self, sourceAlphaArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def destinationRgbArgChanged(self, destinationRgbArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def sourceRgbArgChanged(self, sourceRgbArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def setBlendFunctionArg(self, blendFunctionArg: Qt3DRender.QBlendEquation.BlendFunction) -> None: ...
|
|
def setDestinationAlphaArg(self, destinationAlphaArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def setSourceAlphaArg(self, sourceAlphaArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def setDestinationRgbArg(self, destinationRgbArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def setSourceRgbArg(self, sourceRgbArg: Qt3DRender.QBlendEquationArguments.Blending) -> None: ...
|
|
def blendFunctionArg(self) -> Qt3DRender.QBlendEquation.BlendFunction: ...
|
|
def destinationAlphaArg(self) -> Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def sourceAlphaArg(self) -> Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def destinationRgbArg(self) -> Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def sourceRgbArg(self) -> Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def alphaChanged(self, alpha: float) -> None: ...
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def diffuseChanged(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAlpha(self, alpha: float) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def alpha(self) -> float: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def diffuse(self) -> QtGui.QColor: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QPhongMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def shininessChanged(self, shininess: float) -> None: ...
|
|
def specularChanged(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def diffuseChanged(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def ambientChanged(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setShininess(self, shininess: float) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def shininess(self) -> float: ...
|
|
def specular(self) -> QtGui.QColor: ...
|
|
def diffuse(self) -> QtGui.QColor: ...
|
|
def ambient(self) -> QtGui.QColor: ...
|
|
|
|
class QPlaneGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def mirroredChanged(self, mirrored: bool) -> None: ...
|
|
def setMirrored(self, mirrored: bool) -> None: ...
|
|
def mirrored(self) -> bool: ...
|
|
def heightChanged(self, height: float) -> None: ...
|
|
def widthChanged(self, width: float) -> None: ...
|
|
def resolutionChanged(self, resolution: QtCore.QSize) -> None: ...
|
|
def setHeight(self, height: float) -> None: ...
|
|
def setWidth(self, width: float) -> None: ...
|
|
def setResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def tangentAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def height(self) -> float: ...
|
|
def width(self) -> float: ...
|
|
def resolution(self) -> QtCore.QSize: ...
|
|
def updateIndices(self) -> None: ...
|
|
def updateVertices(self) -> None: ...
|
|
|
|
class QPlaneMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def mirroredChanged(self, mirrored: bool) -> None: ...
|
|
def setMirrored(self, mirrored: bool) -> None: ...
|
|
def mirrored(self) -> bool: ...
|
|
def heightChanged(self, height: float) -> None: ...
|
|
def widthChanged(self, width: float) -> None: ...
|
|
def meshResolutionChanged(self, meshResolution: QtCore.QSize) -> None: ...
|
|
def setMeshResolution(self, resolution: QtCore.QSize) -> None: ...
|
|
def setHeight(self, height: float) -> None: ...
|
|
def setWidth(self, width: float) -> None: ...
|
|
def meshResolution(self) -> QtCore.QSize: ...
|
|
def height(self) -> float: ...
|
|
def width(self) -> float: ...
|
|
|
|
class QSkyboxEntity(Qt3DCore.QEntity):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def gammaCorrectEnabledChanged(self, enabled: bool) -> None: ...
|
|
def baseNameChanged(self, path: str) -> None: ...
|
|
def setGammaCorrectEnabled(self, enabled: bool) -> None: ...
|
|
def isGammaCorrectEnabled(self) -> bool: ...
|
|
def extensionChanged(self, extension: str) -> None: ...
|
|
def extension(self) -> str: ...
|
|
def setExtension(self, extension: str) -> None: ...
|
|
def baseName(self) -> str: ...
|
|
def setBaseName(self, path: str) -> None: ...
|
|
|
|
class QSphereGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def generateTangentsChanged(self, generateTangents: bool) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setGenerateTangents(self, gen: bool) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def tangentAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
def generateTangents(self) -> bool: ...
|
|
def updateIndices(self) -> None: ...
|
|
def updateVertices(self) -> None: ...
|
|
|
|
class QSphereMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def generateTangentsChanged(self, generateTangents: bool) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setGenerateTangents(self, gen: bool) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def generateTangents(self) -> bool: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
|
|
class QSpriteGrid('QAbstractSpriteSheet'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def columnsChanged(self, columns: int) -> None: ...
|
|
def rowsChanged(self, rows: int) -> None: ...
|
|
def setColumns(self, columns: int) -> None: ...
|
|
def setRows(self, rows: int) -> None: ...
|
|
def columns(self) -> int: ...
|
|
def rows(self) -> int: ...
|
|
|
|
class QSpriteSheet('QAbstractSpriteSheet'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def spritesChanged(self, sprites: typing.Iterable['QSpriteSheetItem']) -> None: ...
|
|
def setSprites(self, sprites: typing.Iterable['QSpriteSheetItem']) -> None: ...
|
|
def removeSprite(self, sprite: 'QSpriteSheetItem') -> None: ...
|
|
@typing.overload
|
|
def addSprite(self, x: int, y: int, width: int, height: int) -> 'QSpriteSheetItem': ...
|
|
@typing.overload
|
|
def addSprite(self, sprite: 'QSpriteSheetItem') -> None: ...
|
|
def sprites(self) -> typing.List['QSpriteSheetItem']: ...
