# The PEP 484 type hints stub file for the Qt3DInput module. # # Generated by SIP 5.4.0 # # Copyright (c) 2020 Riverbank Computing Limited # # This file is part of PyQt3D. # # This file may be used under the terms of the GNU General Public License # version 3.0 as published by the Free Software Foundation and appearing in # the file LICENSE included in the packaging of this file. Please review the # following information to ensure the GNU General Public License version 3.0 # requirements will be met: http://www.gnu.org/copyleft/gpl.html. # # If you do not wish to use this file under the terms of the GPL version 3.0 # then you may purchase a commercial license. For more information contact # info@riverbankcomputing.com. # # This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE # WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. import typing from PyQt5 import sip from PyQt5 import QtGui from PyQt5 import QtCore from PyQt5 import Qt3DCore # Support for QDate, QDateTime and QTime. import datetime # Convenient type aliases. PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal] # Convenient aliases for complicated OpenGL types. PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float], sip.Buffer, None] PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float], sip.Buffer, int, None] class QAbstractActionInput(Qt3DCore.QNode): ... class QAbstractAxisInput(Qt3DCore.QNode): def sourceDeviceChanged(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ... def setSourceDevice(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ... def sourceDevice(self) -> 'QAbstractPhysicalDevice': ... class QAbstractPhysicalDevice(Qt3DCore.QNode): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def axisSettings(self) -> typing.List['QAxisSetting']: ... def removeAxisSetting(self, axisSetting: 'QAxisSetting') -> None: ... def addAxisSetting(self, axisSetting: 'QAxisSetting') -> None: ... def buttonIdentifier(self, name: str) -> int: ... def axisIdentifier(self, name: str) -> int: ... def buttonNames(self) -> typing.List[str]: ... def axisNames(self) -> typing.List[str]: ... def buttonCount(self) -> int: ... def axisCount(self) -> int: ... class QAction(Qt3DCore.QNode): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def activeChanged(self, isActive: bool) -> None: ... def inputs(self) -> typing.List['QAbstractActionInput']: ... def removeInput(self, input: 'QAbstractActionInput') -> None: ... def addInput(self, input: 'QAbstractActionInput') -> None: ... def isActive(self) -> bool: ... class QActionInput('QAbstractActionInput'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def buttonsChanged(self, buttons: typing.Iterable[int]) -> None: ... def sourceDeviceChanged(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ... def setButtons(self, buttons: typing.Iterable[int]) -> None: ... def setSourceDevice(self, sourceDevice: 'QAbstractPhysicalDevice') -> None: ... def buttons(self) -> typing.List[int]: ... def sourceDevice(self) -> 'QAbstractPhysicalDevice': ... class QAnalogAxisInput('QAbstractAxisInput'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def axisChanged(self, axis: int) -> None: ... def setAxis(self, axis: int) -> None: ... def axis(self) -> int: ... class QAxis(Qt3DCore.QNode): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def valueChanged(self, value: float) -> None: ... def value(self) -> float: ... def inputs(self) -> typing.List['QAbstractAxisInput']: ... def removeInput(self, input: 'QAbstractAxisInput') -> None: ... def addInput(self, input: 'QAbstractAxisInput') -> None: ... class QAxisAccumulator(Qt3DCore.QComponent): class SourceAxisType(int): ... Velocity = ... # type: 'QAxisAccumulator.SourceAxisType' Acceleration = ... # type: 'QAxisAccumulator.SourceAxisType' def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def scaleChanged(self, scale: float) -> None: ... def velocityChanged(self, value: float) -> None: ... def valueChanged(self, value: float) -> None: ... def sourceAxisTypeChanged(self, sourceAxisType: 'QAxisAccumulator.SourceAxisType') -> None: ... def sourceAxisChanged(self, sourceAxis: 'QAxis') -> None: ... def setScale(self, scale: float) -> None: ... def setSourceAxisType(self, sourceAxisType: 'QAxisAccumulator.SourceAxisType') -> None: ... def setSourceAxis(self, sourceAxis: 'QAxis') -> None: ... def scale(self) -> float: ... def velocity(self) -> float: ... def value(self) -> float: ... def sourceAxisType(self) -> 'QAxisAccumulator.SourceAxisType': ... def sourceAxis(self) -> 'QAxis': ... class QAxisSetting(Qt3DCore.QNode): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def smoothChanged(self, smooth: bool) -> None: ... def axesChanged(self, axes: typing.Iterable[int]) -> None: ... def deadZoneRadiusChanged(self, deadZoneRadius: float) -> None: ... def setSmoothEnabled(self, enabled: bool) -> None: ... def setAxes(self, axes: typing.Iterable[int]) -> None: ... def setDeadZoneRadius(self, deadZoneRadius: float) -> None: ... def isSmoothEnabled(self) -> bool: ... def axes(self) -> typing.List[int]: ... def deadZoneRadius(self) -> float: ... class QButtonAxisInput('QAbstractAxisInput'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def decelerationChanged(self, deceleration: float) -> None: ... def accelerationChanged(self, acceleration: float) -> None: ... def buttonsChanged(self, buttons: typing.Iterable[int]) -> None: ... def scaleChanged(self, scale: float) -> None: ... def setDeceleration(self, deceleration: float) -> None: ... def setAcceleration(self, acceleration: float) -> None: ... def setButtons(self, buttons: typing.Iterable[int]) -> None: ... def setScale(self, scale: float) -> None: ... def deceleration(self) -> float: ... def acceleration(self) -> float: ... def buttons(self) -> typing.List[int]: ... def scale(self) -> float: ... class QInputAspect(Qt3DCore.QAbstractAspect): def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ... def availablePhysicalDevices(self) -> typing.List[str]: ... def createPhysicalDevice(self, name: str) -> 'QAbstractPhysicalDevice': ... class QInputChord('QAbstractActionInput'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def timeoutChanged(self, timeout: int) -> None: ... def setTimeout(self, timeout: int) -> None: ... def chords(self) -> typing.List['QAbstractActionInput']: ... def removeChord(self, input: 'QAbstractActionInput') -> None: ... def addChord(self, input: 'QAbstractActionInput') -> None: ... def timeout(self) -> int: ... class QInputSequence('QAbstractActionInput'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def buttonIntervalChanged(self, buttonInterval: int) -> None: ... def timeoutChanged(self, timeout: int) -> None: ... def setButtonInterval(self, buttonInterval: int) -> None: ... def setTimeout(self, timeout: int) -> None: ... def sequences(self) -> typing.List['QAbstractActionInput']: ... def removeSequence(self, input: 'QAbstractActionInput') -> None: ... def addSequence(self, input: 'QAbstractActionInput') -> None: ... def buttonInterval(self) -> int: ... def timeout(self) -> int: ... class QInputSettings(Qt3DCore.QComponent): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def eventSourceChanged(self, a0: QtCore.QObject) -> None: ... def setEventSource(self, eventSource: QtCore.QObject) -> None: ... def eventSource(self) -> QtCore.QObject: ... class QKeyboardDevice('QAbstractPhysicalDevice'): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def activeInputChanged(self, activeInput: 'QKeyboardHandler') -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def buttonIdentifier(self, name: str) -> int: ... def axisIdentifier(self, name: str) -> int: ... def buttonNames(self) -> typing.List[str]: ... def axisNames(self) -> typing.List[str]: ... def buttonCount(self) -> int: ... def axisCount(self) -> int: ... def activeInput(self) -> 