|
|
|
|
class QSpriteSheetItem(Qt3DCore.QNode):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def heightChanged(self, height: int) -> None: ...
|
|
def widthChanged(self, width: int) -> None: ...
|
|
def yChanged(self, y: int) -> None: ...
|
|
def xChanged(self, x: int) -> None: ...
|
|
def setHeight(self, height: int) -> None: ...
|
|
def setWidth(self, width: int) -> None: ...
|
|
def setY(self, y: int) -> None: ...
|
|
def setX(self, x: int) -> None: ...
|
|
def height(self) -> int: ...
|
|
def width(self) -> int: ...
|
|
def y(self) -> int: ...
|
|
def x(self) -> int: ...
|
|
|
|
class Qt3DWindow(QtGui.QWindow):
|
|
|
|
def __init__(self, screen: typing.Optional[QtGui.QScreen] = ...) -> None: ...
|
|
|
|
def event(self, e: QtCore.QEvent) -> bool: ...
|
|
def resizeEvent(self, a0: QtGui.QResizeEvent) -> None: ...
|
|
def showEvent(self, e: QtGui.QShowEvent) -> None: ...
|
|
def renderSettings(self) -> Qt3DRender.QRenderSettings: ...
|
|
def camera(self) -> Qt3DRender.QCamera: ...
|
|
def defaultFrameGraph(self) -> 'QForwardRenderer': ...
|
|
def activeFrameGraph(self) -> Qt3DRender.QFrameGraphNode: ...
|
|
def setActiveFrameGraph(self, activeFrameGraph: Qt3DRender.QFrameGraphNode) -> None: ...
|
|
def setRootEntity(self, root: Qt3DCore.QEntity) -> None: ...
|
|
@typing.overload
|
|
def registerAspect(self, aspect: Qt3DCore.QAbstractAspect) -> None: ...
|
|
@typing.overload
|
|
def registerAspect(self, name: str) -> None: ...
|
|
|
|
class QText2DEntity(Qt3DCore.QEntity):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def heightChanged(self, height: float) -> None: ...
|
|
def widthChanged(self, width: float) -> None: ...
|
|
def textChanged(self, text: str) -> None: ...
|
|
def colorChanged(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def fontChanged(self, font: QtGui.QFont) -> None: ...
|
|
def setHeight(self, height: float) -> None: ...
|
|
def setWidth(self, width: float) -> None: ...
|
|
def height(self) -> float: ...
|
|
def width(self) -> float: ...
|
|
def setText(self, text: str) -> None: ...
|
|
def text(self) -> str: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor]) -> None: ...
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setFont(self, font: QtGui.QFont) -> None: ...
|
|
def font(self) -> QtGui.QFont: ...
|
|
|
|
class QTexturedMetalRoughMaterial('QMetalRoughMaterial'):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def normalChanged(self, normal: typing.Any) -> None: ...
|
|
def ambientOcclusionChanged(self, ambientOcclusion: typing.Any) -> None: ...
|
|
|
|
class QTextureMaterial(Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def alphaBlendingEnabledChanged(self, enabled: bool) -> None: ...
|
|
def textureTransformChanged(self, textureTransform: QtGui.QMatrix3x3) -> None: ...
|
|
def textureOffsetChanged(self, textureOffset: QtGui.QVector2D) -> None: ...
|
|
def textureChanged(self, texture: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def setAlphaBlendingEnabled(self, enabled: bool) -> None: ...
|
|
def setTextureTransform(self, matrix: QtGui.QMatrix3x3) -> None: ...
|
|
def setTextureOffset(self, textureOffset: QtGui.QVector2D) -> None: ...
|
|
def setTexture(self, texture: Qt3DRender.QAbstractTexture) -> None: ...
|
|
def isAlphaBlendingEnabled(self) -> bool: ...
|
|
def textureTransform(self) -> QtGui.QMatrix3x3: ...
|
|
def textureOffset(self) -> QtGui.QVector2D: ...
|
|
def texture(self) -> Qt3DRender.QAbstractTexture: ...
|
|
|
|
class QTorusGeometry(Qt3DRender.QGeometry):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def minorRadiusChanged(self, minorRadius: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setMinorRadius(self, minorRadius: float) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def indexAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def texCoordAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def normalAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def positionAttribute(self) -> Qt3DRender.QAttribute: ...
|
|
def minorRadius(self) -> float: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|
|
def updateIndices(self) -> None: ...
|
|
def updateVertices(self) -> None: ...
|
|
|
|
class QTorusMesh(Qt3DRender.QGeometryRenderer):
|
|
|
|
def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ...
|
|
|
|
def minorRadiusChanged(self, minorRadius: float) -> None: ...
|
|
def slicesChanged(self, slices: int) -> None: ...
|
|
def ringsChanged(self, rings: int) -> None: ...
|
|
def radiusChanged(self, radius: float) -> None: ...
|
|
def setMinorRadius(self, minorRadius: float) -> None: ...
|
|
def setRadius(self, radius: float) -> None: ...
|
|
def setSlices(self, slices: int) -> None: ...
|
|
def setRings(self, rings: int) -> None: ...
|
|
def minorRadius(self) -> float: ...
|
|
def radius(self) -> float: ...
|
|
def slices(self) -> int: ...
|
|
def rings(self) -> int: ...
|