'QKeyboardHandler': ... class QKeyboardHandler(Qt3DCore.QComponent): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def released(self, event: 'QKeyEvent') -> None: ... def pressed(self, event: 'QKeyEvent') -> None: ... def volumeDownPressed(self, event: 'QKeyEvent') -> None: ... def volumeUpPressed(self, event: 'QKeyEvent') -> None: ... def menuPressed(self, event: 'QKeyEvent') -> None: ... def flipPressed(self, event: 'QKeyEvent') -> None: ... def hangupPressed(self, event: 'QKeyEvent') -> None: ... def callPressed(self, event: 'QKeyEvent') -> None: ... def context4Pressed(self, event: 'QKeyEvent') -> None: ... def context3Pressed(self, event: 'QKeyEvent') -> None: ... def context2Pressed(self, event: 'QKeyEvent') -> None: ... def context1Pressed(self, event: 'QKeyEvent') -> None: ... def noPressed(self, event: 'QKeyEvent') -> None: ... def yesPressed(self, event: 'QKeyEvent') -> None: ... def selectPressed(self, event: 'QKeyEvent') -> None: ... def cancelPressed(self, event: 'QKeyEvent') -> None: ... def backPressed(self, event: 'QKeyEvent') -> None: ... def spacePressed(self, event: 'QKeyEvent') -> None: ... def deletePressed(self, event: 'QKeyEvent') -> None: ... def enterPressed(self, event: 'QKeyEvent') -> None: ... def returnPressed(self, event: 'QKeyEvent') -> None: ... def escapePressed(self, event: 'QKeyEvent') -> None: ... def numberSignPressed(self, event: 'QKeyEvent') -> None: ... def asteriskPressed(self, event: 'QKeyEvent') -> None: ... def backtabPressed(self, event: 'QKeyEvent') -> None: ... def tabPressed(self, event: 'QKeyEvent') -> None: ... def downPressed(self, event: 'QKeyEvent') -> None: ... def upPressed(self, event: 'QKeyEvent') -> None: ... def rightPressed(self, event: 'QKeyEvent') -> None: ... def leftPressed(self, event: 'QKeyEvent') -> None: ... def digit9Pressed(self, event: 'QKeyEvent') -> None: ... def digit8Pressed(self, event: 'QKeyEvent') -> None: ... def digit7Pressed(self, event: 'QKeyEvent') -> None: ... def digit6Pressed(self, event: 'QKeyEvent') -> None: ... def digit5Pressed(self, event: 'QKeyEvent') -> None: ... def digit4Pressed(self, event: 'QKeyEvent') -> None: ... def digit3Pressed(self, event: 'QKeyEvent') -> None: ... def digit2Pressed(self, event: 'QKeyEvent') -> None: ... def digit1Pressed(self, event: 'QKeyEvent') -> None: ... def digit0Pressed(self, event: 'QKeyEvent') -> None: ... def focusChanged(self, focus: bool) -> None: ... def sourceDeviceChanged(self, keyboardDevice: 'QKeyboardDevice') -> None: ... def setFocus(self, focus: bool) -> None: ... def setSourceDevice(self, keyboardDevice: 'QKeyboardDevice') -> None: ... def focus(self) -> bool: ... def sourceDevice(self) -> 'QKeyboardDevice': ... class QKeyEvent(QtCore.QObject): @typing.overload def __init__(self, type: QtCore.QEvent.Type, key: int, modifiers: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier], text: str = ..., autorep: bool = ..., count: int = ...) -> None: ... @typing.overload def __init__(self, ke: QtGui.QKeyEvent) -> None: ... def matches(self, key_: QtGui.QKeySequence.StandardKey) -> bool: ... def type(self) -> QtCore.QEvent.Type: ... def setAccepted(self, accepted: bool) -> None: ... def isAccepted(self) -> bool: ... def nativeScanCode(self) -> int: ... def count(self) -> int: ... def isAutoRepeat(self) -> bool: ... def modifiers(self) -> int: ... def text(self) -> str: ... def key(self) -> int: ... class QLogicalDevice(Qt3DCore.QComponent): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def axes(self) -> typing.List['QAxis']: ... def removeAxis(self, axis: 'QAxis') -> None: ... def addAxis(self, axis: 'QAxis') -> None: ... def actions(self) -> typing.List['QAction']: ... def removeAction(self, action: 'QAction') -> None: ... def addAction(self, action: 'QAction') -> None: ... class QMouseDevice('QAbstractPhysicalDevice'): class Axis(int): ... X = ... # type: 'QMouseDevice.Axis' Y = ... # type: 'QMouseDevice.Axis' WheelX = ... # type: 'QMouseDevice.Axis' WheelY = ... # type: 'QMouseDevice.Axis' def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def updateAxesContinuouslyChanged(self, updateAxesContinuously: bool) -> None: ... def setUpdateAxesContinuously(self, updateAxesContinuously: bool) -> None: ... def updateAxesContinuously(self) -> bool: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def sensitivityChanged(self, value: float) -> None: ... def setSensitivity(self, value: float) -> None: ... def sensitivity(self) -> float: ... def buttonIdentifier(self, name: str) -> int: ... def axisIdentifier(self, name: str) -> int: ... def buttonNames(self) -> typing.List[str]: ... def axisNames(self) -> typing.List[str]: ... def buttonCount(self) -> int: ... def axisCount(self) -> int: ... class QMouseEvent(QtCore.QObject): class Modifiers(int): ... NoModifier = ... # type: 'QMouseEvent.Modifiers' ShiftModifier = ... # type: 'QMouseEvent.Modifiers' ControlModifier = ... # type: 'QMouseEvent.Modifiers' AltModifier = ... # type: 'QMouseEvent.Modifiers' MetaModifier = ... # type: 'QMouseEvent.Modifiers' KeypadModifier = ... # type: 'QMouseEvent.Modifiers' class Buttons(int): ... LeftButton = ... # type: 'QMouseEvent.Buttons' RightButton = ... # type: 'QMouseEvent.Buttons' MiddleButton = ... # type: 'QMouseEvent.Buttons' BackButton = ... # type: 'QMouseEvent.Buttons' NoButton = ... # type: 'QMouseEvent.Buttons' def __init__(self, e: QtGui.QMouseEvent) -> None: ... def type(self) -> QtCore.QEvent.Type: ... def setAccepted(self, accepted: bool) -> None: ... def isAccepted(self) -> bool: ... def modifiers(self) -> 'QMouseEvent.Modifiers': ... def buttons(self) -> int: ... def button(self) -> 'QMouseEvent.Buttons': ... def wasHeld(self) -> bool: ... def y(self) -> int: ... def x(self) -> int: ... class QWheelEvent(QtCore.QObject): class Modifiers(int): ... NoModifier = ... # type: 'QWheelEvent.Modifiers' ShiftModifier = ... # type: 'QWheelEvent.Modifiers' ControlModifier = ... # type: 'QWheelEvent.Modifiers' AltModifier = ... # type: 'QWheelEvent.Modifiers' MetaModifier = ... # type: 'QWheelEvent.Modifiers' KeypadModifier = ... # type: 'QWheelEvent.Modifiers' class Buttons(int): ... LeftButton = ... # type: 'QWheelEvent.Buttons' RightButton = ... # type: 'QWheelEvent.Buttons' MiddleButton = ... # type: 'QWheelEvent.Buttons' BackButton = ... # type: 'QWheelEvent.Buttons' NoButton = ... # type: 'QWheelEvent.Buttons' def __init__(self, e: QtGui.QWheelEvent) -> None: ... def type(self) -> QtCore.QEvent.Type: ... def setAccepted(self, accepted: bool) -> None: ... def isAccepted(self) -> bool: ... def modifiers(self) -> 'QWheelEvent.Modifiers': ... def buttons(self) -> int: ... def angleDelta(self) -> QtCore.QPoint: ... def y(self) -> int: ... def x(self) -> int: ... class QMouseHandler(Qt3DCore.QComponent): def __init__(self, parent: typing.Optional[Qt3DCore.QNode] = ...) -> None: ... def sceneChangeEvent(self, change: Qt3DCore.QSceneChange) -> None: ... def wheel(self, wheel: 'QWheelEvent') -> None: ... def positionChanged(self, mouse: 'QMouseEvent') -> None: ... def pressAndHold(self, mouse: 'QMouseEvent') -> None: ... def released(self, mouse: 'QMouseEvent') -> None: ... def pressed(self, mouse: 'QMouseEvent') -> None: ... def exited(self) -> None: ... def entered(self) -> None: ... def doubleClicked(self, mouse: 'QMouseEvent') -> None: ... def clicked(self, mouse: 'QMouseEvent') -> None: ... def containsMouseChanged(self, containsMouse: bool) -> None: ... def sourceDeviceChanged(self, mouseDevice: 'QMouseDevice') -> None: ... def setSourceDevice(self, mouseDevice: 'QMouseDevice') -> None: ... def containsMouse(self) -> bool: ... def sourceDevice(self) -> 'QMouseDevice': ... class QPhysicalDeviceCreatedChangeBase(Qt3DCore.QNodeCreatedChangeBase): def __init__(self, device: 'QAbstractPhysicalDevice') -> None: ... def axisSettingIds(self) -> typing.List[Qt3DCore.QNodeId]: ...